My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Ram Rider Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Ram Rider Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Ram Rider Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Skeleton Army Ram Rider
Giant Snowball
Wall Breakers Skeleton Army Witch Ram Rider
Zap
Firecracker Wall Breakers Skeleton Army Witch Ram Rider
Barbarian Barrel
Firecracker Wall Breakers Skeleton Army Witch
The Log
Firecracker Wall Breakers Skeleton Army Witch Ram Rider
Earthquake
Firecracker Skeleton Army Witch
Arrows
Firecracker Wall Breakers Skeleton Army Witch
Royal Delivery
Firecracker Wall Breakers Skeleton Army Witch Ram Rider
Fireball
Firecracker Wall Breakers Skeleton Army Witch Ram Rider
Poison
Firecracker Skeleton Army Witch
Lightning
Witch Ram Rider
Rocket
Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Firecracker Skeleton Army Golden Knight Witch Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Firecracker Skeleton Army

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Wall Breakers Ram Rider Mega Knight
Wall Breakers
Firecracker The Log Mega Knight
Skeleton Army
Witch
Ram Rider Mega Knight
The Log
Wall Breakers Ram Rider Mega Knight
Ram Rider
Firecracker Witch The Log Mega Knight Golden Knight
Mega Knight
Firecracker Wall Breakers Witch The Log Ram Rider
Golden Knight
Ram Rider

Defense Synergies 1 9

Firecracker
The Log Skeleton Army Mega Knight Golden Knight
Wall Breakers
Skeleton Army
Firecracker The Log
Witch
The Log Mega Knight
The Log
Firecracker Skeleton Army Witch Ram Rider Mega Knight Golden Knight
Ram Rider
The Log
Mega Knight
Firecracker Witch The Log
Golden Knight
Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log Ram Rider Golden Knight
Skeleton Army Firecracker Witch The Log Ram Rider Mega Knight
Skeleton Army Witch Ram Rider Mega Knight
Skeleton Army Witch Firecracker Ram Rider Mega Knight
Firecracker Skeleton Army The Log Mega Knight
Skeleton Army The Log Firecracker Mega Knight
Ram Rider Firecracker Witch
The Log Ram Rider Mega Knight Golden Knight
Witch Skeleton Army
Skeleton Army Firecracker Mega Knight
Skeleton Army Witch Firecracker The Log Ram Rider Mega Knight
Firecracker Witch Ram Rider
Skeleton Army Mega Knight Witch The Log Ram Rider
Skeleton Army Mega Knight Firecracker Witch The Log Golden Knight
Skeleton Army Ram Rider Mega Knight
Skeleton Army The Log Ram Rider Mega Knight
Mega Knight Firecracker Skeleton Army Witch
Mega Knight Firecracker Skeleton Army Witch The Log Ram Rider Golden Knight
Witch The Log Firecracker Ram Rider Mega Knight
Ram Rider
Skeleton Army Mega Knight Firecracker Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Witch
Firecracker The Log Mega Knight
Skeleton Army Mega Knight Witch The Log Ram Rider Golden Knight
Skeleton Army Mega Knight The Log Ram Rider
Skeleton Army Witch Ram Rider Mega Knight
Firecracker Witch Ram Rider
Skeleton Army Witch Ram Rider
Mega Knight Skeleton Army
Mega Knight Firecracker Skeleton Army Witch The Log
Witch Skeleton Army
Mega Knight Witch Golden Knight
Skeleton Army Mega Knight The Log
Skeleton Army Mega Knight Witch Ram Rider Golden Knight
Firecracker Skeleton Army Witch Mega Knight
Skeleton Army Witch Firecracker The Log Golden Knight
Mega Knight Firecracker Witch The Log Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log Golden Knight
Firecracker The Log Ram Rider Golden Knight
The Log
Firecracker The Log
Firecracker The Log Mega Knight
Firecracker Witch Ram Rider
Firecracker Witch The Log
The Log Firecracker Ram Rider
The Log Firecracker Ram Rider Golden Knight
Firecracker The Log Ram Rider Golden Knight
Firecracker
Firecracker The Log Golden Knight
Firecracker
Firecracker The Log
Firecracker Witch The Log Golden Knight
Firecracker The Log Mega Knight
Firecracker The Log Mega Knight
Firecracker Witch The Log Mega Knight Golden Knight
The Log Mega Knight
The Log
The Log
Firecracker The Log Witch Mega Knight
Witch
Firecracker The Log Witch Ram Rider Golden Knight
Witch The Log Ram Rider Mega Knight Golden Knight
Firecracker The Log Golden Knight
Firecracker Witch
Firecracker Witch
The Log Mega Knight
Firecracker
Mega Knight
Firecracker The Log
Skeleton Army Witch
Firecracker Witch Ram Rider
The Log
Firecracker Mega Knight
The Log Firecracker
Firecracker Mega Knight
Firecracker Witch The Log Golden Knight
Firecracker Witch
Firecracker Witch The Log Mega Knight Golden Knight
Firecracker Mega Knight

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