My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Mediocre

4 problems 3 warnings Why?

Missing cards in your collection

Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Goblin Cage Valkyrie Giant Skeleton Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Skeleton Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Giant Skeleton
Giant Snowball
Skeletons
Zap
Skeletons Firecracker
Barbarian Barrel
Skeletons Firecracker Goblin Cage Valkyrie Giant Skeleton
The Log
Skeletons Firecracker Goblin Cage Giant Skeleton
Earthquake
Skeletons Firecracker Goblin Cage
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Goblin Cage Valkyrie Giant Skeleton
Fireball
Firecracker Goblin Cage
Poison
Firecracker Goblin Cage
Lightning
Goblin Cage Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Tornado The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado Giant Skeleton Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Firecracker Tornado Goblin Cage Valkyrie Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Firecracker Tornado

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Goblin Cage Valkyrie Tornado Giant Skeleton Mega Knight
Goblin Cage
Firecracker Giant Skeleton The Log
Valkyrie
Firecracker Tornado Giant Skeleton
Tornado
Firecracker Valkyrie Giant Skeleton The Log Mega Knight
Giant Skeleton
Firecracker Goblin Cage Valkyrie Tornado The Log
The Log
Goblin Cage Tornado Giant Skeleton Mega Knight
Mega Knight
Firecracker Tornado The Log

Defense Synergies 3 17

Skeletons
Goblin Cage Firecracker Tornado Giant Skeleton The Log
Firecracker
Valkyrie The Log Skeletons Goblin Cage Tornado Giant Skeleton Mega Knight
Goblin Cage
Skeletons Firecracker Tornado The Log
Valkyrie
Firecracker Tornado The Log
Tornado
Skeletons Firecracker Goblin Cage Valkyrie Giant Skeleton The Log Mega Knight
Giant Skeleton
Skeletons Firecracker Tornado The Log
The Log
Firecracker Skeletons Goblin Cage Valkyrie Tornado Giant Skeleton Mega Knight
Mega Knight
Firecracker Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Cage Valkyrie The Log
Skeletons Firecracker Goblin Cage Valkyrie The Log Mega Knight
Goblin Cage Tornado Mega Knight Skeletons Valkyrie Giant Skeleton
Goblin Cage Skeletons Firecracker Valkyrie Mega Knight
Firecracker Goblin Cage Valkyrie Tornado Giant Skeleton The Log Mega Knight
Tornado The Log Skeletons Firecracker Valkyrie Mega Knight
Tornado Firecracker Goblin Cage
Goblin Cage Valkyrie Giant Skeleton The Log Mega Knight
Skeletons Goblin Cage Tornado
Tornado Skeletons Firecracker Valkyrie Giant Skeleton Mega Knight
Valkyrie Skeletons Firecracker Tornado Giant Skeleton The Log Mega Knight
Firecracker Tornado
Goblin Cage Mega Knight Skeletons Valkyrie Giant Skeleton The Log
Valkyrie Mega Knight Firecracker Goblin Cage Tornado The Log
Goblin Cage Mega Knight
Tornado Goblin Cage The Log Mega Knight
Mega Knight Skeletons Firecracker Goblin Cage Valkyrie Tornado
Goblin Cage Valkyrie Mega Knight Firecracker Tornado The Log
Goblin Cage Valkyrie Tornado The Log Firecracker Giant Skeleton Mega Knight
Goblin Cage Tornado
Valkyrie Mega Knight Firecracker Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Skeletons Goblin Cage Giant Skeleton
Firecracker Valkyrie The Log Mega Knight
Giant Skeleton Mega Knight Skeletons Goblin Cage Valkyrie The Log
Valkyrie Giant Skeleton Mega Knight Goblin Cage Tornado The Log
Giant Skeleton Skeletons Goblin Cage Valkyrie Mega Knight
Firecracker Skeletons Tornado
Skeletons Goblin Cage Valkyrie Giant Skeleton
Giant Skeleton Mega Knight Goblin Cage Valkyrie
Goblin Cage Giant Skeleton Mega Knight Skeletons Firecracker Valkyrie Tornado The Log
Skeletons Goblin Cage
Mega Knight Goblin Cage Valkyrie Giant Skeleton
Mega Knight Goblin Cage Valkyrie Tornado Giant Skeleton The Log
Giant Skeleton Mega Knight Skeletons Goblin Cage Valkyrie
Firecracker Goblin Cage Valkyrie Mega Knight
Skeletons Firecracker Goblin Cage Valkyrie Tornado Giant Skeleton The Log
Valkyrie Mega Knight Firecracker Goblin Cage Giant Skeleton The Log
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Giant Skeleton The Log
Firecracker Tornado The Log
Giant Skeleton The Log
Firecracker Valkyrie Giant Skeleton The Log
Firecracker Valkyrie The Log Mega Knight
Firecracker Tornado
Firecracker Tornado The Log
The Log Firecracker Tornado
The Log Firecracker Tornado
Tornado
Firecracker Valkyrie Tornado The Log
Firecracker Tornado
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log Mega Knight
Tornado
Firecracker The Log Mega Knight
Firecracker Valkyrie Tornado The Log Mega Knight
Giant Skeleton The Log Mega Knight
Tornado
Tornado The Log
The Log
Firecracker Tornado The Log Valkyrie Mega Knight
Firecracker The Log Tornado
Tornado The Log Mega Knight
Firecracker Tornado The Log
Firecracker Tornado
Firecracker
The Log Mega Knight
Firecracker
Giant Skeleton Mega Knight
Firecracker The Log
Firecracker Tornado
The Log
Firecracker Valkyrie Mega Knight
The Log Firecracker
Tornado Giant Skeleton
Firecracker Mega Knight
Firecracker Tornado Giant Skeleton The Log
Firecracker Tornado
Firecracker Tornado Giant Skeleton The Log Mega Knight
Firecracker Mega Knight

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