My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Goblinstein

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Musketeer Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Wall Breakers Goblin Curse Inferno Dragon
Giant Snowball
Skeletons Musketeer Wall Breakers Goblin Curse Inferno Dragon
Zap
Skeletons Firecracker Wall Breakers Goblin Curse Inferno Dragon
Barbarian Barrel
Skeletons Firecracker Musketeer Wall Breakers Goblin Curse Electro Wizard
The Log
Skeletons Firecracker Musketeer Wall Breakers Goblin Curse
Earthquake
Skeletons Firecracker
Arrows
Skeletons Firecracker Wall Breakers Goblin Curse
Royal Delivery
Skeletons Firecracker Musketeer Wall Breakers Electro Wizard Inferno Dragon
Fireball
Firecracker Musketeer Wall Breakers Electro Wizard Inferno Dragon
Poison
Firecracker Musketeer Goblin Curse Electro Wizard
Lightning
Musketeer Electro Wizard Inferno Dragon
Rocket
Musketeer Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Goblin Curse Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Wall Breakers Goblin Curse Arrows Firecracker Musketeer Electro Wizard Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Wall Breakers Goblin Curse Arrows

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Goblin Curse Wall Breakers
Firecracker
Wall Breakers Inferno Dragon
Musketeer
Wall Breakers
Arrows Firecracker Electro Wizard
Goblin Curse
Arrows
Electro Wizard
Wall Breakers
Inferno Dragon
Firecracker

Defense Synergies 1 7

Skeletons
Musketeer Firecracker Electro Wizard Inferno Dragon
Arrows
Firecracker
Skeletons Musketeer Electro Wizard
Musketeer
Skeletons Firecracker Electro Wizard
Wall Breakers
Goblin Curse
Electro Wizard
Skeletons Firecracker Musketeer Inferno Dragon
Inferno Dragon
Skeletons Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Musketeer Electro Wizard
Inferno Dragon Skeletons Firecracker Musketeer Goblin Curse Electro Wizard
Skeletons Musketeer Goblin Curse Electro Wizard Inferno Dragon
Inferno Dragon Skeletons Firecracker Musketeer Goblin Curse Electro Wizard
Arrows Firecracker
Arrows Skeletons Firecracker Musketeer Electro Wizard
Musketeer Electro Wizard Inferno Dragon Arrows Firecracker Goblin Curse
Arrows Musketeer Electro Wizard
Inferno Dragon Skeletons Musketeer Goblin Curse
Skeletons Firecracker Musketeer Electro Wizard
Goblin Curse Electro Wizard Skeletons Arrows Firecracker Musketeer
Arrows Musketeer Inferno Dragon Firecracker Goblin Curse Electro Wizard
Skeletons Musketeer Goblin Curse Electro Wizard
Arrows Firecracker Goblin Curse Electro Wizard
Inferno Dragon Goblin Curse Electro Wizard
Goblin Curse Electro Wizard Inferno Dragon
Skeletons Arrows Firecracker Musketeer Electro Wizard
Arrows Firecracker Musketeer Electro Wizard
Arrows Firecracker Musketeer Goblin Curse Electro Wizard Inferno Dragon
Musketeer Goblin Curse Electro Wizard Inferno Dragon
Arrows Firecracker Musketeer Goblin Curse Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Electro Wizard
Electro Wizard Arrows Firecracker Musketeer Inferno Dragon
Skeletons Musketeer Electro Wizard
Musketeer Electro Wizard
Skeletons Musketeer Goblin Curse Inferno Dragon
Arrows Firecracker Skeletons Musketeer Goblin Curse Electro Wizard
Skeletons Musketeer Electro Wizard
Goblin Curse Inferno Dragon
Electro Wizard Skeletons Firecracker Inferno Dragon
Skeletons Musketeer Goblin Curse Inferno Dragon
Inferno Dragon Musketeer
Arrows Electro Wizard
Skeletons Goblin Curse
Firecracker Musketeer Goblin Curse
Electro Wizard Skeletons Firecracker Musketeer Inferno Dragon
Arrows Firecracker Musketeer Goblin Curse Electro Wizard Inferno Dragon
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Musketeer
Arrows Firecracker Musketeer Goblin Curse Electro Wizard
Arrows
Arrows Firecracker Musketeer
Arrows Firecracker Goblin Curse
Arrows Firecracker Musketeer Goblin Curse
Arrows Firecracker Musketeer
Arrows Firecracker Goblin Curse
Arrows Firecracker
Musketeer Electro Wizard
Firecracker Arrows Musketeer Electro Wizard
Arrows Firecracker Musketeer Goblin Curse
Firecracker Musketeer
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer
Arrows
Arrows Firecracker Musketeer Electro Wizard
Arrows Firecracker Goblin Curse
Musketeer
Arrows
Musketeer
Arrows Musketeer
Arrows Firecracker Goblin Curse
Inferno Dragon
Arrows Firecracker Musketeer Electro Wizard
Arrows Musketeer
Arrows Firecracker Musketeer Goblin Curse
Arrows Firecracker Musketeer Goblin Curse Electro Wizard
Electro Wizard Firecracker Musketeer
Arrows Musketeer
Arrows Firecracker Electro Wizard
Arrows Firecracker Goblin Curse
Electro Wizard Musketeer
Arrows Firecracker Musketeer Goblin Curse Electro Wizard
Arrows
Firecracker Musketeer Electro Wizard
Arrows Firecracker Musketeer
Arrows
Firecracker Musketeer
Firecracker Musketeer Electro Wizard
Firecracker Musketeer Electro Wizard
Firecracker Musketeer Electro Wizard
Inferno Dragon
Firecracker

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