My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Electro Wizard Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Electro Wizard Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Firecracker
Barbarian Barrel
Firecracker Tesla Electro Wizard
The Log
Firecracker Hog Rider
Earthquake
Firecracker Tesla Hog Rider
Arrows
Firecracker
Royal Delivery
Firecracker Hog Rider Battle Healer Electro Wizard
Fireball
Firecracker Tesla Hog Rider Battle Healer Electro Wizard
Poison
Firecracker Battle Healer Electro Wizard
Lightning
Tesla Battle Healer Electro Wizard Monk
Rocket
Hog Rider Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Firecracker Void Tesla Hog Rider Battle Healer Electro Wizard Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Giant Snowball Firecracker Void Tesla

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Hog Rider Firecracker Electro Wizard
Firecracker
Hog Rider Giant Snowball Battle Healer Monk
Tesla
Hog Rider
Giant Snowball Firecracker Battle Healer Void Electro Wizard
Battle Healer
Firecracker Hog Rider Electro Wizard
Void
Hog Rider
Electro Wizard
Giant Snowball Hog Rider Battle Healer
Monk
Firecracker

Defense Synergies 0 10

Giant Snowball
Firecracker Tesla Battle Healer Electro Wizard
Firecracker
Giant Snowball Tesla Battle Healer Electro Wizard
Tesla
Giant Snowball Firecracker Battle Healer Electro Wizard
Hog Rider
Battle Healer
Giant Snowball Firecracker Tesla Electro Wizard
Void
Electro Wizard
Giant Snowball Firecracker Tesla Battle Healer
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Void Electro Wizard
Firecracker Tesla Battle Healer Electro Wizard Monk
Tesla Giant Snowball Void Electro Wizard
Tesla Firecracker Electro Wizard Monk
Firecracker Battle Healer Monk
Giant Snowball Firecracker Tesla Electro Wizard
Giant Snowball Tesla Electro Wizard Firecracker Void
Tesla Battle Healer Void Electro Wizard Monk
Tesla
Giant Snowball Firecracker Tesla Battle Healer Electro Wizard
Electro Wizard Giant Snowball Firecracker Tesla
Tesla Giant Snowball Firecracker Electro Wizard
Tesla Giant Snowball Battle Healer Electro Wizard
Giant Snowball Firecracker Tesla Electro Wizard
Tesla Electro Wizard
Monk Giant Snowball Tesla Electro Wizard
Tesla Firecracker Electro Wizard
Tesla Giant Snowball Firecracker Battle Healer Electro Wizard
Giant Snowball Firecracker Tesla Battle Healer Electro Wizard
Tesla Electro Wizard
Giant Snowball Firecracker Tesla Battle Healer Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Tesla Battle Healer Void Electro Wizard
Void Electro Wizard Giant Snowball Firecracker Tesla Battle Healer Monk
Battle Healer Electro Wizard
Tesla Battle Healer Electro Wizard Monk
Tesla Battle Healer
Firecracker Giant Snowball Tesla Electro Wizard Monk
Tesla Battle Healer Void Electro Wizard
Tesla Battle Healer
Void Electro Wizard Giant Snowball Firecracker Monk
Tesla
Tesla
Monk Giant Snowball Void Electro Wizard
Tesla
Firecracker Tesla
Tesla Electro Wizard Firecracker Battle Healer Monk
Giant Snowball Firecracker Tesla Battle Healer Electro Wizard
Giant Snowball Void Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Monk
Firecracker Void Monk Giant Snowball Electro Wizard
Void
Firecracker Void
Giant Snowball Firecracker
Firecracker Giant Snowball Monk
Firecracker
Giant Snowball Firecracker
Void Monk Giant Snowball Firecracker
Giant Snowball Void Electro Wizard
Firecracker Void Monk Electro Wizard
Void Monk Giant Snowball Firecracker
Giant Snowball Firecracker Void
Firecracker Void Monk
Giant Snowball Firecracker
Giant Snowball Firecracker
Firecracker
Monk Giant Snowball
Void Giant Snowball Firecracker Electro Wizard Monk
Giant Snowball Firecracker Void Monk
Void Monk
Giant Snowball Void
Void Monk
Giant Snowball Void Monk
Giant Snowball Firecracker
Firecracker Void Giant Snowball Electro Wizard Monk
Void Giant Snowball Monk
Void Firecracker
Giant Snowball Firecracker Void Electro Wizard
Electro Wizard Giant Snowball Firecracker Void
Giant Snowball Void
Void Giant Snowball
Void Giant Snowball Firecracker Electro Wizard Monk
Giant Snowball Firecracker Monk
Electro Wizard Void
Giant Snowball Firecracker Electro Wizard Monk
Void Firecracker Electro Wizard
Giant Snowball Firecracker
Void Monk Giant Snowball
Firecracker
Giant Snowball Firecracker Electro Wizard
Firecracker Giant Snowball Void Electro Wizard
Void Giant Snowball Firecracker Electro Wizard Monk
Firecracker Void Monk
Void

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