My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Witch Prince Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Prince Bandit
Giant Snowball
Goblin Barrel Skeleton Army Witch
Zap
Firecracker Goblin Barrel Skeleton Army Witch Prince Bandit
Barbarian Barrel
Firecracker Valkyrie Goblin Barrel Skeleton Army Witch Bandit
The Log
Firecracker Goblin Barrel Skeleton Army Witch Prince Bandit
Earthquake
Firecracker Goblin Barrel Skeleton Army Witch
Arrows
Firecracker Goblin Barrel Skeleton Army Witch
Royal Delivery
Firecracker Valkyrie Goblin Barrel Skeleton Army Witch Prince Bandit
Fireball
Firecracker Goblin Barrel Skeleton Army Witch Bandit
Poison
Firecracker Skeleton Army Witch
Lightning
Valkyrie Witch Prince Bandit
Rocket
Valkyrie Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Goblin Barrel Skeleton Army Bandit Fireball Valkyrie Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Goblin Barrel Skeleton Army Bandit

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Goblin Barrel Prince Bandit
Fireball
Valkyrie
Goblin Barrel Prince Firecracker Witch Bandit
Goblin Barrel
Valkyrie Prince Firecracker Skeleton Army Bandit
Skeleton Army
Goblin Barrel
Witch
Valkyrie Prince Bandit
Prince
Valkyrie Goblin Barrel Firecracker Witch
Bandit
Firecracker Valkyrie Goblin Barrel Witch

Defense Synergies 1 12

Firecracker
Valkyrie Skeleton Army Prince Bandit
Fireball
Valkyrie Bandit
Valkyrie
Firecracker Fireball Witch Prince Bandit
Goblin Barrel
Skeleton Army
Firecracker Prince Bandit
Witch
Valkyrie Prince Bandit
Prince
Firecracker Valkyrie Skeleton Army Witch
Bandit
Firecracker Fireball Valkyrie Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie
Skeleton Army Firecracker Valkyrie Witch Prince Bandit
Skeleton Army Witch Prince Valkyrie Bandit
Skeleton Army Witch Prince Firecracker Valkyrie Bandit
Firecracker Fireball Valkyrie Skeleton Army Prince
Fireball Skeleton Army Firecracker Valkyrie Bandit
Firecracker Fireball Witch
Fireball Valkyrie Bandit
Witch Skeleton Army Prince
Skeleton Army Firecracker Valkyrie Prince Bandit
Valkyrie Skeleton Army Witch Firecracker Fireball Bandit
Firecracker Fireball Witch
Skeleton Army Prince Fireball Valkyrie Witch Bandit
Fireball Valkyrie Skeleton Army Firecracker Witch Prince
Skeleton Army Prince Bandit
Skeleton Army Fireball Prince Bandit
Firecracker Fireball Valkyrie Skeleton Army Witch Prince
Fireball Firecracker Valkyrie Skeleton Army Witch Prince Bandit
Valkyrie Witch Firecracker Fireball Bandit
Prince
Valkyrie Skeleton Army Firecracker Fireball Witch Prince Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Fireball Witch Prince Bandit
Fireball Bandit Firecracker Valkyrie Prince
Skeleton Army Bandit Valkyrie Witch Prince
Valkyrie Skeleton Army Prince Fireball Bandit
Valkyrie Skeleton Army Witch Prince Bandit
Firecracker Fireball Witch
Skeleton Army Prince Fireball Valkyrie Witch Bandit
Valkyrie Skeleton Army Prince
Firecracker Fireball Valkyrie Skeleton Army Witch Prince Bandit
Witch Skeleton Army
Valkyrie Witch Prince
Skeleton Army Fireball Valkyrie Prince
Skeleton Army Prince Fireball Valkyrie Witch Bandit
Firecracker Fireball Valkyrie Skeleton Army Witch
Skeleton Army Witch Firecracker Fireball Valkyrie Prince
Valkyrie Firecracker Fireball Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie Bandit
Firecracker Fireball Bandit
Fireball Bandit
Firecracker Fireball Valkyrie Prince
Fireball Firecracker Valkyrie
Firecracker Fireball Witch
Firecracker Witch
Fireball Firecracker
Fireball Firecracker Bandit
Fireball Prince
Firecracker Fireball Valkyrie Prince Bandit
Fireball Firecracker
Firecracker Fireball Bandit
Firecracker Fireball Bandit
Firecracker Fireball Prince
Firecracker Fireball Witch Bandit
Firecracker Fireball Bandit
Fireball
Firecracker Fireball Prince Bandit
Firecracker Fireball Valkyrie Witch
Fireball Prince
Fireball
Prince
Fireball
Firecracker Fireball Valkyrie Witch
Witch
Firecracker Fireball Witch Bandit
Fireball Witch Prince Bandit
Fireball Firecracker Bandit
Firecracker Fireball Witch
Firecracker Fireball Witch
Fireball
Fireball Bandit
Firecracker Fireball
Prince
Firecracker Fireball
Fireball Skeleton Army Witch Prince Bandit
Fireball Firecracker Witch
Fireball
Fireball Firecracker Valkyrie Prince
Firecracker Fireball
Fireball
Firecracker Prince
Firecracker Fireball Witch
Firecracker Fireball Witch
Firecracker Fireball Witch Prince Bandit
Prince
Fireball Firecracker

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