My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin Zappies Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Zappies Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Dart Goblin Hog Rider Zappies Skeleton Army Witch
Zap
Dart Goblin Zappies Skeleton Army Witch
Barbarian Barrel
Tesla Dart Goblin Valkyrie Zappies Skeleton Army Witch
The Log
Dart Goblin Hog Rider Zappies Skeleton Army Witch
Earthquake
Tesla Hog Rider Zappies Skeleton Army Witch
Arrows
Dart Goblin Zappies Skeleton Army Witch
Royal Delivery
Dart Goblin Valkyrie Hog Rider Zappies Skeleton Army Witch
Fireball
Tesla Dart Goblin Hog Rider Zappies Skeleton Army Witch
Poison
Dart Goblin Zappies Skeleton Army Witch
Lightning
Tesla Valkyrie Witch
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Dart Goblin Skeleton Army Tesla Valkyrie Hog Rider Zappies Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Dart Goblin Skeleton Army Tesla

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Dart Goblin
Valkyrie Hog Rider The Log
Valkyrie
Dart Goblin Hog Rider Zappies Witch
Hog Rider
Valkyrie The Log Dart Goblin Zappies Witch
Zappies
Valkyrie Hog Rider
Skeleton Army
Witch
Valkyrie Hog Rider
The Log
Hog Rider Dart Goblin

Defense Synergies 1 15

Tesla
The Log Dart Goblin Valkyrie Zappies Skeleton Army
Dart Goblin
Tesla Valkyrie Zappies Skeleton Army The Log
Valkyrie
Tesla Dart Goblin Zappies Witch The Log
Hog Rider
Zappies
Tesla Dart Goblin Valkyrie Skeleton Army The Log
Skeleton Army
Tesla Dart Goblin Zappies The Log
Witch
Valkyrie The Log
The Log
Tesla Dart Goblin Valkyrie Zappies Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Dart Goblin Valkyrie Zappies The Log
Skeleton Army Tesla Dart Goblin Valkyrie Zappies Witch The Log
Tesla Skeleton Army Witch Dart Goblin Valkyrie Zappies
Tesla Skeleton Army Witch Dart Goblin Valkyrie Zappies
Valkyrie Skeleton Army The Log
Skeleton Army The Log Tesla Dart Goblin Valkyrie Zappies
Tesla Dart Goblin Zappies Witch
Tesla Dart Goblin Valkyrie The Log
Tesla Zappies Witch Skeleton Army
Skeleton Army Tesla Dart Goblin Valkyrie Zappies
Dart Goblin Valkyrie Skeleton Army Witch Tesla Zappies The Log
Tesla Dart Goblin Zappies Witch
Tesla Skeleton Army Valkyrie Zappies Witch The Log
Valkyrie Skeleton Army Tesla Dart Goblin Zappies Witch The Log
Skeleton Army Tesla Zappies
Skeleton Army Tesla Zappies The Log
Tesla Valkyrie Zappies Skeleton Army Witch
Tesla Valkyrie Dart Goblin Zappies Skeleton Army Witch The Log
Valkyrie Witch The Log Tesla Dart Goblin Zappies
Tesla Dart Goblin Zappies
Valkyrie Skeleton Army Tesla Dart Goblin Zappies Witch The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Tesla Zappies Witch
Tesla Valkyrie The Log
Zappies Skeleton Army Valkyrie Witch The Log
Valkyrie Skeleton Army Tesla Zappies The Log
Tesla Valkyrie Zappies Skeleton Army Witch
Tesla Dart Goblin Zappies Witch
Skeleton Army Tesla Dart Goblin Valkyrie Zappies Witch
Tesla Valkyrie Zappies Skeleton Army
Valkyrie Zappies Skeleton Army Witch The Log
Witch Tesla Dart Goblin Zappies Skeleton Army
Tesla Dart Goblin Valkyrie Zappies Witch
Skeleton Army Valkyrie The Log
Skeleton Army Tesla Valkyrie Zappies Witch
Tesla Dart Goblin Valkyrie Zappies Skeleton Army Witch
Tesla Zappies Skeleton Army Witch Dart Goblin Valkyrie The Log
Valkyrie Tesla Dart Goblin Zappies Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie The Log
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin Valkyrie The Log
Valkyrie The Log
Dart Goblin Witch
Dart Goblin Witch The Log
The Log Dart Goblin
The Log Dart Goblin
Dart Goblin Valkyrie The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin Witch The Log
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin Valkyrie Witch The Log
The Log
The Log
The Log
The Log Valkyrie Witch
Witch
The Log Dart Goblin Witch
Witch The Log
Dart Goblin The Log
Dart Goblin Witch
Dart Goblin Zappies Witch
Dart Goblin The Log
Zappies
The Log
Dart Goblin Zappies Skeleton Army Witch
Dart Goblin Zappies Witch
The Log
Dart Goblin Valkyrie
The Log Dart Goblin
Dart Goblin
Dart Goblin Zappies Witch The Log
Dart Goblin Zappies Witch
Dart Goblin Witch The Log
Dart Goblin

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