My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Archers Tesla Valkyrie P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Wall Breakers P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers Wall Breakers
Giant Snowball
Skeletons Archers Wall Breakers
Zap
Skeletons Archers Wall Breakers
Barbarian Barrel
Skeletons Archers Tesla Valkyrie Wall Breakers Magic Archer
The Log
Skeletons Archers Wall Breakers
Earthquake
Skeletons Archers Tesla
Arrows
Skeletons Archers Wall Breakers
Royal Delivery
Skeletons Archers Valkyrie Wall Breakers P.E.K.K.A Magic Archer
Fireball
Archers Tesla Wall Breakers Magic Archer
Poison
Archers Magic Archer
Lightning
Tesla Valkyrie Magic Archer
Rocket
Valkyrie Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Wall Breakers Archers Tesla Valkyrie Magic Archer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Zap Wall Breakers Archers

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
P.E.K.K.A Archers Valkyrie Wall Breakers Magic Archer
Archers
Valkyrie Zap Wall Breakers P.E.K.K.A
Tesla
Valkyrie
Archers Zap Wall Breakers P.E.K.K.A Magic Archer
Wall Breakers
Zap Archers Valkyrie
P.E.K.K.A
Zap Magic Archer Archers Valkyrie
Magic Archer
P.E.K.K.A Zap Valkyrie

Defense Synergies 2 15

Skeletons
Tesla Zap Archers P.E.K.K.A Magic Archer
Zap
Skeletons Archers Tesla Valkyrie P.E.K.K.A Magic Archer
Archers
Valkyrie Skeletons Zap Tesla P.E.K.K.A
Tesla
Skeletons Zap Archers Valkyrie Magic Archer
Valkyrie
Archers Zap Tesla P.E.K.K.A Magic Archer
Wall Breakers
P.E.K.K.A
Skeletons Zap Archers Valkyrie
Magic Archer
Skeletons Zap Tesla Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Valkyrie Magic Archer
P.E.K.K.A Skeletons Zap Tesla Valkyrie
Tesla P.E.K.K.A Skeletons Archers Valkyrie
Tesla P.E.K.K.A Skeletons Valkyrie
Valkyrie P.E.K.K.A
Skeletons Zap Archers Tesla Valkyrie Magic Archer
Tesla Zap Archers Magic Archer
Zap Tesla Valkyrie P.E.K.K.A Magic Archer
Tesla P.E.K.K.A Skeletons
Skeletons Archers Tesla Valkyrie
Archers Valkyrie Skeletons Zap Tesla Magic Archer
Tesla Zap Archers Magic Archer
Tesla P.E.K.K.A Skeletons Zap Valkyrie
Valkyrie Zap Tesla P.E.K.K.A Magic Archer
P.E.K.K.A Tesla
Zap Tesla P.E.K.K.A
Tesla Skeletons Valkyrie P.E.K.K.A
Tesla Zap Archers Valkyrie Magic Archer
Zap Valkyrie Archers Tesla Magic Archer
P.E.K.K.A Tesla
Valkyrie Archers Tesla P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Zap Archers Tesla P.E.K.K.A
Zap Archers Tesla Valkyrie Magic Archer
P.E.K.K.A Skeletons Zap Valkyrie
Valkyrie P.E.K.K.A Zap Tesla
P.E.K.K.A Skeletons Tesla Valkyrie
Skeletons Zap Archers Tesla Magic Archer
P.E.K.K.A Skeletons Archers Tesla Valkyrie
P.E.K.K.A Tesla Valkyrie
Zap P.E.K.K.A Skeletons Valkyrie Magic Archer
P.E.K.K.A Skeletons Tesla
P.E.K.K.A Tesla Valkyrie
P.E.K.K.A Zap Valkyrie
P.E.K.K.A Skeletons Tesla Valkyrie
Archers Tesla Valkyrie Magic Archer
Tesla Skeletons Zap Archers Valkyrie P.E.K.K.A Magic Archer
Valkyrie Zap Archers Tesla P.E.K.K.A Magic Archer
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie
Zap Magic Archer
Magic Archer
Valkyrie
Zap Valkyrie Magic Archer
Zap Magic Archer
Archers Magic Archer
Zap Magic Archer
Zap
Zap Valkyrie Magic Archer
Zap Archers Magic Archer
Magic Archer
Magic Archer
Zap Magic Archer
Zap Magic Archer
Magic Archer
Zap Archers Magic Archer
Zap Valkyrie Magic Archer
Magic Archer
Zap
Zap Valkyrie Magic Archer
Zap Magic Archer
Zap Magic Archer
Zap Magic Archer
Zap Archers Magic Archer
Zap
Zap Magic Archer
Zap Magic Archer
P.E.K.K.A
Magic Archer
Zap Archers Magic Archer
Zap Archers Magic Archer
Valkyrie Magic Archer
Zap Magic Archer
Zap
P.E.K.K.A
Zap Magic Archer
Zap Magic Archer
Zap Magic Archer
P.E.K.K.A

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