My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 6 warnings Why?

Missing cards in your collection

Goblin Curse Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Valkyrie Wizard Witch Royal Ghost Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Elixir Golem Mini P.E.K.K.A Valkyrie Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Dart Goblin Witch
Zap
Dart Goblin Witch
Barbarian Barrel
Dart Goblin Elixir Golem Valkyrie Wizard Witch Royal Ghost Magic Archer
The Log
Dart Goblin Elixir Golem Mini P.E.K.K.A Witch
Earthquake
Elixir Golem Witch
Arrows
Dart Goblin Witch
Royal Delivery
Dart Goblin Elixir Golem Mini P.E.K.K.A Valkyrie Wizard Witch Royal Ghost Magic Archer
Fireball
Dart Goblin Elixir Golem Wizard Witch Magic Archer
Poison
Dart Goblin Elixir Golem Wizard Witch Magic Archer
Lightning
Mini P.E.K.K.A Valkyrie Wizard Witch Magic Archer
Rocket
Valkyrie Wizard Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Mini P.E.K.K.A Valkyrie Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Elixir Golem Royal Ghost Mini P.E.K.K.A Valkyrie Magic Archer Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Dart Goblin Elixir Golem Royal Ghost Mini P.E.K.K.A

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Valkyrie Elixir Golem
Elixir Golem
Dart Goblin Mini P.E.K.K.A Wizard Witch Royal Ghost Magic Archer
Mini P.E.K.K.A
Elixir Golem Valkyrie Wizard Magic Archer
Valkyrie
Dart Goblin Mini P.E.K.K.A Wizard Witch Royal Ghost Magic Archer
Wizard
Elixir Golem Mini P.E.K.K.A Valkyrie Royal Ghost
Witch
Elixir Golem Valkyrie Royal Ghost
Royal Ghost
Elixir Golem Valkyrie Wizard Witch Magic Archer
Magic Archer
Elixir Golem Mini P.E.K.K.A Valkyrie Royal Ghost

Defense Synergies 0 13

Dart Goblin
Mini P.E.K.K.A Valkyrie Magic Archer
Elixir Golem
Mini P.E.K.K.A
Dart Goblin Valkyrie Wizard Witch Royal Ghost Magic Archer
Valkyrie
Dart Goblin Mini P.E.K.K.A Wizard Witch Magic Archer
Wizard
Mini P.E.K.K.A Valkyrie Royal Ghost
Witch
Mini P.E.K.K.A Valkyrie Royal Ghost
Royal Ghost
Mini P.E.K.K.A Wizard Witch
Magic Archer
Dart Goblin Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie Wizard Magic Archer
Mini P.E.K.K.A Dart Goblin Valkyrie Witch
Mini P.E.K.K.A Witch Dart Goblin Valkyrie
Mini P.E.K.K.A Witch Dart Goblin Valkyrie
Mini P.E.K.K.A Valkyrie
Dart Goblin Valkyrie Royal Ghost Magic Archer
Dart Goblin Wizard Witch Magic Archer
Dart Goblin Valkyrie Magic Archer
Mini P.E.K.K.A Witch
Dart Goblin Mini P.E.K.K.A Valkyrie Royal Ghost
Dart Goblin Valkyrie Witch Wizard Royal Ghost Magic Archer
Dart Goblin Wizard Witch Magic Archer
Mini P.E.K.K.A Valkyrie Wizard Witch
Valkyrie Wizard Dart Goblin Mini P.E.K.K.A Witch Royal Ghost Magic Archer
Mini P.E.K.K.A
Mini P.E.K.K.A
Wizard Mini P.E.K.K.A Valkyrie Witch
Dart Goblin Valkyrie Wizard Witch Royal Ghost Magic Archer
Valkyrie Wizard Witch Dart Goblin Royal Ghost Magic Archer
Mini P.E.K.K.A Dart Goblin
Valkyrie Wizard Royal Ghost Dart Goblin Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Witch Royal Ghost
Mini P.E.K.K.A Valkyrie Wizard Royal Ghost Magic Archer
Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Witch
Wizard Dart Goblin Witch Magic Archer
Mini P.E.K.K.A Dart Goblin Valkyrie Witch
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Witch Magic Archer
Witch Dart Goblin
Dart Goblin Mini P.E.K.K.A Valkyrie Witch
Valkyrie
Mini P.E.K.K.A Valkyrie Wizard Witch
Wizard Dart Goblin Valkyrie Witch Magic Archer
Witch Dart Goblin Mini P.E.K.K.A Valkyrie Magic Archer
Valkyrie Dart Goblin Mini P.E.K.K.A Wizard Witch Royal Ghost Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Dart Goblin Valkyrie Royal Ghost
Dart Goblin Royal Ghost Magic Archer
Dart Goblin Magic Archer
Dart Goblin Valkyrie
Wizard Valkyrie Magic Archer
Wizard Dart Goblin Witch Magic Archer
Dart Goblin Wizard Witch Magic Archer
Dart Goblin Wizard Magic Archer
Dart Goblin Wizard
Mini P.E.K.K.A
Dart Goblin Valkyrie Wizard Magic Archer
Dart Goblin Wizard Magic Archer
Dart Goblin Magic Archer
Dart Goblin Magic Archer
Dart Goblin Magic Archer
Dart Goblin Wizard Witch Magic Archer
Magic Archer Dart Goblin Wizard
Mini P.E.K.K.A
Dart Goblin Mini P.E.K.K.A Wizard Magic Archer
Dart Goblin Valkyrie Wizard Witch Magic Archer
Magic Archer
Wizard
Valkyrie Wizard Witch Magic Archer
Witch
Dart Goblin Wizard Witch Royal Ghost Magic Archer
Wizard Witch Magic Archer
Dart Goblin Magic Archer
Dart Goblin Wizard Witch Magic Archer
Dart Goblin Wizard Witch
Mini P.E.K.K.A
Dart Goblin Wizard Magic Archer
Magic Archer
Wizard Magic Archer
Dart Goblin Witch Magic Archer
Dart Goblin Wizard Witch Magic Archer
Dart Goblin Mini P.E.K.K.A Valkyrie Wizard Magic Archer
Dart Goblin Wizard Magic Archer
Dart Goblin
Dart Goblin Witch Magic Archer
Dart Goblin Witch Magic Archer
Dart Goblin Witch Royal Ghost Magic Archer

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