My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Good
Versatility
Great!
F2P score
Bad

3 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Suspicious Bush Royal Ghost Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Miner Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Wall Breakers Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Miner
Giant Snowball
Cannon Dart Goblin Wall Breakers Miner Little Prince
Zap
Cannon Dart Goblin Wall Breakers Little Prince
Barbarian Barrel
Cannon Dart Goblin Wall Breakers Royal Ghost Little Prince
The Log
Cannon Suspicious Bush Dart Goblin Wall Breakers Little Prince
Earthquake
Cannon
Arrows
Suspicious Bush Dart Goblin Wall Breakers Little Prince
Royal Delivery
Dart Goblin Wall Breakers Miner Royal Ghost Little Prince
Fireball
Cannon Suspicious Bush Dart Goblin Wall Breakers Little Prince
Poison
Cannon Suspicious Bush Dart Goblin Little Prince
Lightning
Cannon Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Suspicious Bush Miner Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Suspicious Bush Wall Breakers Arrows Cannon Dart Goblin Miner Royal Ghost Little Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Suspicious Bush Wall Breakers Arrows Cannon

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Wall Breakers Miner
Cannon
Suspicious Bush
Miner
Dart Goblin
Miner Wall Breakers
Wall Breakers
Miner Arrows Dart Goblin Royal Ghost
Miner
Dart Goblin Wall Breakers Arrows Suspicious Bush Royal Ghost
Royal Ghost
Wall Breakers Miner Little Prince
Little Prince
Royal Ghost

Defense Synergies 0 7

Arrows
Cannon Little Prince
Cannon
Arrows Dart Goblin Royal Ghost Little Prince
Suspicious Bush
Dart Goblin
Cannon Miner
Wall Breakers
Miner
Dart Goblin
Royal Ghost
Cannon Little Prince
Little Prince
Arrows Cannon Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Dart Goblin
Cannon Dart Goblin
Cannon Dart Goblin
Cannon Dart Goblin
Arrows
Arrows Cannon Dart Goblin Royal Ghost
Dart Goblin Arrows Cannon Little Prince
Arrows Cannon Dart Goblin
Cannon
Cannon Dart Goblin Miner Royal Ghost Little Prince
Dart Goblin Arrows Cannon Royal Ghost
Arrows Dart Goblin
Cannon
Arrows Cannon Dart Goblin Royal Ghost
Cannon
Cannon
Arrows Cannon
Arrows Cannon Dart Goblin Royal Ghost Little Prince
Arrows Cannon Dart Goblin Royal Ghost Little Prince
Cannon Dart Goblin
Royal Ghost Arrows Cannon Dart Goblin Little Prince
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Ghost
Arrows Miner Royal Ghost
Cannon
Arrows Dart Goblin
Dart Goblin
Cannon Dart Goblin
Dart Goblin
Arrows
Cannon
Cannon Dart Goblin
Dart Goblin Little Prince
Arrows Cannon Dart Goblin Royal Ghost
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Royal Ghost
Arrows Dart Goblin Miner Royal Ghost
Arrows Dart Goblin Miner
Arrows Dart Goblin
Arrows
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Miner Dart Goblin
Miner Arrows Dart Goblin
Arrows Dart Goblin
Dart Goblin Miner
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows
Arrows Dart Goblin
Arrows Dart Goblin Miner Little Prince
Arrows
Arrows
Arrows Little Prince
Arrows Miner Dart Goblin Royal Ghost
Arrows Miner
Miner Arrows Dart Goblin
Arrows Dart Goblin Little Prince
Dart Goblin
Arrows Dart Goblin Miner
Arrows
Arrows
Dart Goblin
Arrows Dart Goblin
Arrows
Miner Dart Goblin
Arrows Dart Goblin
Arrows
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin Miner Royal Ghost Little Prince
Dart Goblin

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