My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Cage Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Hogs Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Royal Hogs Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Royal Hogs Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Royal Hogs
Giant Snowball
Royal Hogs Lumberjack
Zap
Firecracker Royal Hogs
Barbarian Barrel
Firecracker Elite Barbarians Goblin Cage Wizard Royal Hogs Lumberjack
The Log
Firecracker Elite Barbarians Goblin Cage Royal Hogs Lumberjack
Earthquake
Firecracker Goblin Cage Royal Hogs
Arrows
Firecracker Royal Hogs
Royal Delivery
Firecracker Elite Barbarians Goblin Cage Wizard Royal Hogs Lumberjack
Fireball
Firecracker Elite Barbarians Goblin Cage Wizard Royal Hogs Lumberjack
Poison
Firecracker Goblin Cage Wizard Royal Hogs
Lightning
Elite Barbarians Goblin Cage Wizard Lumberjack
Rocket
Elite Barbarians Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Earthquake Wizard

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Earthquake Goblin Cage Lumberjack Wizard Royal Hogs Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Firecracker Earthquake Goblin Cage

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Elite Barbarians Earthquake Goblin Cage Royal Hogs Lumberjack
Firecracker
Zap Elite Barbarians Earthquake Goblin Cage Royal Hogs Lumberjack
Elite Barbarians
Zap Firecracker Wizard Lumberjack
Earthquake
Zap Royal Hogs Firecracker
Goblin Cage
Zap Firecracker Royal Hogs Lumberjack
Wizard
Elite Barbarians Royal Hogs Lumberjack
Royal Hogs
Earthquake Zap Firecracker Goblin Cage Wizard Lumberjack
Lumberjack
Zap Firecracker Elite Barbarians Goblin Cage Wizard Royal Hogs

Defense Synergies 0 13

Zap
Firecracker Elite Barbarians Earthquake Goblin Cage Lumberjack
Firecracker
Zap Earthquake Goblin Cage Lumberjack
Elite Barbarians
Zap Wizard
Earthquake
Zap Firecracker Goblin Cage
Goblin Cage
Zap Firecracker Earthquake Wizard Lumberjack
Wizard
Elite Barbarians Goblin Cage Lumberjack
Royal Hogs
Lumberjack
Zap Firecracker Goblin Cage Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Zap Firecracker Goblin Cage Wizard
Elite Barbarians Lumberjack Zap Firecracker Goblin Cage
Goblin Cage Lumberjack Elite Barbarians
Elite Barbarians Goblin Cage Lumberjack Firecracker
Firecracker Elite Barbarians Earthquake Goblin Cage Lumberjack
Zap Firecracker Earthquake Lumberjack
Zap Firecracker Goblin Cage Wizard
Earthquake Zap Goblin Cage
Elite Barbarians Goblin Cage Lumberjack
Elite Barbarians Firecracker Lumberjack
Zap Firecracker Earthquake Wizard Lumberjack
Zap Firecracker Wizard
Goblin Cage Lumberjack Zap Elite Barbarians Earthquake Wizard
Wizard Zap Firecracker Earthquake Goblin Cage Lumberjack
Elite Barbarians Goblin Cage Lumberjack
Zap Elite Barbarians Goblin Cage Lumberjack
Wizard Firecracker Elite Barbarians Goblin Cage Lumberjack
Goblin Cage Zap Firecracker Elite Barbarians Wizard Lumberjack
Zap Earthquake Goblin Cage Wizard Firecracker Lumberjack
Elite Barbarians Goblin Cage Lumberjack
Wizard Firecracker Elite Barbarians Earthquake Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Elite Barbarians Goblin Cage
Zap Firecracker Elite Barbarians Wizard Lumberjack
Lumberjack Zap Elite Barbarians Goblin Cage
Lumberjack Zap Elite Barbarians Goblin Cage
Elite Barbarians Goblin Cage Lumberjack
Firecracker Wizard Zap
Elite Barbarians Goblin Cage Lumberjack
Elite Barbarians Goblin Cage Lumberjack
Zap Goblin Cage Firecracker Elite Barbarians
Goblin Cage
Elite Barbarians Goblin Cage Lumberjack
Zap Elite Barbarians Goblin Cage
Elite Barbarians Goblin Cage Wizard Lumberjack
Wizard Firecracker Goblin Cage
Elite Barbarians Zap Firecracker Goblin Cage Lumberjack
Zap Firecracker Elite Barbarians Earthquake Goblin Cage Wizard
Zap Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker
Firecracker Zap
Earthquake
Earthquake Firecracker
Wizard Zap Firecracker Earthquake
Firecracker Wizard Zap
Firecracker Earthquake Wizard
Earthquake Zap Firecracker Wizard
Zap Firecracker Wizard
Elite Barbarians Lumberjack
Firecracker Zap Earthquake Wizard
Zap Firecracker Wizard
Earthquake Firecracker Elite Barbarians
Earthquake Firecracker
Earthquake Zap Firecracker Elite Barbarians
Earthquake Zap Firecracker Wizard
Earthquake Firecracker Wizard
Earthquake
Zap Firecracker Earthquake Wizard
Zap Firecracker Earthquake Wizard
Earthquake
Wizard
Earthquake Zap
Zap Firecracker Earthquake Wizard
Firecracker Zap Earthquake Wizard
Zap Wizard
Zap Firecracker
Elite Barbarians Zap Firecracker Wizard
Zap Firecracker Wizard
Elite Barbarians
Zap Earthquake Wizard
Zap Firecracker
Firecracker Earthquake Wizard
Zap Earthquake
Zap Firecracker Wizard
Firecracker Wizard Lumberjack
Zap Firecracker Earthquake Wizard
Zap
Firecracker Elite Barbarians
Zap Firecracker Elite Barbarians
Firecracker Zap
Zap Firecracker
Firecracker Wizard

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