My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Witch Electro Giant Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Electro Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Electro Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Electro Giant Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards Ram Rider
Giant Snowball
Guards Witch Ram Rider
Zap
Firecracker Royal Giant Guards Witch Ram Rider
Barbarian Barrel
Firecracker Guards Witch
The Log
Firecracker Royal Giant Guards Witch Ram Rider
Earthquake
Firecracker Guards Witch
Arrows
Firecracker Guards Witch
Royal Delivery
Firecracker Guards Witch Ram Rider
Fireball
Firecracker Witch Ram Rider
Poison
Firecracker Guards Witch
Lightning
Witch Ram Rider
Rocket
Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Electro Giant The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Guards Void Witch Ram Rider Royal Giant Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Guards Void

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Giant Ram Rider
Royal Giant
Firecracker Guards Void Witch The Log
Guards
Royal Giant The Log Ram Rider
Void
Royal Giant Electro Giant
Witch
Royal Giant Ram Rider
Electro Giant
Void
The Log
Royal Giant Guards Ram Rider
Ram Rider
Firecracker Guards Witch The Log

Defense Synergies 1 5

Firecracker
The Log Guards
Royal Giant
Guards
Firecracker Witch The Log
Void
Witch
Guards The Log
Electro Giant
The Log
Firecracker Guards Witch Ram Rider
Ram Rider
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Void The Log Ram Rider
Firecracker Witch The Log Ram Rider
Witch Ram Rider Void
Witch Firecracker Guards Ram Rider
Firecracker The Log
The Log Firecracker Guards
Ram Rider Firecracker Void Witch
Void Electro Giant The Log Ram Rider
Witch
Guards Firecracker
Guards Witch Firecracker Electro Giant The Log Ram Rider
Firecracker Witch Ram Rider
Guards Witch The Log Ram Rider
Firecracker Guards Witch The Log
Ram Rider
Electro Giant The Log Ram Rider
Firecracker Witch
Firecracker Guards Witch The Log Ram Rider
Witch The Log Firecracker Guards Ram Rider
Ram Rider
Firecracker Guards Witch Electro Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Void Witch Electro Giant
Void Firecracker The Log
Guards Witch The Log Ram Rider
Guards The Log Ram Rider
Guards Witch Ram Rider
Firecracker Electro Giant Witch Ram Rider
Guards Void Witch Ram Rider
Void Firecracker Witch The Log
Witch Guards
Guards Witch
Guards Void Electro Giant The Log
Guards Witch Ram Rider
Firecracker Witch Electro Giant
Guards Witch Electro Giant Firecracker The Log
Firecracker Witch Electro Giant The Log
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Guards The Log
Firecracker Void The Log Ram Rider
Void The Log
Firecracker Guards Void The Log
Firecracker The Log
Firecracker Electro Giant Witch Ram Rider
Firecracker Witch The Log
The Log Firecracker Ram Rider
Void The Log Firecracker Ram Rider
Guards Void
Firecracker Void The Log Ram Rider
Void Firecracker
Firecracker Void The Log
Firecracker Void
Firecracker The Log
Firecracker Witch The Log
Firecracker The Log
Void Firecracker The Log
Firecracker Void Witch Electro Giant The Log
Void The Log
Void
Void The Log
Void The Log
Firecracker Electro Giant The Log Witch
Witch
Firecracker Void The Log Witch Ram Rider
Void Witch The Log Ram Rider
Void Firecracker The Log
Firecracker Void Witch Electro Giant
Firecracker Guards Void Witch Electro Giant
Void
Void The Log
Void Firecracker
Firecracker The Log
Guards Void Witch
Firecracker Witch Ram Rider
The Log
Void Firecracker
The Log Firecracker
Void Electro Giant
Firecracker
Electro Giant Firecracker Guards Witch The Log
Firecracker Void Witch
Void Firecracker Witch Electro Giant The Log
Firecracker Void
Void

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