My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

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Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

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Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Wizard Witch Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Giant Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant Balloon
Giant Snowball
Minion Horde Witch Balloon
Zap
Minion Horde Royal Giant Witch Balloon
Barbarian Barrel
Valkyrie Wizard Witch
The Log
Royal Giant Witch
Earthquake
Witch
Arrows
Minion Horde Witch
Royal Delivery
Minion Horde Valkyrie Wizard Witch Balloon
Fireball
Minion Horde Wizard Witch Balloon
Poison
Minion Horde Wizard Witch Balloon
Lightning
Valkyrie Wizard Witch Balloon
Rocket
Minion Horde Valkyrie Wizard Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Fireball Valkyrie Minion Horde Wizard Witch Balloon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Arrows Fireball Valkyrie Minion Horde

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Fireball Balloon
Minion Horde
Royal Giant
Royal Giant
Arrows Fireball Minion Horde Wizard Witch
Fireball
Arrows Royal Giant
Valkyrie
Balloon Wizard Witch
Wizard
Royal Giant Valkyrie Balloon
Witch
Royal Giant Valkyrie
Balloon
Arrows Valkyrie Wizard

Defense Synergies 0 5

Arrows
Fireball Valkyrie
Minion Horde
Royal Giant
Fireball
Arrows Valkyrie
Valkyrie
Arrows Fireball Wizard Witch
Wizard
Valkyrie
Witch
Valkyrie
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Valkyrie Wizard
Minion Horde Valkyrie Witch
Minion Horde Witch Valkyrie
Minion Horde Witch Valkyrie
Arrows Fireball Valkyrie
Arrows Fireball Valkyrie
Minion Horde Arrows Fireball Wizard Witch
Arrows Fireball Valkyrie
Minion Horde Witch
Minion Horde Valkyrie
Minion Horde Valkyrie Witch Arrows Fireball Wizard
Arrows Minion Horde Fireball Wizard Witch
Minion Horde Fireball Valkyrie Wizard Witch
Fireball Valkyrie Wizard Arrows Minion Horde Witch
Minion Horde
Minion Horde Fireball
Minion Horde Wizard Arrows Fireball Valkyrie Witch
Arrows Fireball Valkyrie Minion Horde Wizard Witch
Arrows Valkyrie Wizard Witch Fireball
Valkyrie Wizard Arrows Minion Horde Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Witch
Fireball Arrows Valkyrie Wizard
Minion Horde Valkyrie Witch
Valkyrie Minion Horde Fireball
Minion Horde Valkyrie Witch
Arrows Fireball Wizard Minion Horde Witch
Minion Horde Fireball Valkyrie Witch
Minion Horde Valkyrie
Minion Horde Fireball Valkyrie Witch
Witch Minion Horde
Minion Horde Valkyrie Witch
Arrows Fireball Valkyrie
Minion Horde Fireball Valkyrie Wizard Witch
Wizard Minion Horde Fireball Valkyrie Witch
Witch Minion Horde Fireball Valkyrie
Arrows Valkyrie Minion Horde Fireball Wizard Witch
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Minion Horde Valkyrie
Arrows Fireball
Arrows Minion Horde Fireball
Arrows Fireball Valkyrie
Fireball Wizard Arrows Minion Horde Valkyrie
Arrows Fireball Wizard Minion Horde Witch
Arrows Minion Horde Wizard Witch
Arrows Fireball Wizard
Arrows Fireball Wizard
Minion Horde Fireball
Arrows Minion Horde Fireball Valkyrie Wizard
Fireball Arrows Wizard
Fireball
Arrows Minion Horde Fireball
Arrows Fireball
Arrows Minion Horde Fireball Wizard Witch
Arrows Minion Horde Fireball Wizard
Arrows Fireball
Minion Horde
Arrows Fireball Wizard
Arrows Fireball Valkyrie Wizard Witch
Minion Horde Fireball
Arrows Fireball Wizard
Arrows Minion Horde Fireball
Arrows Fireball Valkyrie Wizard Witch
Minion Horde Witch
Arrows Fireball Wizard Witch
Fireball Arrows Wizard Witch
Fireball Arrows
Arrows Minion Horde Fireball Wizard Witch
Minion Horde Fireball Wizard Witch
Minion Horde Fireball
Arrows Minion Horde Fireball Wizard
Arrows Minion Horde Fireball
Minion Horde
Arrows Fireball Wizard
Minion Horde Fireball Witch
Fireball Arrows Wizard Witch
Arrows Fireball
Fireball Minion Horde Valkyrie Wizard
Arrows Fireball Wizard
Arrows Fireball
Minion Horde
Minion Horde Fireball Witch
Fireball Witch
Fireball Witch
Fireball Wizard

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