My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Witch Ice Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Goblin Gang Goblin Barrel Witch
Zap
Goblin Gang Goblin Barrel Witch
Barbarian Barrel
Goblin Gang Tesla Goblin Barrel Witch Ice Wizard
The Log
Goblin Gang Goblin Barrel Witch
Earthquake
Goblin Gang Tesla Goblin Barrel Witch
Arrows
Goblin Gang Goblin Barrel Witch
Royal Delivery
Goblin Gang Goblin Barrel Witch Ice Wizard
Fireball
Goblin Gang Tesla Goblin Barrel Witch Ice Wizard
Poison
Goblin Gang Witch Ice Wizard
Lightning
Tesla Witch Ice Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Wizard Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Goblin Barrel Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Goblin Barrel Ice Wizard Tesla Fireball Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Goblin Barrel Ice Wizard

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Witch Ice Wizard Mega Knight
Goblin Gang
Goblin Barrel
Tesla
Fireball
Zap Mega Knight
Goblin Barrel
Goblin Gang Ice Wizard Mega Knight
Witch
Zap Mega Knight
Ice Wizard
Zap Goblin Barrel
Mega Knight
Zap Fireball Goblin Barrel Witch

Defense Synergies 3 11

Zap
Fireball Mega Knight Goblin Gang Tesla Witch Ice Wizard
Goblin Gang
Tesla Zap Ice Wizard
Tesla
Goblin Gang Zap Fireball
Fireball
Zap Tesla Ice Wizard Mega Knight
Goblin Barrel
Witch
Zap Ice Wizard Mega Knight
Ice Wizard
Zap Goblin Gang Fireball Witch Mega Knight
Mega Knight
Zap Fireball Witch Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball
Zap Goblin Gang Tesla Witch Ice Wizard Mega Knight
Goblin Gang Tesla Witch Mega Knight Ice Wizard
Tesla Witch Goblin Gang Ice Wizard Mega Knight
Fireball Mega Knight
Goblin Gang Fireball Zap Tesla Ice Wizard Mega Knight
Tesla Zap Goblin Gang Fireball Witch Ice Wizard
Zap Tesla Fireball Mega Knight
Tesla Witch Goblin Gang Ice Wizard
Goblin Gang Tesla Ice Wizard Mega Knight
Goblin Gang Witch Ice Wizard Zap Tesla Fireball Mega Knight
Tesla Zap Goblin Gang Fireball Witch Ice Wizard
Tesla Mega Knight Zap Goblin Gang Fireball Witch Ice Wizard
Fireball Mega Knight Zap Goblin Gang Tesla Witch
Goblin Gang Tesla Mega Knight
Zap Goblin Gang Tesla Fireball Mega Knight
Tesla Mega Knight Goblin Gang Fireball Witch
Tesla Fireball Mega Knight Zap Goblin Gang Witch Ice Wizard
Zap Witch Tesla Fireball Ice Wizard Mega Knight
Tesla
Goblin Gang Mega Knight Tesla Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Tesla Fireball Witch
Fireball Zap Goblin Gang Tesla Mega Knight
Goblin Gang Mega Knight Zap Witch
Goblin Gang Mega Knight Zap Tesla Fireball
Goblin Gang Tesla Witch Mega Knight
Fireball Zap Goblin Gang Tesla Witch Ice Wizard
Goblin Gang Tesla Fireball Witch Ice Wizard
Mega Knight Tesla
Zap Mega Knight Fireball Witch
Witch Goblin Gang Tesla
Mega Knight Tesla Witch
Mega Knight Zap Fireball
Mega Knight Goblin Gang Tesla Fireball Witch
Tesla Fireball Witch Mega Knight
Goblin Gang Tesla Witch Zap Fireball
Mega Knight Zap Tesla Fireball Witch Ice Wizard
Zap Fireball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Ice Wizard
Fireball
Fireball
Fireball Zap Mega Knight
Fireball Zap Witch Ice Wizard
Witch
Fireball Zap Ice Wizard
Fireball Zap
Goblin Gang Fireball
Zap Fireball
Fireball Zap
Fireball
Fireball
Zap Fireball
Zap Fireball Witch
Fireball Mega Knight
Fireball
Zap Fireball Mega Knight
Zap Fireball Witch Mega Knight
Fireball Mega Knight
Fireball
Zap Fireball
Zap Fireball Witch Ice Wizard Mega Knight
Witch
Fireball Zap Witch Ice Wizard
Fireball Zap Witch Mega Knight
Fireball Zap
Zap Fireball Witch Ice Wizard
Zap Fireball Witch
Fireball
Zap Fireball Mega Knight
Zap Fireball
Mega Knight
Fireball
Zap Goblin Gang Fireball Witch
Fireball Zap Witch Ice Wizard
Fireball
Fireball Goblin Gang Mega Knight
Zap Fireball
Zap Fireball
Mega Knight
Zap Goblin Gang Fireball Witch
Zap Fireball Witch
Zap Fireball Witch Mega Knight
Fireball Mega Knight

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