My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Valkyrie Wizard Magic Archer Lumberjack Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Elixir Golem Valkyrie Magic Archer Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Magic Archer Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Ram Rider
Giant Snowball
Dart Goblin Lumberjack Ram Rider
Zap
Dart Goblin Ram Rider
Barbarian Barrel
Dart Goblin Elixir Golem Valkyrie Wizard Magic Archer Lumberjack
The Log
Dart Goblin Elixir Golem Lumberjack Ram Rider
Earthquake
Elixir Golem
Arrows
Dart Goblin
Royal Delivery
Dart Goblin Elixir Golem Valkyrie Wizard Magic Archer Lumberjack Ram Rider
Fireball
Dart Goblin Elixir Golem Wizard Magic Archer Lumberjack Ram Rider
Poison
Dart Goblin Elixir Golem Wizard Magic Archer
Lightning
Valkyrie Wizard Magic Archer Lumberjack Ram Rider
Rocket
Valkyrie Wizard Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Elixir Golem Fireball Valkyrie Magic Archer Lumberjack Wizard Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Dart Goblin Elixir Golem Fireball Valkyrie

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Valkyrie Elixir Golem Ram Rider
Elixir Golem
Dart Goblin Fireball Wizard Magic Archer Lumberjack
Fireball
Elixir Golem Magic Archer Ram Rider
Valkyrie
Dart Goblin Lumberjack Wizard Magic Archer Ram Rider
Wizard
Elixir Golem Valkyrie Lumberjack Ram Rider
Magic Archer
Ram Rider Elixir Golem Fireball Valkyrie Lumberjack
Lumberjack
Valkyrie Elixir Golem Wizard Magic Archer Ram Rider
Ram Rider
Magic Archer Dart Goblin Fireball Valkyrie Wizard Lumberjack

Defense Synergies 0 14

Dart Goblin
Valkyrie Magic Archer Lumberjack Ram Rider
Elixir Golem
Fireball
Valkyrie Lumberjack Ram Rider
Valkyrie
Dart Goblin Fireball Wizard Magic Archer Lumberjack
Wizard
Valkyrie Lumberjack
Magic Archer
Dart Goblin Valkyrie Lumberjack Ram Rider
Lumberjack
Dart Goblin Fireball Valkyrie Wizard Magic Archer Ram Rider
Ram Rider
Dart Goblin Fireball Magic Archer Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Fireball Valkyrie Wizard Magic Archer Ram Rider
Lumberjack Dart Goblin Valkyrie Ram Rider
Lumberjack Ram Rider Dart Goblin Valkyrie
Lumberjack Dart Goblin Valkyrie Ram Rider
Fireball Valkyrie Lumberjack
Fireball Dart Goblin Valkyrie Magic Archer Lumberjack
Dart Goblin Ram Rider Fireball Wizard Magic Archer
Dart Goblin Fireball Valkyrie Magic Archer Ram Rider
Lumberjack
Dart Goblin Valkyrie Lumberjack
Dart Goblin Valkyrie Fireball Wizard Magic Archer Lumberjack Ram Rider
Dart Goblin Fireball Wizard Magic Archer Ram Rider
Lumberjack Fireball Valkyrie Wizard Ram Rider
Fireball Valkyrie Wizard Dart Goblin Magic Archer Lumberjack
Lumberjack Ram Rider
Fireball Lumberjack Ram Rider
Wizard Fireball Valkyrie Lumberjack
Fireball Valkyrie Dart Goblin Wizard Magic Archer Lumberjack Ram Rider
Valkyrie Wizard Dart Goblin Fireball Magic Archer Lumberjack Ram Rider
Dart Goblin Lumberjack Ram Rider
Valkyrie Wizard Dart Goblin Fireball Lumberjack
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Fireball
Fireball Valkyrie Wizard Magic Archer Lumberjack
Lumberjack Valkyrie Ram Rider
Valkyrie Lumberjack Fireball Ram Rider
Valkyrie Lumberjack Ram Rider
Fireball Wizard Dart Goblin Magic Archer Ram Rider
Dart Goblin Fireball Valkyrie Lumberjack Ram Rider
Valkyrie Lumberjack
Fireball Valkyrie Magic Archer
Dart Goblin
Dart Goblin Valkyrie Lumberjack
Fireball Valkyrie
Fireball Valkyrie Wizard Lumberjack Ram Rider
Wizard Dart Goblin Fireball Valkyrie Magic Archer
Dart Goblin Fireball Valkyrie Magic Archer Lumberjack
Valkyrie Dart Goblin Fireball Wizard Magic Archer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Dart Goblin Valkyrie
Fireball Dart Goblin Magic Archer Ram Rider
Dart Goblin Fireball Magic Archer
Dart Goblin Fireball Valkyrie
Fireball Wizard Valkyrie Magic Archer
Fireball Wizard Dart Goblin Magic Archer Ram Rider
Dart Goblin Wizard Magic Archer
Fireball Dart Goblin Wizard Magic Archer Ram Rider
Fireball Dart Goblin Wizard Ram Rider
Fireball Lumberjack
Dart Goblin Fireball Valkyrie Wizard Magic Archer Ram Rider
Fireball Dart Goblin Wizard Magic Archer
Dart Goblin Fireball Magic Archer
Dart Goblin Fireball Magic Archer
Dart Goblin Fireball Magic Archer
Dart Goblin Fireball Wizard Magic Archer
Magic Archer Dart Goblin Fireball Wizard
Fireball
Dart Goblin Fireball Wizard Magic Archer
Dart Goblin Fireball Valkyrie Wizard Magic Archer
Fireball Magic Archer
Fireball Wizard
Fireball
Fireball Valkyrie Wizard Magic Archer
Fireball Dart Goblin Wizard Magic Archer Ram Rider
Fireball Wizard Magic Archer Ram Rider
Fireball Dart Goblin Magic Archer
Dart Goblin Fireball Wizard Magic Archer
Dart Goblin Fireball Wizard
Fireball
Dart Goblin Fireball Wizard Magic Archer
Fireball Magic Archer
Fireball Wizard Magic Archer
Dart Goblin Fireball Magic Archer
Fireball Dart Goblin Wizard Magic Archer Ram Rider
Fireball
Fireball Dart Goblin Valkyrie Wizard Magic Archer Lumberjack
Dart Goblin Fireball Wizard Magic Archer
Fireball
Dart Goblin
Dart Goblin Fireball Magic Archer
Dart Goblin Fireball Magic Archer
Dart Goblin Fireball Magic Archer
Fireball Dart Goblin Wizard

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