My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Musketeer Witch Miner
Zap
Witch
Barbarian Barrel
Musketeer Valkyrie Bomb Tower Witch Electro Wizard
The Log
Musketeer Witch
Earthquake
Bomb Tower Witch
Arrows
Witch
Royal Delivery
Musketeer Valkyrie Witch Miner Electro Wizard
Fireball
Musketeer Bomb Tower Witch Electro Wizard
Poison
Musketeer Bomb Tower Witch Electro Wizard
Lightning
Musketeer Valkyrie Bomb Tower Witch Electro Wizard
Rocket
Musketeer Valkyrie Bomb Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Bomb Tower The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Miner Musketeer Valkyrie Bomb Tower Electro Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Miner Musketeer

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Miner Electro Wizard Musketeer Valkyrie Witch The Log
Musketeer
Valkyrie Zap The Log Miner
Valkyrie
Musketeer Zap Witch Electro Wizard
Bomb Tower
Witch
Zap Valkyrie Miner
The Log
Zap Musketeer Miner
Miner
Zap Musketeer Witch The Log Electro Wizard
Electro Wizard
Zap Valkyrie Miner

Defense Synergies 5 17

Zap
Bomb Tower Electro Wizard Musketeer Valkyrie Witch The Log Miner
Musketeer
Valkyrie The Log Zap Bomb Tower Miner Electro Wizard
Valkyrie
Musketeer Zap Bomb Tower Witch The Log Electro Wizard
Bomb Tower
Zap The Log Musketeer Valkyrie Electro Wizard
Witch
Zap Valkyrie The Log Electro Wizard
The Log
Musketeer Bomb Tower Zap Valkyrie Witch Miner Electro Wizard
Miner
Zap Musketeer The Log
Electro Wizard
Zap Musketeer Valkyrie Bomb Tower Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Valkyrie The Log Electro Wizard
Bomb Tower Zap Musketeer Valkyrie Witch The Log Electro Wizard
Bomb Tower Witch Musketeer Valkyrie Electro Wizard
Bomb Tower Witch Musketeer Valkyrie Electro Wizard
Valkyrie Bomb Tower The Log
The Log Zap Musketeer Valkyrie Bomb Tower Electro Wizard
Musketeer Electro Wizard Zap Bomb Tower Witch
Zap Musketeer Valkyrie Bomb Tower The Log Electro Wizard
Witch Musketeer Bomb Tower
Musketeer Valkyrie Miner Electro Wizard
Valkyrie Witch Electro Wizard Zap Musketeer Bomb Tower The Log
Musketeer Zap Witch Electro Wizard
Bomb Tower Zap Musketeer Valkyrie Witch The Log Electro Wizard
Valkyrie Bomb Tower Zap Witch The Log Electro Wizard
Bomb Tower Electro Wizard
Bomb Tower Zap The Log Electro Wizard
Bomb Tower Musketeer Valkyrie Witch Electro Wizard
Bomb Tower Zap Musketeer Valkyrie Witch The Log Electro Wizard
Zap Valkyrie Bomb Tower Witch The Log Musketeer Electro Wizard
Musketeer Bomb Tower Electro Wizard
Valkyrie Musketeer Bomb Tower Witch The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Witch Electro Wizard
Electro Wizard Zap Musketeer Valkyrie Bomb Tower The Log Miner
Zap Musketeer Valkyrie Bomb Tower Witch The Log Electro Wizard
Valkyrie Zap Musketeer The Log Electro Wizard
Musketeer Valkyrie Witch
Zap Musketeer Bomb Tower Witch Electro Wizard
Musketeer Valkyrie Bomb Tower Witch Electro Wizard
Valkyrie Bomb Tower
Zap Electro Wizard Valkyrie Bomb Tower Witch The Log
Witch Musketeer
Musketeer Valkyrie Bomb Tower Witch
Zap Valkyrie The Log Electro Wizard
Valkyrie Bomb Tower Witch
Musketeer Valkyrie Bomb Tower Witch
Witch Electro Wizard Zap Musketeer Valkyrie Bomb Tower The Log
Valkyrie Zap Musketeer Bomb Tower Witch The Log Electro Wizard
Zap Bomb Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie The Log
Zap Musketeer The Log Miner Electro Wizard
The Log Miner
Musketeer Valkyrie The Log
Zap Valkyrie The Log
Zap Musketeer Witch
Musketeer Witch The Log
The Log Zap
The Log Miner Zap
Musketeer Electro Wizard
Miner Zap Musketeer Valkyrie The Log Electro Wizard
Zap Musketeer
Musketeer The Log Miner
Musketeer
Zap Musketeer The Log
Zap Musketeer Witch The Log
Musketeer The Log
Zap Musketeer The Log Electro Wizard
Zap Valkyrie Witch The Log Miner
Musketeer The Log
Musketeer The Log
Zap Musketeer The Log
Zap The Log Valkyrie Witch
Witch
The Log Miner Zap Musketeer Witch Electro Wizard
Zap Musketeer Witch The Log Miner
Miner Zap Musketeer The Log
Zap Musketeer Witch Electro Wizard
Zap Electro Wizard Musketeer Witch
Zap Musketeer The Log Miner
Zap Electro Wizard
The Log
Zap Electro Wizard Musketeer Witch
Zap Musketeer Witch Electro Wizard
The Log
Miner Musketeer Valkyrie Electro Wizard
The Log Zap Musketeer
Zap
Musketeer
Zap Musketeer Witch The Log Electro Wizard
Zap Musketeer Witch Electro Wizard
Zap Musketeer Witch The Log Miner Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: