My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Recruits Valkyrie Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Recruits Hog Rider
Giant Snowball
Goblin Gang Royal Recruits Hog Rider
Zap
Goblin Gang
Barbarian Barrel
Goblin Gang Tesla Royal Recruits Valkyrie Electro Wizard
The Log
Goblin Gang Royal Recruits Hog Rider
Earthquake
Goblin Gang Tesla Hog Rider
Arrows
Goblin Gang Royal Recruits
Royal Delivery
Goblin Gang Royal Recruits Valkyrie Hog Rider Electro Wizard
Fireball
Goblin Gang Tesla Hog Rider Electro Wizard
Poison
Goblin Gang Royal Recruits Electro Wizard
Lightning
Tesla Valkyrie Electro Wizard
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblin Gang Earthquake Tesla Valkyrie Hog Rider Electro Wizard Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Goblin Gang Earthquake Tesla

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Royal Recruits Valkyrie Mirror
Tesla
Royal Recruits
Goblin Gang Hog Rider Electro Wizard
Earthquake
Hog Rider Mirror
Valkyrie
Hog Rider Goblin Gang Electro Wizard
Hog Rider
Goblin Gang Earthquake Valkyrie Royal Recruits Mirror Electro Wizard
Mirror
Goblin Gang Earthquake Hog Rider
Electro Wizard
Royal Recruits Valkyrie Hog Rider

Defense Synergies 2 10

Goblin Gang
Tesla Royal Recruits Valkyrie Mirror Electro Wizard
Tesla
Goblin Gang Mirror Earthquake Valkyrie Electro Wizard
Royal Recruits
Goblin Gang
Earthquake
Tesla
Valkyrie
Goblin Gang Tesla Mirror Electro Wizard
Hog Rider
Mirror
Tesla Goblin Gang Valkyrie Electro Wizard
Electro Wizard
Goblin Gang Tesla Valkyrie Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Tesla Royal Recruits Valkyrie Electro Wizard
Goblin Gang Tesla Royal Recruits Valkyrie Electro Wizard
Goblin Gang Tesla Royal Recruits Valkyrie Electro Wizard
Tesla Royal Recruits Goblin Gang Valkyrie Electro Wizard
Royal Recruits Earthquake Valkyrie
Goblin Gang Tesla Earthquake Valkyrie Electro Wizard
Tesla Electro Wizard Goblin Gang
Earthquake Tesla Royal Recruits Valkyrie Electro Wizard
Tesla Goblin Gang Royal Recruits
Goblin Gang Tesla Royal Recruits Valkyrie Electro Wizard
Goblin Gang Valkyrie Electro Wizard Tesla Royal Recruits Earthquake
Tesla Goblin Gang Electro Wizard
Tesla Royal Recruits Goblin Gang Earthquake Valkyrie Electro Wizard
Valkyrie Goblin Gang Tesla Royal Recruits Earthquake Electro Wizard
Royal Recruits Goblin Gang Tesla Electro Wizard
Goblin Gang Tesla Royal Recruits Electro Wizard
Tesla Goblin Gang Royal Recruits Valkyrie Electro Wizard
Tesla Valkyrie Goblin Gang Royal Recruits Electro Wizard
Earthquake Valkyrie Tesla Royal Recruits Electro Wizard
Tesla Royal Recruits Electro Wizard
Goblin Gang Royal Recruits Valkyrie Tesla Earthquake Electro Wizard
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Valkyrie Tesla Electro Wizard
Electro Wizard Goblin Gang Tesla Valkyrie
Goblin Gang Royal Recruits Valkyrie Electro Wizard
Goblin Gang Royal Recruits Valkyrie Tesla Electro Wizard
Royal Recruits Goblin Gang Tesla Valkyrie
Goblin Gang Tesla Electro Wizard
Goblin Gang Royal Recruits Tesla Valkyrie Electro Wizard
Tesla Royal Recruits Valkyrie
Royal Recruits Electro Wizard Valkyrie
Royal Recruits Goblin Gang Tesla
Tesla Royal Recruits Valkyrie
Royal Recruits Valkyrie Electro Wizard
Royal Recruits Goblin Gang Tesla Valkyrie
Royal Recruits Tesla Valkyrie
Goblin Gang Tesla Royal Recruits Electro Wizard Valkyrie
Valkyrie Tesla Royal Recruits Earthquake Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Royal Recruits Valkyrie
Electro Wizard
Earthquake
Earthquake Royal Recruits Valkyrie
Earthquake Valkyrie
Earthquake
Earthquake
Goblin Gang Electro Wizard
Royal Recruits Earthquake Valkyrie Electro Wizard
Earthquake
Earthquake
Earthquake
Earthquake
Earthquake Royal Recruits
Earthquake
Earthquake Electro Wizard
Earthquake Valkyrie
Earthquake
Earthquake Royal Recruits
Earthquake Valkyrie
Earthquake Electro Wizard
Electro Wizard
Electro Wizard
Earthquake
Electro Wizard
Earthquake
Earthquake Electro Wizard Goblin Gang Royal Recruits
Electro Wizard
Goblin Gang Valkyrie Electro Wizard
Earthquake
Royal Recruits
Goblin Gang Royal Recruits Electro Wizard
Electro Wizard
Royal Recruits Electro Wizard

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