My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Dart Goblin Inferno Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Elixir Golem Bandit Inferno Dragon Lumberjack Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Elixir Golem Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Bandit Inferno Dragon
Giant Snowball
Dart Goblin Inferno Dragon Lumberjack
Zap
Firecracker Dart Goblin Bandit Inferno Dragon
Barbarian Barrel
Firecracker Tesla Dart Goblin Elixir Golem Bandit Lumberjack
The Log
Firecracker Dart Goblin Elixir Golem Bandit Lumberjack
Earthquake
Firecracker Tesla Elixir Golem
Arrows
Firecracker Dart Goblin
Royal Delivery
Firecracker Dart Goblin Elixir Golem Bandit Inferno Dragon Lumberjack Mother Witch
Fireball
Firecracker Tesla Dart Goblin Elixir Golem Bandit Inferno Dragon Lumberjack Mother Witch
Poison
Firecracker Dart Goblin Elixir Golem Mother Witch
Lightning
Tesla Bandit Inferno Dragon Lumberjack Mother Witch
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Inferno Dragon Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Dart Goblin Elixir Golem Bandit Tesla Inferno Dragon Lumberjack Mother Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Dart Goblin Elixir Golem Bandit

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Dart Goblin Bandit Inferno Dragon Lumberjack
Tesla
Dart Goblin
Firecracker Elixir Golem Bandit
Elixir Golem
Firecracker Dart Goblin Bandit Inferno Dragon Lumberjack Mother Witch
Bandit
Firecracker Dart Goblin Elixir Golem Lumberjack
Inferno Dragon
Firecracker Elixir Golem
Lumberjack
Firecracker Elixir Golem Bandit
Mother Witch
Elixir Golem

Defense Synergies 0 13

Firecracker
Tesla Dart Goblin Bandit Lumberjack
Tesla
Firecracker Dart Goblin Inferno Dragon Mother Witch
Dart Goblin
Firecracker Tesla Bandit Inferno Dragon Lumberjack Mother Witch
Elixir Golem
Bandit
Firecracker Dart Goblin Lumberjack
Inferno Dragon
Tesla Dart Goblin
Lumberjack
Firecracker Dart Goblin Bandit Mother Witch
Mother Witch
Tesla Dart Goblin Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Dart Goblin
Inferno Dragon Lumberjack Firecracker Tesla Dart Goblin Bandit
Tesla Lumberjack Dart Goblin Bandit Inferno Dragon
Tesla Inferno Dragon Lumberjack Firecracker Dart Goblin Bandit
Firecracker Lumberjack
Firecracker Tesla Dart Goblin Bandit Lumberjack Mother Witch
Tesla Dart Goblin Inferno Dragon Firecracker
Tesla Dart Goblin Bandit
Tesla Inferno Dragon Lumberjack
Firecracker Tesla Dart Goblin Bandit Lumberjack
Dart Goblin Mother Witch Firecracker Tesla Bandit Lumberjack
Tesla Inferno Dragon Firecracker Dart Goblin
Tesla Lumberjack Bandit
Firecracker Tesla Dart Goblin Lumberjack
Inferno Dragon Tesla Bandit Lumberjack
Tesla Bandit Inferno Dragon Lumberjack
Tesla Firecracker Lumberjack
Tesla Firecracker Dart Goblin Bandit Lumberjack
Firecracker Tesla Dart Goblin Bandit Inferno Dragon Lumberjack Mother Witch
Tesla Dart Goblin Inferno Dragon Lumberjack
Firecracker Tesla Dart Goblin Bandit Lumberjack Mother Witch
Tesla Inferno Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Tesla Bandit
Bandit Firecracker Tesla Inferno Dragon Lumberjack
Bandit Lumberjack
Lumberjack Tesla Bandit
Tesla Bandit Inferno Dragon Lumberjack
Firecracker Mother Witch Tesla Dart Goblin
Tesla Dart Goblin Bandit Lumberjack
Tesla Inferno Dragon Lumberjack
Firecracker Bandit Inferno Dragon
Tesla Dart Goblin Inferno Dragon
Inferno Dragon Tesla Dart Goblin Lumberjack
Tesla Bandit Lumberjack
Firecracker Tesla Dart Goblin
Tesla Firecracker Dart Goblin Inferno Dragon Lumberjack
Firecracker Tesla Dart Goblin Inferno Dragon Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin Bandit
Firecracker Dart Goblin Bandit
Dart Goblin Bandit
Firecracker Dart Goblin
Firecracker
Firecracker Mother Witch Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Bandit
Lumberjack
Firecracker Dart Goblin Bandit
Firecracker Dart Goblin
Firecracker Dart Goblin Bandit
Firecracker Dart Goblin Bandit
Firecracker Dart Goblin
Firecracker Dart Goblin Bandit
Firecracker Dart Goblin Bandit
Firecracker Dart Goblin Bandit
Firecracker Dart Goblin Mother Witch
Firecracker Mother Witch
Inferno Dragon
Firecracker Dart Goblin Bandit
Bandit
Firecracker Dart Goblin Bandit
Firecracker Dart Goblin Mother Witch
Firecracker Dart Goblin
Dart Goblin Bandit
Firecracker
Firecracker
Dart Goblin Bandit
Firecracker Dart Goblin
Firecracker Dart Goblin Lumberjack
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Bandit
Inferno Dragon
Firecracker Dart Goblin

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