My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Godly!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Firecracker Tesla Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elite Barbarians
Giant Snowball
Skeletons
Zap
Skeletons Firecracker
Barbarian Barrel
Skeletons Ice Spirit Firecracker Tesla Elite Barbarians Valkyrie
The Log
Skeletons Ice Spirit Firecracker Elite Barbarians
Earthquake
Skeletons Firecracker Tesla
Arrows
Skeletons Ice Spirit Firecracker
Royal Delivery
Skeletons Ice Spirit Firecracker Elite Barbarians Valkyrie
Fireball
Firecracker Tesla Elite Barbarians
Poison
Firecracker
Lightning
Tesla Elite Barbarians Valkyrie
Rocket
Elite Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Fireball Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Rage Firecracker Tesla Fireball Valkyrie Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit Rage Firecracker

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Valkyrie Firecracker Elite Barbarians
Firecracker
Ice Spirit Elite Barbarians Valkyrie
Tesla
Elite Barbarians
Valkyrie Rage Ice Spirit Firecracker Fireball
Fireball
Elite Barbarians
Valkyrie
Ice Spirit Elite Barbarians Firecracker
Rage
Elite Barbarians

Defense Synergies 3 12

Skeletons
Tesla Ice Spirit Firecracker Elite Barbarians
Ice Spirit
Skeletons Firecracker Tesla Elite Barbarians Fireball Valkyrie
Firecracker
Valkyrie Skeletons Ice Spirit Tesla
Tesla
Skeletons Ice Spirit Firecracker Fireball Valkyrie
Elite Barbarians
Valkyrie Skeletons Ice Spirit
Fireball
Ice Spirit Tesla Valkyrie
Valkyrie
Firecracker Elite Barbarians Ice Spirit Tesla Fireball
Rage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Fireball Valkyrie
Elite Barbarians Skeletons Ice Spirit Firecracker Tesla Valkyrie
Tesla Skeletons Elite Barbarians Valkyrie
Tesla Elite Barbarians Skeletons Firecracker Valkyrie
Firecracker Elite Barbarians Fireball Valkyrie
Fireball Skeletons Firecracker Tesla Valkyrie
Tesla Ice Spirit Firecracker Fireball
Tesla Fireball Valkyrie
Tesla Skeletons Elite Barbarians
Elite Barbarians Skeletons Ice Spirit Firecracker Tesla Valkyrie
Valkyrie Skeletons Firecracker Tesla Fireball
Tesla Firecracker Fireball
Tesla Skeletons Ice Spirit Elite Barbarians Fireball Valkyrie
Fireball Valkyrie Ice Spirit Firecracker Tesla
Elite Barbarians Tesla
Ice Spirit Tesla Elite Barbarians Fireball
Tesla Skeletons Firecracker Elite Barbarians Fireball Valkyrie
Ice Spirit Tesla Fireball Valkyrie Firecracker Elite Barbarians
Valkyrie Ice Spirit Firecracker Tesla Fireball
Tesla Elite Barbarians
Valkyrie Firecracker Tesla Elite Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Tesla Elite Barbarians Fireball
Fireball Firecracker Tesla Elite Barbarians Valkyrie
Skeletons Ice Spirit Elite Barbarians Valkyrie
Valkyrie Tesla Elite Barbarians Fireball
Skeletons Tesla Elite Barbarians Valkyrie
Firecracker Fireball Skeletons Ice Spirit Tesla
Skeletons Tesla Elite Barbarians Fireball Valkyrie
Tesla Elite Barbarians Valkyrie
Skeletons Ice Spirit Firecracker Elite Barbarians Fireball Valkyrie
Skeletons Tesla
Tesla Elite Barbarians Valkyrie
Elite Barbarians Fireball Valkyrie
Elite Barbarians Skeletons Tesla Fireball Valkyrie
Firecracker Tesla Fireball Valkyrie
Tesla Elite Barbarians Skeletons Ice Spirit Firecracker Fireball Valkyrie
Valkyrie Firecracker Tesla Elite Barbarians Fireball
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie
Firecracker Fireball
Fireball
Firecracker Fireball Valkyrie
Fireball Firecracker Valkyrie
Firecracker Fireball Ice Spirit
Firecracker
Fireball Ice Spirit Firecracker
Fireball Firecracker
Elite Barbarians Fireball
Firecracker Fireball Valkyrie
Fireball Firecracker
Firecracker Elite Barbarians Fireball
Firecracker Fireball
Firecracker Elite Barbarians Fireball
Firecracker Fireball
Firecracker Fireball
Fireball
Firecracker Fireball
Firecracker Fireball Valkyrie
Fireball
Fireball
Fireball
Firecracker Ice Spirit Fireball Valkyrie
Firecracker Fireball
Fireball
Fireball Firecracker
Elite Barbarians Firecracker Fireball
Ice Spirit Firecracker Fireball
Elite Barbarians Fireball
Fireball
Ice Spirit Firecracker Fireball
Firecracker Fireball
Ice Spirit Fireball
Fireball Firecracker
Fireball
Fireball Firecracker Valkyrie
Firecracker Fireball
Fireball
Firecracker Elite Barbarians
Ice Spirit Firecracker Elite Barbarians Fireball
Firecracker Fireball
Firecracker Fireball
Fireball Firecracker

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