My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Lumberjack Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Dart Goblin Guards Lumberjack
Zap
Dart Goblin Guards
Barbarian Barrel
Dart Goblin Valkyrie Wizard Guards Lumberjack
The Log
Dart Goblin Guards Lumberjack
Earthquake
Guards
Arrows
Dart Goblin Guards
Royal Delivery
Dart Goblin Valkyrie Wizard Guards Lumberjack
Fireball
Dart Goblin Wizard Lumberjack
Poison
Dart Goblin Wizard Guards
Lightning
Valkyrie Wizard Lumberjack
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Guards Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Dart Goblin Guards Valkyrie Freeze Lumberjack Golden Knight Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Dart Goblin Guards Valkyrie

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Freeze Lumberjack
Dart Goblin
Valkyrie
Valkyrie
Dart Goblin Lumberjack Wizard
Wizard
Valkyrie Lumberjack
Guards
Lumberjack
Freeze
Arrows
Lumberjack
Valkyrie Arrows Wizard Guards
Golden Knight

Defense Synergies 0 16

Arrows
Valkyrie Lumberjack Golden Knight
Dart Goblin
Valkyrie Guards Lumberjack Golden Knight
Valkyrie
Arrows Dart Goblin Wizard Freeze Lumberjack
Wizard
Valkyrie Guards Freeze Lumberjack Golden Knight
Guards
Dart Goblin Wizard Lumberjack
Freeze
Valkyrie Wizard Lumberjack
Lumberjack
Arrows Dart Goblin Valkyrie Wizard Guards Freeze
Golden Knight
Arrows Dart Goblin Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie Wizard Golden Knight
Lumberjack Dart Goblin Valkyrie
Lumberjack Dart Goblin Valkyrie Freeze
Lumberjack Dart Goblin Valkyrie Guards
Arrows Valkyrie Lumberjack
Arrows Freeze Dart Goblin Valkyrie Guards Lumberjack
Dart Goblin Arrows Wizard Freeze
Arrows Dart Goblin Valkyrie Golden Knight
Lumberjack
Guards Dart Goblin Valkyrie Lumberjack
Dart Goblin Valkyrie Guards Arrows Wizard Freeze Lumberjack
Arrows Dart Goblin Wizard
Lumberjack Valkyrie Wizard Guards Freeze
Valkyrie Wizard Arrows Dart Goblin Guards Freeze Lumberjack Golden Knight
Lumberjack
Freeze Lumberjack
Wizard Arrows Valkyrie Lumberjack
Arrows Valkyrie Dart Goblin Wizard Guards Lumberjack Golden Knight
Arrows Valkyrie Wizard Freeze Dart Goblin Guards Lumberjack
Dart Goblin Lumberjack
Valkyrie Wizard Arrows Dart Goblin Guards Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Lumberjack
Arrows Valkyrie Wizard Lumberjack
Guards Lumberjack Valkyrie Golden Knight
Valkyrie Guards Lumberjack
Valkyrie Guards Lumberjack
Arrows Wizard Dart Goblin Freeze
Guards Dart Goblin Valkyrie Lumberjack
Valkyrie Lumberjack
Freeze Valkyrie
Dart Goblin Guards
Dart Goblin Valkyrie Guards Lumberjack Golden Knight
Arrows Valkyrie Guards
Valkyrie Wizard Guards Lumberjack Golden Knight
Wizard Dart Goblin Valkyrie
Guards Dart Goblin Valkyrie Freeze Lumberjack Golden Knight
Arrows Valkyrie Dart Goblin Wizard Freeze Golden Knight
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Valkyrie Guards Freeze Golden Knight
Arrows Dart Goblin Golden Knight
Arrows Dart Goblin
Arrows Dart Goblin Valkyrie Guards Freeze
Wizard Arrows Valkyrie
Arrows Wizard Dart Goblin Freeze
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard Freeze
Arrows Dart Goblin Wizard Golden Knight
Guards Lumberjack
Arrows Dart Goblin Valkyrie Wizard Golden Knight
Arrows Dart Goblin Wizard
Dart Goblin Golden Knight
Arrows Dart Goblin Freeze
Arrows Dart Goblin
Arrows Dart Goblin Wizard Golden Knight
Arrows Dart Goblin Wizard
Arrows Freeze
Arrows Dart Goblin Wizard
Arrows Dart Goblin Valkyrie Wizard Golden Knight
Arrows Wizard
Arrows
Arrows Freeze Valkyrie Wizard
Arrows Dart Goblin Wizard Golden Knight
Arrows Wizard Golden Knight
Arrows Dart Goblin Golden Knight
Arrows Dart Goblin Wizard
Dart Goblin Wizard Guards Freeze
Arrows Dart Goblin Wizard
Arrows Freeze
Arrows Wizard
Dart Goblin Guards Freeze
Arrows Dart Goblin Wizard
Freeze
Arrows
Dart Goblin Valkyrie Wizard Lumberjack
Arrows Dart Goblin Wizard
Arrows
Dart Goblin
Dart Goblin Guards Freeze Golden Knight
Dart Goblin
Dart Goblin Freeze Golden Knight
Dart Goblin Wizard

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