My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Phoenix Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Elixir Golem Phoenix Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Battle Healer Phoenix

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elixir Golem Phoenix Night Witch
Giant Snowball
Bats Night Witch
Zap
Bats Night Witch
Barbarian Barrel
Elixir Golem Night Witch
The Log
Elixir Golem
Earthquake
Elixir Golem
Arrows
Bats Night Witch
Royal Delivery
Bats Elixir Golem Battle Healer Night Witch
Fireball
Elixir Golem Battle Healer Night Witch
Poison
Bats Elixir Golem Battle Healer Phoenix Night Witch
Lightning
Battle Healer Phoenix Night Witch
Rocket
Battle Healer Phoenix Night Witch

Against air swarms

Spells and units that can counter air swarms.

Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Golem Battle Healer Tornado Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Elixir Golem Tornado Void Battle Healer Phoenix Night Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Bats Elixir Golem Tornado

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Elixir Golem Battle Healer
Elixir Golem
Battle Healer Night Witch Bats Mirror Tornado
Battle Healer
Elixir Golem Bats Mirror Tornado Night Witch
Mirror
Phoenix Elixir Golem Battle Healer Tornado Night Witch
Tornado
Elixir Golem Battle Healer Mirror Night Witch
Void
Phoenix
Mirror
Night Witch
Elixir Golem Battle Healer Mirror Tornado

Defense Synergies 2 5

Bats
Battle Healer
Elixir Golem
Battle Healer
Mirror Bats Tornado Phoenix Night Witch
Mirror
Battle Healer Tornado Night Witch
Tornado
Mirror Battle Healer
Void
Phoenix
Battle Healer
Night Witch
Battle Healer Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Void
Bats Battle Healer Phoenix Night Witch
Tornado Bats Void Night Witch
Night Witch Bats Phoenix
Battle Healer Tornado
Tornado Bats Night Witch
Bats Tornado Void Phoenix Night Witch
Battle Healer Void Phoenix
Tornado Phoenix Night Witch
Tornado Battle Healer Phoenix Night Witch
Bats Tornado Night Witch
Bats Tornado Phoenix Night Witch
Night Witch Bats Battle Healer
Bats Tornado Night Witch
Phoenix
Tornado
Bats Tornado Night Witch
Bats Battle Healer Tornado Night Witch
Tornado Bats Battle Healer
Tornado Phoenix
Bats Battle Healer Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer Void
Void Battle Healer Phoenix
Bats Battle Healer
Bats Battle Healer Tornado Phoenix Night Witch
Battle Healer Phoenix Night Witch
Bats Tornado
Bats Battle Healer Void Phoenix Night Witch
Battle Healer Phoenix
Void Bats Tornado Phoenix
Phoenix
Bats Phoenix
Tornado Void Phoenix
Night Witch
Phoenix Bats Battle Healer Tornado Night Witch
Bats Battle Healer Phoenix
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void
Void Tornado
Void
Void
Bats Tornado
Tornado
Tornado
Void Tornado
Bats Tornado Void Night Witch
Void Tornado
Void Tornado
Void
Void
Tornado
Bats Night Witch
Void
Tornado Void
Void Night Witch
Tornado Void
Void Tornado
Void
Tornado
Void Tornado
Void Tornado
Void Tornado
Bats Tornado Void Night Witch
Bats Void
Void Night Witch
Void Night Witch
Void
Bats Void Night Witch
Tornado
Void
Void Tornado
Bats Tornado
Bats Tornado Void
Void Tornado
Void
Void

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