My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Musketeer Giant Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Giant Fisherman
Giant Snowball
Royal Recruits Musketeer Fisherman
Zap
Fisherman
Barbarian Barrel
Royal Recruits Musketeer Bomb Tower
The Log
Royal Recruits Musketeer Fisherman
Earthquake
Bomb Tower
Arrows
Royal Recruits
Royal Delivery
Royal Recruits Musketeer Fisherman
Fireball
Musketeer Bomb Tower Fisherman
Poison
Royal Recruits Musketeer Bomb Tower Fisherman
Lightning
Musketeer Bomb Tower Fisherman
Rocket
Musketeer Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Bomb Tower Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Tornado Fisherman Musketeer Bomb Tower Giant Lightning Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Giant Snowball Tornado Fisherman Musketeer

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Musketeer Giant Tornado
Royal Recruits
Musketeer
Musketeer
Giant Giant Snowball Royal Recruits Fisherman
Bomb Tower
Giant
Musketeer Lightning Giant Snowball Tornado Fisherman
Tornado
Giant Snowball Giant
Lightning
Giant
Fisherman
Musketeer Giant

Defense Synergies 1 8

Giant Snowball
Royal Recruits Musketeer Bomb Tower Fisherman
Royal Recruits
Giant Snowball Tornado
Musketeer
Giant Snowball Bomb Tower Tornado Fisherman
Bomb Tower
Tornado Giant Snowball Musketeer
Giant
Tornado
Bomb Tower Royal Recruits Musketeer
Lightning
Fisherman
Giant Snowball Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Royal Recruits Musketeer
Bomb Tower Royal Recruits Musketeer Fisherman
Bomb Tower Tornado Fisherman Giant Snowball Royal Recruits Musketeer Lightning
Royal Recruits Bomb Tower Musketeer Fisherman
Lightning Royal Recruits Bomb Tower Tornado
Tornado Giant Snowball Musketeer Bomb Tower
Giant Snowball Musketeer Tornado Lightning Bomb Tower
Lightning Royal Recruits Musketeer Bomb Tower
Royal Recruits Musketeer Bomb Tower Tornado Fisherman
Tornado Giant Snowball Royal Recruits Musketeer Fisherman
Giant Snowball Royal Recruits Musketeer Bomb Tower Tornado Fisherman
Musketeer Giant Snowball Tornado
Royal Recruits Bomb Tower Giant Snowball Musketeer Lightning
Bomb Tower Giant Snowball Royal Recruits Tornado
Royal Recruits Bomb Tower
Bomb Tower Tornado Giant Snowball Royal Recruits Lightning Fisherman
Bomb Tower Royal Recruits Musketeer Tornado Fisherman
Bomb Tower Giant Snowball Royal Recruits Musketeer Tornado Fisherman
Giant Snowball Bomb Tower Tornado Royal Recruits Musketeer Fisherman
Royal Recruits Musketeer Bomb Tower Tornado Fisherman
Royal Recruits Giant Snowball Musketeer Bomb Tower Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Giant Snowball Fisherman
Giant Snowball Musketeer Bomb Tower Lightning Fisherman
Royal Recruits Musketeer Bomb Tower Lightning Fisherman
Royal Recruits Lightning Musketeer Tornado Fisherman
Royal Recruits Musketeer Fisherman
Giant Snowball Musketeer Bomb Tower Tornado
Royal Recruits Musketeer Bomb Tower Lightning
Royal Recruits Bomb Tower Fisherman
Royal Recruits Lightning Giant Snowball Bomb Tower Tornado
Royal Recruits Musketeer
Royal Recruits Musketeer Bomb Tower
Royal Recruits Lightning Giant Snowball Tornado
Royal Recruits Lightning Bomb Tower
Royal Recruits Musketeer Bomb Tower
Royal Recruits Musketeer Bomb Tower Tornado Lightning Fisherman
Giant Snowball Royal Recruits Musketeer Bomb Tower
Giant Snowball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Royal Recruits Musketeer
Giant Snowball Musketeer Tornado Fisherman
Lightning
Lightning Royal Recruits Musketeer
Giant Snowball
Giant Snowball Musketeer Tornado
Musketeer Tornado
Giant Snowball Tornado Lightning
Giant Snowball Tornado Lightning Fisherman
Lightning Giant Snowball Musketeer Tornado Fisherman
Lightning Royal Recruits Musketeer Tornado Fisherman
Lightning Giant Snowball Musketeer Tornado
Lightning Giant Snowball Musketeer Fisherman
Lightning Musketeer Fisherman
Lightning Giant Snowball Musketeer Fisherman
Lightning Giant Snowball Musketeer
Lightning Royal Recruits Musketeer
Lightning Giant Snowball Tornado
Lightning Fisherman
Lightning Giant Snowball Musketeer Fisherman
Lightning Giant Snowball Tornado
Lightning Musketeer
Lightning Giant Snowball Tornado
Musketeer Tornado Lightning Fisherman
Lightning Giant Snowball Royal Recruits Musketeer
Giant Snowball Tornado
Fisherman
Giant Snowball Musketeer Tornado Lightning Fisherman
Lightning Giant Snowball Musketeer Tornado Fisherman
Lightning Musketeer Tornado Fisherman
Lightning Giant Snowball Musketeer Tornado
Lightning Giant Snowball Musketeer
Lightning Giant Snowball
Lightning Giant Snowball Musketeer
Lightning Giant Snowball
Giant Snowball Lightning
Lightning Royal Recruits Musketeer
Lightning Giant Snowball Musketeer Tornado
Lightning Musketeer
Giant Snowball Musketeer Lightning
Lightning Giant Snowball Tornado
Royal Recruits Musketeer
Giant Snowball Royal Recruits Musketeer Tornado Lightning
Giant Snowball Musketeer Tornado Lightning
Lightning Giant Snowball Royal Recruits Musketeer Tornado
Lightning

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