My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Wizard Hunter Balloon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Balloon
Giant Snowball
Balloon
Zap
Royal Giant Balloon
Barbarian Barrel
Valkyrie Wizard Hunter
The Log
Royal Giant Hunter
Earthquake
Arrows
Royal Delivery
Valkyrie Wizard Hunter Balloon P.E.K.K.A
Fireball
Wizard Hunter Balloon
Poison
Wizard Hunter Balloon
Lightning
Valkyrie Wizard Hunter Balloon
Rocket
Valkyrie Wizard Hunter Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Freeze Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Freeze Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Freeze P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Valkyrie Freeze Hunter Wizard Balloon Royal Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Valkyrie Freeze Hunter

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Balloon P.E.K.K.A Royal Giant Valkyrie Freeze Hunter
Royal Giant
Hunter Zap Wizard
Valkyrie
Balloon Zap Wizard Hunter P.E.K.K.A
Wizard
Royal Giant Valkyrie Balloon P.E.K.K.A
Freeze
Balloon Zap
Hunter
Royal Giant Zap Valkyrie Balloon P.E.K.K.A
Balloon
Zap Valkyrie Freeze Wizard Hunter
P.E.K.K.A
Zap Valkyrie Wizard Hunter

Defense Synergies 0 11

Zap
Valkyrie Hunter P.E.K.K.A
Royal Giant
Valkyrie
Zap Wizard Freeze Hunter P.E.K.K.A
Wizard
Valkyrie Freeze P.E.K.K.A
Freeze
Valkyrie Wizard Hunter
Hunter
Zap Valkyrie Freeze P.E.K.K.A
Balloon
P.E.K.K.A
Zap Valkyrie Wizard Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Wizard
Hunter P.E.K.K.A Zap Valkyrie
Hunter P.E.K.K.A Valkyrie Freeze
Hunter P.E.K.K.A Valkyrie
Valkyrie P.E.K.K.A
Freeze Zap Valkyrie Hunter
Hunter Zap Wizard Freeze
Zap Valkyrie P.E.K.K.A
Hunter P.E.K.K.A
Valkyrie Hunter
Valkyrie Zap Wizard Freeze Hunter
Hunter Zap Wizard
Hunter P.E.K.K.A Zap Valkyrie Wizard Freeze
Valkyrie Wizard Zap Freeze Hunter P.E.K.K.A
P.E.K.K.A Hunter
Zap Freeze Hunter P.E.K.K.A
Wizard Valkyrie Hunter P.E.K.K.A
Valkyrie Zap Wizard Hunter
Zap Valkyrie Wizard Freeze Hunter
P.E.K.K.A Hunter
Valkyrie Wizard Hunter P.E.K.K.A
P.E.K.K.A Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap P.E.K.K.A
Zap Valkyrie Wizard Hunter
P.E.K.K.A Zap Valkyrie Hunter
Valkyrie Hunter P.E.K.K.A Zap
P.E.K.K.A Valkyrie Hunter
Wizard Zap Freeze Hunter
P.E.K.K.A Valkyrie Hunter
P.E.K.K.A Valkyrie Hunter
Zap Freeze P.E.K.K.A Valkyrie
P.E.K.K.A
P.E.K.K.A Valkyrie Hunter
P.E.K.K.A Zap Valkyrie
P.E.K.K.A Valkyrie Wizard Hunter
Wizard Valkyrie
Zap Valkyrie Freeze Hunter P.E.K.K.A
Valkyrie Zap Wizard Freeze Hunter P.E.K.K.A
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Freeze
Zap
Valkyrie Freeze
Wizard Zap Valkyrie
Wizard Zap Freeze Hunter
Wizard
Zap Wizard Freeze Hunter
Zap Wizard
Zap Valkyrie Wizard
Zap Wizard
Hunter
Freeze
Zap
Zap Wizard Hunter
Wizard
Freeze
Zap Wizard Hunter
Zap Valkyrie Wizard
Wizard
Zap
Zap Freeze Valkyrie Wizard Hunter
Zap Wizard Hunter
Zap Wizard
Zap
Zap Wizard Hunter
Zap Wizard Freeze
Zap Wizard Hunter
Zap Freeze
P.E.K.K.A
Wizard
Zap Freeze
Zap Wizard Hunter
Freeze
Valkyrie Wizard Hunter
Zap Wizard
Zap
P.E.K.K.A
Zap Freeze
Zap
Zap Freeze
P.E.K.K.A
Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: