My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 5 warnings Why?

Missing cards in your collection

Mother Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Tower Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Executioner P.E.K.K.A Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers
Giant Snowball
Archers
Zap
Archers Inferno Tower
Barbarian Barrel
Archers Valkyrie Inferno Tower Executioner Royal Ghost
The Log
Archers
Earthquake
Archers Inferno Tower
Arrows
Archers
Royal Delivery
Archers Valkyrie Executioner P.E.K.K.A Royal Ghost
Fireball
Archers Inferno Tower Executioner
Poison
Archers Inferno Tower Executioner
Lightning
Valkyrie Inferno Tower Executioner
Rocket
Valkyrie Inferno Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Executioner Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Tower Rage Executioner P.E.K.K.A Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Archers Arrows Royal Ghost Valkyrie Inferno Tower Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Archers Arrows Royal Ghost

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Arrows P.E.K.K.A Royal Ghost
Arrows
P.E.K.K.A Archers
Valkyrie
Archers Executioner P.E.K.K.A Royal Ghost
Inferno Tower
Rage
Executioner
Valkyrie P.E.K.K.A
P.E.K.K.A
Arrows Archers Valkyrie Executioner
Royal Ghost
Archers Valkyrie

Defense Synergies 1 9

Archers
Valkyrie Inferno Tower P.E.K.K.A
Arrows
Valkyrie Inferno Tower P.E.K.K.A
Valkyrie
Archers Arrows Inferno Tower Executioner P.E.K.K.A
Inferno Tower
Archers Arrows Valkyrie Royal Ghost
Rage
Executioner
Valkyrie
P.E.K.K.A
Archers Arrows Valkyrie
Royal Ghost
Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower Executioner
Inferno Tower P.E.K.K.A Valkyrie Executioner
Inferno Tower P.E.K.K.A Archers Valkyrie Executioner
Inferno Tower P.E.K.K.A Valkyrie
Arrows Valkyrie P.E.K.K.A
Arrows Archers Valkyrie Executioner Royal Ghost
Inferno Tower Archers Arrows Executioner
Arrows Valkyrie Inferno Tower P.E.K.K.A
Inferno Tower P.E.K.K.A
Archers Valkyrie Inferno Tower Royal Ghost
Archers Valkyrie Executioner Arrows Royal Ghost
Arrows Inferno Tower Executioner Archers
Inferno Tower P.E.K.K.A Valkyrie
Valkyrie Executioner Arrows P.E.K.K.A Royal Ghost
Inferno Tower P.E.K.K.A
Inferno Tower P.E.K.K.A
Arrows Valkyrie Inferno Tower Executioner P.E.K.K.A
Arrows Valkyrie Archers Executioner Royal Ghost
Arrows Valkyrie Executioner Archers Royal Ghost
P.E.K.K.A Inferno Tower
Valkyrie Royal Ghost Archers Arrows Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Archers Inferno Tower P.E.K.K.A Royal Ghost
Archers Arrows Valkyrie Executioner Royal Ghost
P.E.K.K.A Valkyrie Inferno Tower
Valkyrie P.E.K.K.A Inferno Tower
Inferno Tower P.E.K.K.A Valkyrie Executioner
Arrows Executioner Archers
P.E.K.K.A Archers Valkyrie Inferno Tower
Inferno Tower P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie Inferno Tower
Inferno Tower P.E.K.K.A
P.E.K.K.A Valkyrie Inferno Tower
P.E.K.K.A Arrows Valkyrie
P.E.K.K.A Valkyrie Inferno Tower Executioner
Archers Valkyrie Executioner
Inferno Tower Archers Valkyrie Executioner P.E.K.K.A
Arrows Valkyrie Executioner Archers Inferno Tower P.E.K.K.A Royal Ghost
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Royal Ghost
Arrows Executioner Royal Ghost
Arrows
Arrows Valkyrie
Executioner Arrows Valkyrie
Arrows Executioner
Archers Arrows Executioner
Arrows Executioner
Arrows
Arrows Valkyrie
Archers Arrows Executioner
Executioner
Arrows
Arrows
Arrows Executioner
Arrows Executioner
Arrows
Archers Arrows Executioner
Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie Executioner
Arrows Executioner Royal Ghost
Arrows
Arrows
Archers Arrows Executioner
Arrows
Arrows
P.E.K.K.A
Arrows
Archers
Archers Arrows Executioner
Arrows
Valkyrie Executioner
Arrows Executioner
Arrows
Executioner P.E.K.K.A
Executioner
Executioner Royal Ghost
P.E.K.K.A

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