My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Godly!

2 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Rascals Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Rascals Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Rascals Dart Goblin Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Guards Balloon
Giant Snowball
Spear Goblins Dart Goblin Guards Balloon
Zap
Spear Goblins Dart Goblin Guards Balloon
Barbarian Barrel
Spear Goblins Knight Rascals Dart Goblin Guards
The Log
Spear Goblins Rascals Dart Goblin Guards
Earthquake
Spear Goblins Guards
Arrows
Spear Goblins Rascals Dart Goblin Guards
Royal Delivery
Spear Goblins Knight Rascals Dart Goblin Guards Balloon
Fireball
Rascals Dart Goblin Balloon
Poison
Spear Goblins Rascals Dart Goblin Guards Balloon
Lightning
Knight Balloon
Rocket
Rascals Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Knight Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Arrows Knight Dart Goblin Guards Rascals Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Arrows Knight

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Zap Rascals Dart Goblin Balloon
Zap
Arrows Balloon Spear Goblins Knight Dart Goblin Guards
Arrows
Zap Balloon Knight
Knight
Spear Goblins Dart Goblin Balloon Zap Arrows
Rascals
Spear Goblins Dart Goblin Balloon
Dart Goblin
Knight Spear Goblins Zap Rascals Balloon
Guards
Zap
Balloon
Zap Arrows Knight Spear Goblins Rascals Dart Goblin

Defense Synergies 2 13

Spear Goblins
Knight Zap Arrows Rascals Dart Goblin Guards
Zap
Spear Goblins Arrows Knight Rascals Dart Goblin Guards
Arrows
Spear Goblins Zap Knight
Knight
Spear Goblins Dart Goblin Zap Arrows
Rascals
Spear Goblins Zap Dart Goblin
Dart Goblin
Knight Spear Goblins Zap Rascals Guards
Guards
Spear Goblins Zap Dart Goblin
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Knight Dart Goblin
Zap Knight Rascals Dart Goblin
Knight Rascals Dart Goblin
Knight Rascals Dart Goblin Guards
Arrows
Arrows Spear Goblins Zap Rascals Dart Goblin Guards
Dart Goblin Spear Goblins Zap Arrows Rascals
Zap Arrows Rascals Dart Goblin
Rascals
Knight Guards Spear Goblins Rascals Dart Goblin
Dart Goblin Guards Spear Goblins Zap Arrows Knight Rascals
Arrows Spear Goblins Zap Rascals Dart Goblin
Zap Knight Rascals Guards
Zap Arrows Rascals Dart Goblin Guards
Knight Rascals
Zap Rascals
Arrows Knight Rascals
Arrows Spear Goblins Zap Knight Rascals Dart Goblin Guards
Zap Arrows Spear Goblins Knight Rascals Dart Goblin Guards
Dart Goblin
Rascals Spear Goblins Arrows Knight Dart Goblin Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Rascals Guards Spear Goblins Zap
Zap Arrows Knight
Guards Spear Goblins Zap Knight Rascals
Guards Zap Knight Rascals
Knight Rascals Guards
Arrows Zap Rascals Dart Goblin
Rascals Guards Spear Goblins Knight Dart Goblin
Knight Rascals
Zap Spear Goblins Knight
Dart Goblin Guards
Knight Rascals Dart Goblin Guards
Zap Arrows Guards
Rascals Knight Guards
Rascals Dart Goblin
Rascals Guards Spear Goblins Zap Knight Dart Goblin
Arrows Zap Rascals Dart Goblin
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Rascals Dart Goblin Guards
Arrows Zap Dart Goblin
Arrows Dart Goblin
Arrows Knight Rascals Dart Goblin Guards
Zap Arrows
Arrows Spear Goblins Zap Dart Goblin
Arrows Dart Goblin
Arrows Zap Dart Goblin
Arrows Zap Dart Goblin
Guards
Zap Arrows Knight Dart Goblin
Zap Arrows Dart Goblin
Knight Dart Goblin
Arrows Dart Goblin
Zap Arrows Dart Goblin
Spear Goblins Zap Arrows Dart Goblin
Arrows Dart Goblin
Arrows
Zap Arrows Dart Goblin
Zap Arrows Dart Goblin
Arrows
Zap Arrows
Zap Arrows
Arrows Zap Dart Goblin
Zap Arrows
Zap Arrows Dart Goblin
Zap Arrows Dart Goblin
Zap Dart Goblin Guards
Zap Arrows Dart Goblin
Zap Arrows
Arrows
Zap Spear Goblins Dart Goblin Guards
Zap Arrows Dart Goblin
Arrows
Knight Rascals Dart Goblin
Arrows Zap Dart Goblin
Zap Arrows
Dart Goblin
Zap Rascals Dart Goblin Guards
Zap Dart Goblin
Zap Dart Goblin
Dart Goblin

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