My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Battle Ram

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram Goblin Barrel Skeleton Army
Giant Snowball
Bats Battle Ram Goblin Barrel Skeleton Army
Zap
Bats Firecracker Battle Ram Goblin Barrel Skeleton Army
Barbarian Barrel
Firecracker Valkyrie Battle Ram Goblin Barrel Skeleton Army
The Log
Firecracker Battle Ram Goblin Barrel Skeleton Army
Earthquake
Firecracker Goblin Barrel Skeleton Army
Arrows
Bats Firecracker Goblin Barrel Skeleton Army
Royal Delivery
Bats Firecracker Valkyrie Battle Ram Goblin Barrel Skeleton Army
Fireball
Firecracker Battle Ram Goblin Barrel Skeleton Army
Poison
Bats Firecracker Skeleton Army
Lightning
Valkyrie Battle Ram
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Battle Ram Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Firecracker Goblin Barrel Skeleton Army Fireball Valkyrie Battle Ram

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Firecracker Goblin Barrel

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Zap Firecracker Battle Ram Goblin Barrel
Zap
Firecracker Fireball Battle Ram Bats Valkyrie
Firecracker
Zap Bats Valkyrie Battle Ram Goblin Barrel
Fireball
Zap Battle Ram
Valkyrie
Bats Goblin Barrel Zap Firecracker Battle Ram
Battle Ram
Zap Bats Firecracker Fireball Valkyrie Goblin Barrel
Goblin Barrel
Valkyrie Bats Firecracker Battle Ram Skeleton Army
Skeleton Army
Goblin Barrel

Defense Synergies 2 8

Bats
Zap Firecracker Valkyrie
Zap
Fireball Bats Firecracker Valkyrie Skeleton Army
Firecracker
Valkyrie Bats Zap Skeleton Army
Fireball
Zap Valkyrie
Valkyrie
Firecracker Bats Zap Fireball
Battle Ram
Goblin Barrel
Skeleton Army
Zap Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Fireball Valkyrie
Skeleton Army Bats Zap Firecracker Valkyrie
Skeleton Army Bats Valkyrie
Skeleton Army Bats Firecracker Valkyrie
Firecracker Fireball Valkyrie Skeleton Army
Fireball Skeleton Army Bats Zap Firecracker Valkyrie
Bats Zap Firecracker Fireball
Zap Fireball Valkyrie
Skeleton Army
Skeleton Army Firecracker Valkyrie
Bats Valkyrie Skeleton Army Zap Firecracker Fireball
Bats Zap Firecracker Fireball
Skeleton Army Bats Zap Fireball Valkyrie
Fireball Valkyrie Skeleton Army Bats Zap Firecracker
Skeleton Army
Skeleton Army Zap Fireball
Bats Firecracker Fireball Valkyrie Skeleton Army
Fireball Bats Zap Firecracker Valkyrie Skeleton Army
Zap Valkyrie Bats Firecracker Fireball
Valkyrie Skeleton Army Bats Firecracker Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap Fireball
Fireball Zap Firecracker Valkyrie
Skeleton Army Bats Zap Valkyrie
Valkyrie Skeleton Army Bats Zap Fireball
Valkyrie Skeleton Army
Firecracker Fireball Bats Zap
Skeleton Army Bats Fireball Valkyrie
Valkyrie Skeleton Army
Zap Bats Firecracker Fireball Valkyrie Skeleton Army
Skeleton Army
Bats Valkyrie
Skeleton Army Zap Fireball Valkyrie
Skeleton Army Fireball Valkyrie
Firecracker Fireball Valkyrie Skeleton Army
Skeleton Army Bats Zap Firecracker Fireball Valkyrie
Bats Valkyrie Zap Firecracker Fireball
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie
Firecracker Fireball Zap
Fireball
Firecracker Fireball Valkyrie
Fireball Zap Firecracker Valkyrie
Firecracker Fireball Bats Zap
Firecracker
Fireball Zap Firecracker
Fireball Zap Firecracker
Bats Fireball
Firecracker Zap Fireball Valkyrie
Fireball Zap Firecracker
Firecracker Fireball
Firecracker Fireball
Zap Firecracker Fireball
Zap Firecracker Fireball
Firecracker Fireball
Fireball
Bats
Zap Firecracker Fireball
Zap Firecracker Fireball Valkyrie
Fireball
Fireball
Zap Fireball
Zap Firecracker Fireball Valkyrie
Firecracker Fireball Zap
Fireball Zap
Fireball Zap Firecracker
Bats Zap Firecracker Fireball
Zap Bats Firecracker Fireball
Fireball
Zap Fireball
Zap Firecracker Fireball
Firecracker Fireball
Zap Bats Fireball Skeleton Army
Fireball Zap Firecracker
Fireball
Fireball Firecracker Valkyrie
Zap Firecracker Fireball
Zap Fireball
Firecracker
Zap Bats Firecracker Fireball
Firecracker Bats Zap Fireball
Zap Firecracker Fireball

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