My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
RIP
Versatility
Mediocre
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Royal Hogs Skeleton Army Clone
Giant Snowball
Spear Goblins Bats Royal Hogs Skeleton Army Clone
Zap
Spear Goblins Bats Royal Hogs Skeleton Army Clone
Barbarian Barrel
Spear Goblins Royal Hogs Skeleton Army Clone
The Log
Spear Goblins Royal Hogs Skeleton Army Clone
Earthquake
Spear Goblins Royal Hogs Skeleton Army Clone
Arrows
Spear Goblins Bats Royal Hogs Skeleton Army Clone
Royal Delivery
Spear Goblins Bats Royal Hogs Skeleton Army Clone
Fireball
Royal Hogs Skeleton Army Clone
Poison
Spear Goblins Bats Royal Hogs Skeleton Army Clone
Lightning
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Rage Skeleton Army Clone Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Spear Goblins Bats Rage Skeleton Army Clone Tornado Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Spear Goblins Bats Rage

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Royal Hogs
Bats
Royal Hogs Rage Clone
Royal Hogs
Spear Goblins Bats Clone
Mirror
Skeleton Army Tornado
Rage
Bats
Skeleton Army
Clone Mirror
Clone
Skeleton Army Bats Royal Hogs
Tornado
Mirror

Defense Synergies 2 2

Spear Goblins
Bats Skeleton Army
Bats
Spear Goblins
Royal Hogs
Mirror
Skeleton Army Tornado
Rage
Skeleton Army
Mirror Spear Goblins
Clone
Tornado
Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins
Skeleton Army Bats
Skeleton Army Tornado Bats
Skeleton Army Bats
Skeleton Army Tornado
Skeleton Army Tornado Spear Goblins Bats
Bats Tornado Spear Goblins
Skeleton Army Tornado
Skeleton Army Tornado Spear Goblins
Bats Skeleton Army Spear Goblins Tornado
Spear Goblins Bats Tornado
Skeleton Army Bats
Skeleton Army Bats Tornado
Skeleton Army
Skeleton Army Tornado
Bats Skeleton Army Tornado
Spear Goblins Bats Skeleton Army Tornado
Tornado Spear Goblins Bats
Tornado
Skeleton Army Spear Goblins Bats

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Spear Goblins
Skeleton Army Spear Goblins Bats
Skeleton Army Bats Tornado
Skeleton Army
Bats Tornado
Skeleton Army Spear Goblins Bats
Skeleton Army
Spear Goblins Bats Skeleton Army Tornado
Skeleton Army
Bats
Skeleton Army Tornado
Skeleton Army
Skeleton Army
Skeleton Army Spear Goblins Bats Tornado
Bats

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Tornado
Spear Goblins Bats Tornado
Tornado
Tornado
Tornado
Bats Tornado
Tornado
Tornado
Spear Goblins
Tornado
Bats
Tornado
Tornado
Tornado
Tornado
Tornado
Tornado
Tornado
Bats Tornado
Bats
Spear Goblins Bats Skeleton Army
Tornado
Tornado
Bats Tornado
Bats Tornado
Tornado

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