My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Goblin Curse The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Valkyrie Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse
Giant Snowball
Barbarians Goblin Curse
Zap
Goblin Curse
Barbarian Barrel
Knight Barbarians Valkyrie Wizard Goblin Curse Magic Archer
The Log
Barbarians Goblin Curse
Earthquake
Barbarians
Arrows
Goblin Curse
Royal Delivery
Knight Barbarians Valkyrie Wizard Magic Archer
Fireball
Barbarians Wizard Magic Archer
Poison
Barbarians Wizard Goblin Curse Magic Archer
Lightning
Knight Valkyrie Wizard Magic Archer
Rocket
Barbarians Valkyrie Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie Goblin Curse

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse The Log Arrows Knight Valkyrie Magic Archer Barbarians Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblin Curse The Log Arrows Knight

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Curse Knight
Knight
Arrows Wizard The Log Magic Archer
Barbarians
Valkyrie
Wizard Magic Archer
Wizard
Knight Valkyrie
Goblin Curse
Arrows The Log Magic Archer
The Log
Goblin Curse Knight Magic Archer
Magic Archer
Knight Valkyrie Goblin Curse The Log

Defense Synergies 1 10

Arrows
Knight Barbarians Valkyrie
Knight
Magic Archer Arrows Wizard The Log
Barbarians
Arrows
Valkyrie
Arrows Wizard The Log Magic Archer
Wizard
Knight Valkyrie The Log
Goblin Curse
The Log
Knight Valkyrie Wizard Magic Archer
Magic Archer
Knight Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Wizard The Log Magic Archer
Barbarians Knight Valkyrie Goblin Curse The Log
Barbarians Knight Valkyrie Goblin Curse
Barbarians Knight Valkyrie Goblin Curse
Arrows Barbarians Valkyrie The Log
Arrows The Log Valkyrie Magic Archer
Arrows Wizard Goblin Curse Magic Archer
Arrows Barbarians Valkyrie The Log Magic Archer
Barbarians Goblin Curse
Knight Barbarians Valkyrie
Barbarians Valkyrie Goblin Curse Arrows Knight Wizard The Log Magic Archer
Arrows Wizard Goblin Curse Magic Archer
Barbarians Knight Valkyrie Wizard Goblin Curse The Log
Valkyrie Wizard Arrows Barbarians Goblin Curse The Log Magic Archer
Barbarians Knight Goblin Curse
Barbarians Goblin Curse The Log
Barbarians Wizard Arrows Knight Valkyrie
Arrows Valkyrie Knight Barbarians Wizard The Log Magic Archer
Arrows Valkyrie Wizard The Log Knight Barbarians Goblin Curse Magic Archer
Barbarians Goblin Curse
Valkyrie Wizard Arrows Knight Barbarians Goblin Curse The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Valkyrie
Arrows Knight Valkyrie Wizard The Log Magic Archer
Barbarians Knight Valkyrie The Log
Valkyrie Knight Barbarians The Log
Barbarians Knight Valkyrie Goblin Curse
Arrows Wizard Goblin Curse Magic Archer
Knight Barbarians Valkyrie
Knight Barbarians Valkyrie Goblin Curse
Knight Barbarians Valkyrie The Log Magic Archer
Barbarians Goblin Curse
Knight Barbarians Valkyrie
Arrows Barbarians Valkyrie The Log
Barbarians Knight Valkyrie Wizard Goblin Curse
Wizard Barbarians Valkyrie Goblin Curse Magic Archer
Barbarians Knight Valkyrie The Log Magic Archer
Arrows Valkyrie Barbarians Wizard Goblin Curse The Log Magic Archer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Knight Valkyrie The Log
Arrows Goblin Curse The Log Magic Archer
Arrows The Log Magic Archer
Arrows Knight Barbarians Valkyrie The Log
Wizard Arrows Valkyrie Goblin Curse The Log Magic Archer
Arrows Wizard Goblin Curse Magic Archer
Arrows Wizard The Log Magic Archer
Arrows The Log Wizard Goblin Curse Magic Archer
Arrows The Log Wizard
Arrows Knight Valkyrie Wizard The Log Magic Archer
Arrows Wizard Goblin Curse Magic Archer
Knight The Log Magic Archer
Arrows Magic Archer
Arrows The Log Magic Archer
Arrows Wizard The Log Magic Archer
Magic Archer Arrows Wizard The Log
Arrows
Arrows Wizard The Log Magic Archer
Arrows Valkyrie Wizard Goblin Curse The Log Magic Archer
The Log Magic Archer
Arrows Wizard
The Log
Arrows Barbarians The Log
Arrows Goblin Curse The Log Valkyrie Wizard Magic Archer
Arrows The Log Wizard Magic Archer
Arrows Wizard The Log Magic Archer
Arrows Goblin Curse The Log Magic Archer
Arrows Wizard Goblin Curse Magic Archer
Wizard
Arrows Wizard The Log Magic Archer
Arrows Magic Archer
Arrows Wizard Goblin Curse The Log Magic Archer
Barbarians Magic Archer
Arrows Wizard Goblin Curse Magic Archer
Arrows The Log
Knight Valkyrie Wizard Magic Archer
Arrows The Log Wizard Magic Archer
Arrows
The Log Magic Archer
Magic Archer
The Log Magic Archer
Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: