My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Goblin Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Sparky
Giant Snowball
Hog Rider
Zap
Firecracker Goblin Giant Sparky
Barbarian Barrel
Firecracker Valkyrie Sparky
The Log
Firecracker Mini P.E.K.K.A Hog Rider Sparky
Earthquake
Firecracker Hog Rider
Arrows
Firecracker
Royal Delivery
Firecracker Mini P.E.K.K.A Valkyrie Hog Rider Sparky
Fireball
Firecracker Hog Rider Sparky
Poison
Firecracker Sparky
Lightning
Mini P.E.K.K.A Valkyrie Sparky
Rocket
Valkyrie Hog Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Rage Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Firecracker Mini P.E.K.K.A Valkyrie Hog Rider Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage The Log Firecracker Mini P.E.K.K.A

Attack Synergies 7 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Mini P.E.K.K.A Valkyrie Goblin Giant Sparky
Mini P.E.K.K.A
Sparky Firecracker Valkyrie Hog Rider Rage Goblin Giant The Log
Valkyrie
Hog Rider Firecracker Mini P.E.K.K.A Sparky
Hog Rider
Firecracker Valkyrie Rage The Log Mini P.E.K.K.A
Rage
Hog Rider Sparky Mini P.E.K.K.A Goblin Giant
Goblin Giant
Sparky Firecracker Mini P.E.K.K.A Rage The Log
The Log
Hog Rider Mini P.E.K.K.A Goblin Giant Sparky
Sparky
Mini P.E.K.K.A Rage Goblin Giant Firecracker Valkyrie The Log

Defense Synergies 3 7

Firecracker
Valkyrie The Log Mini P.E.K.K.A
Mini P.E.K.K.A
The Log Firecracker Valkyrie
Valkyrie
Firecracker Mini P.E.K.K.A The Log Sparky
Hog Rider
Rage
Goblin Giant
The Log Sparky
The Log
Firecracker Mini P.E.K.K.A Valkyrie Goblin Giant Sparky
Sparky
Valkyrie Goblin Giant The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Goblin Giant The Log Sparky
Mini P.E.K.K.A Sparky Firecracker Valkyrie The Log
Mini P.E.K.K.A Sparky Valkyrie
Mini P.E.K.K.A Sparky Firecracker Valkyrie
Firecracker Mini P.E.K.K.A Valkyrie The Log Sparky
The Log Firecracker Valkyrie
Firecracker
Valkyrie Goblin Giant The Log Sparky
Mini P.E.K.K.A Sparky
Firecracker Mini P.E.K.K.A Valkyrie Sparky
Valkyrie Firecracker Goblin Giant The Log
Firecracker
Mini P.E.K.K.A Sparky Valkyrie The Log
Valkyrie Sparky Firecracker Mini P.E.K.K.A The Log
Mini P.E.K.K.A Sparky
Mini P.E.K.K.A The Log Sparky
Sparky Firecracker Mini P.E.K.K.A Valkyrie
Valkyrie Firecracker The Log
Valkyrie The Log Firecracker
Mini P.E.K.K.A Sparky
Valkyrie Firecracker Mini P.E.K.K.A Goblin Giant The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Sparky
Firecracker Mini P.E.K.K.A Valkyrie The Log
Mini P.E.K.K.A Valkyrie Goblin Giant The Log Sparky
Mini P.E.K.K.A Valkyrie Goblin Giant The Log Sparky
Mini P.E.K.K.A Valkyrie Goblin Giant Sparky
Firecracker Goblin Giant
Mini P.E.K.K.A Sparky Valkyrie Goblin Giant
Mini P.E.K.K.A Valkyrie Goblin Giant Sparky
Firecracker Mini P.E.K.K.A Valkyrie The Log Sparky
Goblin Giant Sparky
Mini P.E.K.K.A Valkyrie Sparky
Valkyrie Goblin Giant The Log
Mini P.E.K.K.A Valkyrie Goblin Giant Sparky
Firecracker Valkyrie Sparky
Sparky Firecracker Mini P.E.K.K.A Valkyrie Goblin Giant The Log
Valkyrie Firecracker Mini P.E.K.K.A The Log Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log Sparky
Firecracker The Log
Goblin Giant The Log Sparky
Firecracker Valkyrie The Log Sparky
Firecracker Valkyrie The Log Sparky
Firecracker Goblin Giant
Firecracker The Log Sparky
The Log Firecracker
The Log Firecracker
Mini P.E.K.K.A Sparky
Firecracker Valkyrie The Log Sparky
Firecracker
Firecracker The Log Sparky
Firecracker
Firecracker The Log Sparky
Firecracker The Log Sparky
Firecracker The Log Sparky
Sparky
Mini P.E.K.K.A Sparky
Firecracker Mini P.E.K.K.A The Log Sparky
Firecracker Valkyrie The Log
The Log Sparky
The Log Sparky
The Log
Firecracker The Log Valkyrie Sparky
Firecracker The Log Sparky
The Log Sparky
Firecracker The Log Sparky
Firecracker Sparky
Firecracker
Mini P.E.K.K.A Sparky
The Log Sparky
Firecracker Sparky
Sparky
Firecracker The Log Sparky
Firecracker
The Log
Firecracker Mini P.E.K.K.A Valkyrie Sparky
The Log Firecracker
Sparky
Firecracker Sparky
Firecracker The Log Sparky
Firecracker
Firecracker Goblin Giant The Log Sparky
Sparky
Firecracker Sparky

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