My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

Why?

Missing cards in your collection

Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Mini P.E.K.K.A Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Hog Rider
Giant Snowball
Spear Goblins Goblin Gang Hog Rider
Zap
Spear Goblins Goblin Gang
Barbarian Barrel
Spear Goblins Goblin Gang Wizard
The Log
Spear Goblins Goblin Gang Mini P.E.K.K.A Hog Rider
Earthquake
Spear Goblins Goblin Gang Hog Rider
Arrows
Spear Goblins Goblin Gang
Royal Delivery
Spear Goblins Goblin Gang Mini P.E.K.K.A Hog Rider Wizard P.E.K.K.A
Fireball
Goblin Gang Hog Rider Wizard
Poison
Spear Goblins Goblin Gang Wizard
Lightning
Mini P.E.K.K.A Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Goblin Gang Fireball Mini P.E.K.K.A Hog Rider Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Zap Goblin Gang Fireball

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Zap Goblin Gang Mini P.E.K.K.A
Zap
Fireball Hog Rider P.E.K.K.A Spear Goblins Mini P.E.K.K.A
Goblin Gang
Hog Rider Spear Goblins Mini P.E.K.K.A P.E.K.K.A
Fireball
Zap Hog Rider
Mini P.E.K.K.A
Spear Goblins Zap Goblin Gang Hog Rider Wizard
Hog Rider
Spear Goblins Zap Goblin Gang Fireball Mini P.E.K.K.A Wizard
Wizard
Mini P.E.K.K.A Hog Rider P.E.K.K.A
P.E.K.K.A
Zap Goblin Gang Wizard

Defense Synergies 2 11

Spear Goblins
Zap Goblin Gang Mini P.E.K.K.A P.E.K.K.A
Zap
Fireball Mini P.E.K.K.A Spear Goblins Goblin Gang P.E.K.K.A
Goblin Gang
Spear Goblins Zap Mini P.E.K.K.A P.E.K.K.A
Fireball
Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Spear Goblins Goblin Gang Fireball Wizard
Hog Rider
Wizard
Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A
Spear Goblins Zap Goblin Gang Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Fireball Wizard
Mini P.E.K.K.A P.E.K.K.A Zap Goblin Gang
Goblin Gang Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Goblin Gang
Fireball Mini P.E.K.K.A P.E.K.K.A
Goblin Gang Fireball Spear Goblins Zap
Spear Goblins Zap Goblin Gang Fireball Wizard
Zap Fireball P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Goblin Gang
Goblin Gang Spear Goblins Mini P.E.K.K.A
Goblin Gang Spear Goblins Zap Fireball Wizard
Spear Goblins Zap Goblin Gang Fireball Wizard
Mini P.E.K.K.A P.E.K.K.A Zap Goblin Gang Fireball Wizard
Fireball Wizard Zap Goblin Gang Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Goblin Gang
Zap Goblin Gang Fireball Mini P.E.K.K.A P.E.K.K.A
Wizard Goblin Gang Fireball Mini P.E.K.K.A P.E.K.K.A
Fireball Spear Goblins Zap Goblin Gang Wizard
Zap Wizard Spear Goblins Fireball
Mini P.E.K.K.A P.E.K.K.A
Goblin Gang Wizard Spear Goblins Fireball Mini P.E.K.K.A P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Spear Goblins Zap Fireball P.E.K.K.A
Fireball Zap Goblin Gang Mini P.E.K.K.A Wizard
Goblin Gang P.E.K.K.A Spear Goblins Zap Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A P.E.K.K.A Zap Fireball
P.E.K.K.A Goblin Gang Mini P.E.K.K.A
Fireball Wizard Zap Goblin Gang
Goblin Gang Mini P.E.K.K.A P.E.K.K.A Spear Goblins Fireball
Mini P.E.K.K.A P.E.K.K.A
Zap P.E.K.K.A Spear Goblins Fireball Mini P.E.K.K.A
P.E.K.K.A Goblin Gang
P.E.K.K.A Mini P.E.K.K.A
P.E.K.K.A Zap Fireball
Mini P.E.K.K.A P.E.K.K.A Goblin Gang Fireball Wizard
Wizard Fireball
Goblin Gang Spear Goblins Zap Fireball Mini P.E.K.K.A P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball
Fireball Wizard Zap
Fireball Wizard Spear Goblins Zap
Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Goblin Gang Fireball Mini P.E.K.K.A
Zap Fireball Wizard
Fireball Zap Wizard
Fireball
Fireball
Zap Fireball
Spear Goblins Zap Fireball Wizard
Fireball Wizard
Fireball
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Wizard
Zap Fireball Wizard
Fireball
Fireball Wizard
Zap Fireball
Zap Fireball Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Zap
Zap Fireball Wizard
Zap Fireball Wizard
Fireball Mini P.E.K.K.A
Zap Fireball Wizard
Zap Fireball
P.E.K.K.A
Fireball Wizard
Zap Spear Goblins Goblin Gang Fireball
Fireball Zap Wizard
Fireball
Fireball Goblin Gang Mini P.E.K.K.A Wizard
Zap Fireball Wizard
Zap Fireball
P.E.K.K.A
Zap Goblin Gang Fireball
Zap Fireball
Zap Fireball

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