My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Hut Witch Mother Witch Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Goblin Hut Witch
Zap
Goblin Hut Witch Sparky
Barbarian Barrel
Valkyrie Goblin Hut Witch Sparky
The Log
Mini P.E.K.K.A Goblin Hut Witch Sparky
Earthquake
Goblin Hut Witch
Arrows
Goblin Hut Witch
Royal Delivery
Mini P.E.K.K.A Valkyrie Goblin Hut Witch Mother Witch Sparky
Fireball
Goblin Hut Witch Mother Witch Sparky
Poison
Goblin Hut Witch Mother Witch Sparky
Lightning
Mini P.E.K.K.A Valkyrie Goblin Hut Witch Mother Witch Sparky
Rocket
Valkyrie Goblin Hut Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Mother Witch Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Mini P.E.K.K.A Valkyrie Mother Witch Goblin Hut Witch Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Fireball Mini P.E.K.K.A Valkyrie Mother Witch

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Sparky Mega Knight
Mini P.E.K.K.A
Sparky Valkyrie Goblin Hut Mega Knight
Valkyrie
Mini P.E.K.K.A Goblin Hut Witch Mother Witch Sparky
Goblin Hut
Mini P.E.K.K.A Valkyrie Mega Knight
Witch
Valkyrie Mega Knight
Mother Witch
Valkyrie Mega Knight
Sparky
Mini P.E.K.K.A Fireball Valkyrie
Mega Knight
Fireball Mini P.E.K.K.A Goblin Hut Witch Mother Witch

Defense Synergies 0 15

Fireball
Mini P.E.K.K.A Valkyrie Goblin Hut Mega Knight
Mini P.E.K.K.A
Fireball Valkyrie Goblin Hut Witch Mother Witch
Valkyrie
Fireball Mini P.E.K.K.A Goblin Hut Witch Mother Witch Sparky
Goblin Hut
Fireball Mini P.E.K.K.A Valkyrie Mother Witch
Witch
Mini P.E.K.K.A Valkyrie Mega Knight
Mother Witch
Mini P.E.K.K.A Valkyrie Goblin Hut Mega Knight
Sparky
Valkyrie
Mega Knight
Fireball Witch Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Goblin Hut Sparky
Mini P.E.K.K.A Sparky Valkyrie Goblin Hut Witch Mega Knight
Mini P.E.K.K.A Goblin Hut Witch Sparky Mega Knight Valkyrie
Mini P.E.K.K.A Goblin Hut Witch Sparky Valkyrie Mega Knight
Fireball Mini P.E.K.K.A Valkyrie Sparky Mega Knight
Fireball Valkyrie Mother Witch Mega Knight
Fireball Goblin Hut Witch
Fireball Valkyrie Sparky Mega Knight
Mini P.E.K.K.A Witch Sparky Goblin Hut
Mini P.E.K.K.A Valkyrie Sparky Mega Knight
Valkyrie Witch Mother Witch Fireball Goblin Hut Mega Knight
Fireball Goblin Hut Witch
Mini P.E.K.K.A Goblin Hut Sparky Mega Knight Fireball Valkyrie Witch
Fireball Valkyrie Sparky Mega Knight Mini P.E.K.K.A Goblin Hut Witch
Mini P.E.K.K.A Sparky Goblin Hut Mega Knight
Fireball Mini P.E.K.K.A Goblin Hut Sparky Mega Knight
Sparky Mega Knight Fireball Mini P.E.K.K.A Valkyrie Goblin Hut Witch
Fireball Mega Knight Valkyrie Goblin Hut Witch
Valkyrie Witch Fireball Goblin Hut Mother Witch Mega Knight
Mini P.E.K.K.A Sparky Goblin Hut
Valkyrie Mega Knight Fireball Mini P.E.K.K.A Witch Mother Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Fireball Goblin Hut Witch Sparky
Fireball Mini P.E.K.K.A Valkyrie Mega Knight
Mega Knight Mini P.E.K.K.A Valkyrie Goblin Hut Witch Sparky
Mini P.E.K.K.A Valkyrie Mega Knight Fireball Sparky
Mini P.E.K.K.A Valkyrie Goblin Hut Witch Sparky Mega Knight
Fireball Mother Witch Goblin Hut Witch
Mini P.E.K.K.A Sparky Fireball Valkyrie Goblin Hut Witch
Mini P.E.K.K.A Mega Knight Valkyrie Sparky
Mega Knight Fireball Mini P.E.K.K.A Valkyrie Goblin Hut Witch Sparky
Witch Goblin Hut Sparky
Mega Knight Mini P.E.K.K.A Valkyrie Goblin Hut Witch Sparky
Mega Knight Fireball Valkyrie
Mini P.E.K.K.A Mega Knight Fireball Valkyrie Witch Sparky
Fireball Valkyrie Witch Sparky Mega Knight
Goblin Hut Witch Sparky Fireball Mini P.E.K.K.A Valkyrie
Valkyrie Mega Knight Fireball Mini P.E.K.K.A Goblin Hut Witch Mother Witch Sparky
Fireball Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Sparky
Fireball
Fireball Goblin Hut Sparky
Fireball Valkyrie Sparky
Fireball Valkyrie Sparky Mega Knight
Fireball Mother Witch Witch
Witch Sparky
Fireball
Fireball
Fireball Mini P.E.K.K.A Sparky
Fireball Valkyrie Sparky
Fireball
Fireball Goblin Hut Sparky
Fireball
Fireball Goblin Hut Sparky
Fireball Goblin Hut Witch Sparky
Fireball Goblin Hut Sparky Mega Knight
Fireball Sparky
Mini P.E.K.K.A Sparky
Fireball Mini P.E.K.K.A Sparky Mega Knight
Fireball Valkyrie Witch Mother Witch Mega Knight
Fireball Sparky Mega Knight
Fireball
Sparky
Fireball
Mother Witch Fireball Valkyrie Witch Sparky Mega Knight
Witch
Fireball Witch Sparky
Fireball Witch Sparky Mega Knight
Fireball Sparky
Fireball Witch Mother Witch Sparky
Fireball Goblin Hut Witch
Fireball Mini P.E.K.K.A Sparky
Fireball Sparky Mega Knight
Fireball Sparky
Sparky Mega Knight
Fireball Sparky
Fireball Goblin Hut Witch
Fireball Witch
Fireball
Fireball Mini P.E.K.K.A Valkyrie Sparky Mega Knight
Fireball
Fireball Sparky
Sparky Mega Knight
Fireball Witch Sparky
Fireball Witch
Fireball Witch Sparky Mega Knight
Sparky
Fireball Sparky Mega Knight

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