My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Hunter Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Hunter Prince Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Baby Dragon Prince Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army Prince
Giant Snowball
Skeleton Army Baby Dragon Princess
Zap
Skeleton Army Prince Princess
Barbarian Barrel
Elite Barbarians Valkyrie Skeleton Army Hunter Princess
The Log
Elite Barbarians Skeleton Army Hunter Prince Princess
Earthquake
Skeleton Army
Arrows
Skeleton Army Princess
Royal Delivery
Elite Barbarians Valkyrie Skeleton Army Baby Dragon Hunter Prince Princess
Fireball
Elite Barbarians Skeleton Army Baby Dragon Hunter Princess
Poison
Skeleton Army Hunter Princess
Lightning
Elite Barbarians Valkyrie Baby Dragon Hunter Prince
Rocket
Elite Barbarians Valkyrie Hunter Prince

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Hunter Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Hunter Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Skeleton Army Baby Dragon Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Skeleton Army Princess Valkyrie Baby Dragon Hunter Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Skeleton Army Princess Valkyrie

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Valkyrie Rage
Valkyrie
Elite Barbarians Prince Baby Dragon Hunter
Rage
Elite Barbarians Prince
Skeleton Army
Baby Dragon
Valkyrie Prince
Hunter
Valkyrie Prince
Prince
Valkyrie Rage Baby Dragon Hunter Princess
Princess
Prince

Defense Synergies 1 9

Elite Barbarians
Valkyrie Hunter
Valkyrie
Elite Barbarians Baby Dragon Hunter Prince Princess
Rage
Skeleton Army
Prince Princess
Baby Dragon
Valkyrie Prince
Hunter
Elite Barbarians Valkyrie Prince
Prince
Valkyrie Skeleton Army Baby Dragon Hunter
Princess
Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Baby Dragon
Elite Barbarians Skeleton Army Hunter Valkyrie Prince
Skeleton Army Hunter Prince Elite Barbarians Valkyrie
Elite Barbarians Skeleton Army Hunter Prince Valkyrie
Elite Barbarians Valkyrie Skeleton Army Prince Princess
Skeleton Army Valkyrie Baby Dragon Hunter
Hunter Baby Dragon Princess
Valkyrie Baby Dragon
Hunter Elite Barbarians Skeleton Army Prince Princess
Elite Barbarians Skeleton Army Valkyrie Hunter Prince
Valkyrie Skeleton Army Baby Dragon Hunter Princess
Hunter Baby Dragon Princess
Skeleton Army Hunter Prince Elite Barbarians Valkyrie
Valkyrie Skeleton Army Baby Dragon Hunter Prince Princess
Elite Barbarians Skeleton Army Hunter Prince
Skeleton Army Elite Barbarians Hunter Prince
Elite Barbarians Valkyrie Skeleton Army Hunter Prince
Elite Barbarians Valkyrie Skeleton Army Baby Dragon Hunter Prince
Valkyrie Baby Dragon Hunter Princess
Elite Barbarians Hunter Prince
Valkyrie Skeleton Army Elite Barbarians Baby Dragon Hunter Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Elite Barbarians Prince
Elite Barbarians Valkyrie Baby Dragon Hunter Prince
Skeleton Army Elite Barbarians Valkyrie Hunter Prince
Valkyrie Skeleton Army Hunter Prince Elite Barbarians
Elite Barbarians Valkyrie Skeleton Army Hunter Prince
Baby Dragon Hunter Princess
Skeleton Army Prince Elite Barbarians Valkyrie Hunter
Elite Barbarians Valkyrie Skeleton Army Hunter Prince
Elite Barbarians Valkyrie Skeleton Army Baby Dragon Prince
Skeleton Army
Elite Barbarians Valkyrie Hunter Prince
Skeleton Army Elite Barbarians Valkyrie Prince
Elite Barbarians Skeleton Army Prince Valkyrie Hunter
Valkyrie Skeleton Army Baby Dragon Princess
Elite Barbarians Skeleton Army Valkyrie Baby Dragon Hunter Prince
Valkyrie Elite Barbarians Baby Dragon Hunter Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie Baby Dragon
Baby Dragon Princess
Baby Dragon
Valkyrie Prince
Valkyrie Baby Dragon
Baby Dragon Hunter Princess
Baby Dragon Princess
Baby Dragon Hunter Princess
Elite Barbarians Prince
Valkyrie Prince Princess
Baby Dragon Princess
Elite Barbarians Baby Dragon Hunter Princess
Baby Dragon Princess
Princess Elite Barbarians Baby Dragon Prince
Baby Dragon Hunter Princess
Baby Dragon Princess
Baby Dragon Hunter Prince Princess
Valkyrie Baby Dragon Princess
Baby Dragon Prince
Princess
Prince
Baby Dragon
Valkyrie Baby Dragon Hunter Princess
Baby Dragon Hunter Princess
Baby Dragon Prince Princess
Baby Dragon
Elite Barbarians Baby Dragon Hunter Princess
Elite Barbarians
Hunter
Princess
Prince
Princess
Skeleton Army Prince Princess
Baby Dragon Hunter Princess
Valkyrie Baby Dragon Hunter Prince Princess
Baby Dragon Princess
Elite Barbarians Prince
Elite Barbarians Baby Dragon Princess
Princess
Baby Dragon Prince Princess
Prince

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