My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Firecracker Royal Giant Goblin Cage Witch Royal Ghost Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Giant Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Giant
Giant Snowball
Spear Goblins Witch
Zap
Spear Goblins Firecracker Royal Giant Witch
Barbarian Barrel
Spear Goblins Firecracker Goblin Cage Witch Royal Ghost
The Log
Spear Goblins Firecracker Royal Giant Goblin Cage Witch
Earthquake
Spear Goblins Firecracker Goblin Cage Witch
Arrows
Spear Goblins Firecracker Witch
Royal Delivery
Spear Goblins Firecracker Goblin Cage Witch Royal Ghost
Fireball
Firecracker Goblin Cage Witch
Poison
Spear Goblins Firecracker Goblin Cage Witch
Lightning
Goblin Cage Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Tornado Royal Ghost Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Firecracker Tornado Royal Ghost Goblin Cage Witch Royal Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Firecracker Tornado Royal Ghost

Attack Synergies 1 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Firecracker Royal Giant Goblin Cage Royal Ghost Mega Knight
Firecracker
Royal Giant Spear Goblins Goblin Cage Tornado Mega Knight
Royal Giant
Firecracker Spear Goblins Tornado Witch Royal Ghost
Goblin Cage
Spear Goblins Firecracker Witch Royal Ghost
Tornado
Firecracker Royal Giant Witch Mega Knight
Witch
Royal Giant Goblin Cage Tornado Royal Ghost Mega Knight
Royal Ghost
Spear Goblins Royal Giant Goblin Cage Witch Mega Knight
Mega Knight
Spear Goblins Firecracker Tornado Witch Royal Ghost

Defense Synergies 0 14

Spear Goblins
Firecracker Goblin Cage Royal Ghost Mega Knight
Firecracker
Spear Goblins Goblin Cage Tornado Mega Knight
Royal Giant
Goblin Cage
Spear Goblins Firecracker Tornado Witch
Tornado
Firecracker Goblin Cage Witch Mega Knight
Witch
Goblin Cage Tornado Royal Ghost Mega Knight
Royal Ghost
Spear Goblins Witch Mega Knight
Mega Knight
Spear Goblins Firecracker Tornado Witch Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Firecracker Goblin Cage
Firecracker Goblin Cage Witch Mega Knight
Goblin Cage Tornado Witch Mega Knight
Goblin Cage Witch Firecracker Mega Knight
Firecracker Goblin Cage Tornado Mega Knight
Tornado Spear Goblins Firecracker Royal Ghost Mega Knight
Tornado Spear Goblins Firecracker Goblin Cage Witch
Goblin Cage Mega Knight
Witch Goblin Cage Tornado
Tornado Spear Goblins Firecracker Royal Ghost Mega Knight
Witch Spear Goblins Firecracker Tornado Royal Ghost Mega Knight
Spear Goblins Firecracker Tornado Witch
Goblin Cage Mega Knight Witch
Mega Knight Firecracker Goblin Cage Tornado Witch Royal Ghost
Goblin Cage Mega Knight
Tornado Goblin Cage Mega Knight
Mega Knight Firecracker Goblin Cage Tornado Witch
Goblin Cage Mega Knight Spear Goblins Firecracker Tornado Witch Royal Ghost
Goblin Cage Tornado Witch Spear Goblins Firecracker Royal Ghost Mega Knight
Goblin Cage Tornado
Royal Ghost Mega Knight Spear Goblins Firecracker Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Spear Goblins Goblin Cage Witch Royal Ghost
Firecracker Royal Ghost Mega Knight
Mega Knight Spear Goblins Goblin Cage Witch
Mega Knight Goblin Cage Tornado
Goblin Cage Witch Mega Knight
Firecracker Tornado Witch
Spear Goblins Goblin Cage Witch
Mega Knight Goblin Cage
Goblin Cage Mega Knight Spear Goblins Firecracker Tornado Witch
Witch Goblin Cage
Mega Knight Goblin Cage Witch
Mega Knight Goblin Cage Tornado
Mega Knight Goblin Cage Witch
Firecracker Goblin Cage Witch Mega Knight
Witch Spear Goblins Firecracker Goblin Cage Tornado
Mega Knight Firecracker Goblin Cage Witch Royal Ghost
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Royal Ghost
Firecracker Tornado Royal Ghost
Firecracker
Firecracker Mega Knight
Firecracker Spear Goblins Tornado Witch
Firecracker Tornado Witch
Firecracker Tornado
Firecracker Tornado
Tornado
Firecracker Tornado
Firecracker Tornado
Firecracker
Firecracker
Firecracker
Spear Goblins Firecracker Witch
Firecracker Mega Knight
Tornado
Firecracker Mega Knight
Firecracker Tornado Witch Mega Knight
Mega Knight
Tornado
Tornado
Firecracker Tornado Witch Mega Knight
Witch
Firecracker Tornado Witch Royal Ghost
Tornado Witch Mega Knight
Firecracker Tornado
Firecracker Tornado Witch
Firecracker Witch
Mega Knight
Firecracker
Mega Knight
Firecracker
Spear Goblins Witch
Firecracker Tornado Witch
Firecracker Mega Knight
Firecracker
Tornado
Firecracker Mega Knight
Firecracker Tornado Witch
Firecracker Tornado Witch
Firecracker Tornado Witch Royal Ghost Mega Knight
Firecracker Mega Knight

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