My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Hogs Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Royal Hogs Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Royal Hogs Skeleton Army
Giant Snowball
Royal Hogs Skeleton Army Witch
Zap
Royal Hogs Skeleton Army Witch
Barbarian Barrel
Elite Barbarians Valkyrie Wizard Royal Hogs Skeleton Army Witch
The Log
Elite Barbarians Royal Hogs Skeleton Army Witch
Earthquake
Royal Hogs Skeleton Army Witch
Arrows
Royal Hogs Skeleton Army Witch
Royal Delivery
Elite Barbarians Valkyrie Wizard Royal Hogs Skeleton Army Witch
Fireball
Elite Barbarians Wizard Royal Hogs Skeleton Army Witch
Poison
Wizard Royal Hogs Skeleton Army Witch
Lightning
Elite Barbarians Valkyrie Wizard Witch
Rocket
Elite Barbarians Valkyrie Wizard Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Skeleton Army Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Skeleton Army Valkyrie Wizard Royal Hogs Witch Elite Barbarians Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Rage Skeleton Army Valkyrie Wizard

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Valkyrie Rage Wizard
Valkyrie
Elite Barbarians Wizard Royal Hogs Witch
Wizard
Elite Barbarians Valkyrie Royal Hogs Rage
Royal Hogs
Valkyrie Wizard
Rage
Elite Barbarians Witch Wizard
Skeleton Army
Witch
Rage Valkyrie
Electro Giant

Defense Synergies 1 4

Elite Barbarians
Valkyrie Wizard
Valkyrie
Elite Barbarians Wizard Witch
Wizard
Elite Barbarians Valkyrie Skeleton Army
Royal Hogs
Rage
Skeleton Army
Wizard
Witch
Valkyrie
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard
Elite Barbarians Skeleton Army Valkyrie Witch
Skeleton Army Witch Elite Barbarians Valkyrie
Elite Barbarians Skeleton Army Witch Valkyrie
Elite Barbarians Valkyrie Skeleton Army
Skeleton Army Valkyrie
Wizard Witch
Valkyrie Electro Giant
Witch Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Valkyrie
Valkyrie Skeleton Army Witch Wizard Electro Giant
Wizard Witch
Skeleton Army Elite Barbarians Valkyrie Wizard Witch
Valkyrie Wizard Skeleton Army Witch
Elite Barbarians Skeleton Army
Skeleton Army Elite Barbarians Electro Giant
Wizard Elite Barbarians Valkyrie Skeleton Army Witch
Valkyrie Elite Barbarians Wizard Skeleton Army Witch
Valkyrie Wizard Witch
Elite Barbarians
Valkyrie Wizard Skeleton Army Elite Barbarians Witch Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Elite Barbarians Witch Electro Giant
Elite Barbarians Valkyrie Wizard
Skeleton Army Elite Barbarians Valkyrie Witch
Valkyrie Skeleton Army Elite Barbarians
Elite Barbarians Valkyrie Skeleton Army Witch
Wizard Electro Giant Witch
Skeleton Army Elite Barbarians Valkyrie Witch
Elite Barbarians Valkyrie Skeleton Army
Elite Barbarians Valkyrie Skeleton Army Witch
Witch Skeleton Army
Elite Barbarians Valkyrie Witch
Skeleton Army Elite Barbarians Valkyrie Electro Giant
Elite Barbarians Skeleton Army Valkyrie Wizard Witch
Wizard Valkyrie Skeleton Army Witch Electro Giant
Elite Barbarians Skeleton Army Witch Electro Giant Valkyrie
Valkyrie Elite Barbarians Wizard Witch Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Valkyrie
Wizard Valkyrie
Wizard Electro Giant Witch
Wizard Witch
Wizard
Wizard
Elite Barbarians
Valkyrie Wizard
Wizard
Elite Barbarians
Elite Barbarians
Wizard Witch
Wizard
Wizard
Valkyrie Wizard Witch Electro Giant
Wizard
Electro Giant Valkyrie Wizard Witch
Witch
Wizard Witch
Wizard Witch
Elite Barbarians Wizard Witch Electro Giant
Wizard Witch Electro Giant
Elite Barbarians
Wizard
Wizard
Skeleton Army Witch
Wizard Witch
Valkyrie Wizard
Wizard
Electro Giant
Elite Barbarians
Electro Giant Elite Barbarians Witch
Witch
Witch Electro Giant
Wizard

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