My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Missing cards in your collection

Goblin Curse Skeleton King

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Witch Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Battle Healer Barbarian Barrel Lava Hound

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Inferno Dragon Lava Hound
Giant Snowball
Minions Witch Inferno Dragon Lava Hound
Zap
Minions Royal Giant Witch Inferno Dragon Lava Hound
Barbarian Barrel
Knight Witch
The Log
Royal Giant Witch
Earthquake
Witch
Arrows
Minions Witch Lava Hound
Royal Delivery
Knight Minions Battle Healer Witch Inferno Dragon Lava Hound
Fireball
Minions Battle Healer Witch Inferno Dragon Lava Hound
Poison
Minions Battle Healer Witch Lava Hound
Lightning
Knight Battle Healer Witch Inferno Dragon
Rocket
Battle Healer Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Battle Healer Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Knight Minions Battle Healer Inferno Dragon Witch Royal Giant Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Knight Minions Battle Healer

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Barbarian Barrel Witch
Minions
Knight Royal Giant Lava Hound Battle Healer Barbarian Barrel Inferno Dragon
Royal Giant
Minions Barbarian Barrel Battle Healer Witch
Battle Healer
Inferno Dragon Minions Royal Giant Barbarian Barrel Witch
Barbarian Barrel
Royal Giant Knight Minions Battle Healer Lava Hound
Witch
Knight Royal Giant Battle Healer Lava Hound
Inferno Dragon
Battle Healer Lava Hound Minions
Lava Hound
Minions Inferno Dragon Barbarian Barrel Witch

Defense Synergies 2 7

Knight
Minions Barbarian Barrel Witch
Minions
Knight Battle Healer Barbarian Barrel
Royal Giant
Battle Healer
Inferno Dragon Minions Barbarian Barrel Witch
Barbarian Barrel
Knight Minions Battle Healer Witch
Witch
Knight Battle Healer Barbarian Barrel
Inferno Dragon
Battle Healer
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Barbarian Barrel
Inferno Dragon Knight Minions Battle Healer Witch
Witch Knight Minions Inferno Dragon
Witch Inferno Dragon Knight Minions
Battle Healer Barbarian Barrel
Barbarian Barrel Minions
Minions Inferno Dragon Witch
Battle Healer Barbarian Barrel
Witch Inferno Dragon Minions
Knight Battle Healer Barbarian Barrel
Minions Witch Knight Barbarian Barrel
Minions Inferno Dragon Witch
Knight Minions Battle Healer Witch
Minions Barbarian Barrel Witch
Inferno Dragon Knight
Inferno Dragon
Knight Minions Witch
Knight Minions Battle Healer Barbarian Barrel Witch
Barbarian Barrel Witch Knight Minions Battle Healer Inferno Dragon
Inferno Dragon
Knight Minions Battle Healer Barbarian Barrel Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Battle Healer Barbarian Barrel Witch
Knight Battle Healer Barbarian Barrel Inferno Dragon
Knight Minions Battle Healer Witch
Knight Battle Healer Barbarian Barrel
Knight Battle Healer Witch Inferno Dragon
Minions Witch
Knight Minions Battle Healer Witch
Knight Battle Healer Inferno Dragon
Knight Minions Barbarian Barrel Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Knight Minions Witch
Knight Witch
Witch
Witch Knight Minions Battle Healer Barbarian Barrel Inferno Dragon
Minions Battle Healer Barbarian Barrel Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Knight Barbarian Barrel
Barbarian Barrel
Minions Witch
Witch
Barbarian Barrel
Minions
Knight Barbarian Barrel
Knight Barbarian Barrel
Minions Barbarian Barrel
Barbarian Barrel
Barbarian Barrel Witch
Barbarian Barrel
Barbarian Barrel
Minions
Barbarian Barrel
Barbarian Barrel Witch
Minions
Barbarian Barrel
Barbarian Barrel Witch
Witch Inferno Dragon
Barbarian Barrel Witch
Witch
Barbarian Barrel
Witch
Minions Witch
Minions Barbarian Barrel Witch
Witch
Barbarian Barrel
Knight
Minions Witch
Witch
Barbarian Barrel Witch

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