My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

2 problems 4 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Witch Goblin Giant Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Valkyrie Witch Goblin Giant Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Goblin Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Valkyrie Goblin Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Goblin Gang Goblin Barrel Witch Princess
Zap
Goblin Gang Firecracker Goblin Barrel Witch Goblin Giant Princess
Barbarian Barrel
Knight Goblin Gang Firecracker Valkyrie Goblin Barrel Witch Princess
The Log
Goblin Gang Firecracker Goblin Barrel Witch Princess
Earthquake
Goblin Gang Firecracker Goblin Barrel Witch
Arrows
Goblin Gang Firecracker Goblin Barrel Witch Princess
Royal Delivery
Knight Goblin Gang Firecracker Valkyrie Goblin Barrel Witch Princess
Fireball
Goblin Gang Firecracker Goblin Barrel Witch Princess
Poison
Goblin Gang Firecracker Witch Princess
Lightning
Knight Valkyrie Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Firecracker Goblin Barrel Princess Valkyrie Witch Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Goblin Gang Firecracker Goblin Barrel

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Firecracker Goblin Barrel Princess Witch
Goblin Gang
Knight Goblin Barrel Firecracker Valkyrie Goblin Giant Princess
Firecracker
Knight Goblin Gang Valkyrie Goblin Barrel Goblin Giant Princess
Valkyrie
Goblin Barrel Goblin Gang Firecracker Witch
Goblin Barrel
Knight Goblin Gang Valkyrie Firecracker Goblin Giant Princess
Witch
Knight Valkyrie Goblin Giant
Goblin Giant
Goblin Gang Firecracker Goblin Barrel Witch
Princess
Knight Goblin Gang Firecracker Goblin Barrel

Defense Synergies 4 8

Knight
Goblin Gang Firecracker Princess Witch
Goblin Gang
Knight Firecracker Valkyrie Princess
Firecracker
Knight Valkyrie Goblin Gang Princess
Valkyrie
Firecracker Goblin Gang Witch Princess
Goblin Barrel
Witch
Knight Valkyrie
Goblin Giant
Princess
Princess
Knight Goblin Gang Firecracker Valkyrie Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Valkyrie Goblin Giant
Knight Goblin Gang Firecracker Valkyrie Witch
Goblin Gang Witch Knight Valkyrie
Witch Knight Goblin Gang Firecracker Valkyrie
Firecracker Valkyrie Princess
Goblin Gang Firecracker Valkyrie
Goblin Gang Firecracker Witch Princess
Valkyrie Goblin Giant
Witch Goblin Gang Princess
Knight Goblin Gang Firecracker Valkyrie
Goblin Gang Valkyrie Witch Knight Firecracker Goblin Giant Princess
Goblin Gang Firecracker Witch Princess
Knight Goblin Gang Valkyrie Witch
Valkyrie Goblin Gang Firecracker Witch Princess
Knight Goblin Gang
Goblin Gang
Knight Goblin Gang Firecracker Valkyrie Witch
Knight Goblin Gang Firecracker Valkyrie Witch
Valkyrie Witch Knight Firecracker Princess
Goblin Gang Valkyrie Knight Firecracker Witch Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Valkyrie Witch
Knight Goblin Gang Firecracker Valkyrie
Goblin Gang Knight Valkyrie Witch Goblin Giant
Goblin Gang Valkyrie Knight Goblin Giant
Knight Goblin Gang Valkyrie Witch Goblin Giant
Firecracker Goblin Gang Witch Goblin Giant Princess
Goblin Gang Knight Valkyrie Witch Goblin Giant
Knight Valkyrie Goblin Giant
Knight Firecracker Valkyrie Witch
Witch Goblin Gang Goblin Giant
Knight Valkyrie Witch
Valkyrie Goblin Giant
Knight Goblin Gang Valkyrie Witch Goblin Giant
Firecracker Valkyrie Witch Princess
Goblin Gang Witch Knight Firecracker Valkyrie Goblin Giant
Valkyrie Firecracker Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Firecracker Valkyrie
Firecracker Princess
Goblin Giant
Knight Firecracker Valkyrie
Firecracker Valkyrie
Firecracker Witch Goblin Giant Princess
Firecracker Witch Princess
Firecracker Princess
Firecracker
Goblin Gang
Firecracker Knight Valkyrie Princess
Firecracker Princess
Knight Firecracker Princess
Firecracker Princess
Princess Firecracker
Firecracker Witch Princess
Firecracker Princess
Firecracker Princess
Firecracker Valkyrie Witch Princess
Princess
Firecracker Valkyrie Witch Princess
Witch
Firecracker Witch Princess
Witch Princess
Firecracker
Firecracker Witch Princess
Firecracker Witch
Firecracker Princess
Firecracker Princess
Goblin Gang Witch Princess
Firecracker Witch Princess
Knight Goblin Gang Firecracker Valkyrie Princess
Firecracker Princess
Firecracker
Goblin Gang Firecracker Witch Princess
Firecracker Witch Princess
Firecracker Witch Goblin Giant Princess

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