My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Fire Spirit Ice Spirit Dart Goblin Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Skeleton Army
Giant Snowball
Fire Spirit Cannon Dart Goblin Musketeer Wall Breakers Skeleton Army
Zap
Fire Spirit Cannon Dart Goblin Wall Breakers Skeleton Army
Barbarian Barrel
Electro Spirit Fire Spirit Ice Spirit Cannon Dart Goblin Musketeer Wall Breakers Skeleton Army
The Log
Electro Spirit Fire Spirit Ice Spirit Cannon Dart Goblin Musketeer Wall Breakers Skeleton Army
Earthquake
Cannon Skeleton Army
Arrows
Electro Spirit Fire Spirit Ice Spirit Dart Goblin Wall Breakers Skeleton Army
Royal Delivery
Electro Spirit Fire Spirit Ice Spirit Dart Goblin Musketeer Wall Breakers Skeleton Army
Fireball
Cannon Dart Goblin Musketeer Wall Breakers Skeleton Army
Poison
Cannon Dart Goblin Musketeer Skeleton Army
Lightning
Cannon Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fire Spirit Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fire Spirit Ice Spirit

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Fire Spirit Ice Spirit Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit Dart Goblin Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Fire Spirit Ice Spirit Wall Breakers Cannon Dart Goblin Skeleton Army Musketeer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Electro Spirit Fire Spirit Ice Spirit Wall Breakers

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Wall Breakers
Fire Spirit
Wall Breakers
Ice Spirit
Dart Goblin Musketeer Wall Breakers
Cannon
Dart Goblin
Ice Spirit Wall Breakers
Musketeer
Ice Spirit
Wall Breakers
Electro Spirit Fire Spirit Ice Spirit Dart Goblin
Skeleton Army

Defense Synergies 2 9

Electro Spirit
Fire Spirit
Ice Spirit
Ice Spirit
Musketeer Fire Spirit Cannon Dart Goblin Skeleton Army
Cannon
Musketeer Ice Spirit Dart Goblin Skeleton Army
Dart Goblin
Ice Spirit Cannon Musketeer Skeleton Army
Musketeer
Ice Spirit Cannon Dart Goblin Skeleton Army
Wall Breakers
Skeleton Army
Ice Spirit Cannon Dart Goblin Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Dart Goblin Musketeer
Skeleton Army Ice Spirit Cannon Dart Goblin Musketeer
Cannon Skeleton Army Fire Spirit Dart Goblin Musketeer
Cannon Skeleton Army Dart Goblin Musketeer
Skeleton Army
Skeleton Army Electro Spirit Fire Spirit Cannon Dart Goblin Musketeer
Dart Goblin Musketeer Electro Spirit Fire Spirit Ice Spirit Cannon
Electro Spirit Cannon Dart Goblin Musketeer
Cannon Musketeer Skeleton Army
Skeleton Army Fire Spirit Ice Spirit Cannon Dart Goblin Musketeer
Dart Goblin Skeleton Army Electro Spirit Cannon Musketeer
Musketeer Dart Goblin
Cannon Skeleton Army Fire Spirit Ice Spirit Musketeer
Fire Spirit Skeleton Army Electro Spirit Ice Spirit Cannon Dart Goblin
Skeleton Army Cannon
Skeleton Army Ice Spirit Cannon
Cannon Musketeer Skeleton Army
Fire Spirit Ice Spirit Cannon Electro Spirit Dart Goblin Musketeer Skeleton Army
Electro Spirit Fire Spirit Ice Spirit Cannon Dart Goblin Musketeer
Cannon Dart Goblin Musketeer
Skeleton Army Electro Spirit Fire Spirit Cannon Dart Goblin Musketeer
Cannon Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army
Musketeer
Skeleton Army Ice Spirit Musketeer
Skeleton Army Musketeer
Cannon Musketeer Skeleton Army
Fire Spirit Electro Spirit Ice Spirit Dart Goblin Musketeer
Skeleton Army Dart Goblin Musketeer
Skeleton Army
Electro Spirit Ice Spirit Skeleton Army
Cannon Dart Goblin Musketeer Skeleton Army
Dart Goblin Musketeer
Skeleton Army
Skeleton Army Cannon
Cannon Dart Goblin Musketeer Skeleton Army
Skeleton Army Electro Spirit Ice Spirit Dart Goblin Musketeer
Electro Spirit Cannon Dart Goblin Musketeer
Electro Spirit Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Musketeer
Dart Goblin Musketeer
Dart Goblin
Dart Goblin Musketeer
Fire Spirit
Electro Spirit Fire Spirit Ice Spirit Dart Goblin Musketeer
Fire Spirit Dart Goblin Musketeer
Fire Spirit Ice Spirit Dart Goblin
Dart Goblin
Fire Spirit Musketeer
Dart Goblin Musketeer
Fire Spirit Dart Goblin Musketeer
Fire Spirit Dart Goblin Musketeer
Dart Goblin Musketeer
Dart Goblin Musketeer
Dart Goblin Musketeer
Dart Goblin Musketeer
Fire Spirit Dart Goblin Musketeer
Fire Spirit Dart Goblin
Musketeer
Musketeer
Musketeer
Electro Spirit Fire Spirit Ice Spirit
Dart Goblin Musketeer
Musketeer
Dart Goblin Musketeer
Fire Spirit Dart Goblin Musketeer
Electro Spirit Ice Spirit Dart Goblin Musketeer
Dart Goblin Musketeer
Electro Spirit Ice Spirit
Electro Spirit Fire Spirit Ice Spirit Dart Goblin Musketeer Skeleton Army
Fire Spirit Dart Goblin Musketeer
Dart Goblin Musketeer
Dart Goblin Musketeer
Dart Goblin Musketeer
Electro Spirit Ice Spirit Dart Goblin Musketeer
Dart Goblin Musketeer
Dart Goblin Musketeer
Dart Goblin

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