My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Goblin Gang Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Dart Goblin Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Goblin Gang Miner
Giant Snowball
Spear Goblins Bats Goblin Gang Dart Goblin Miner
Zap
Spear Goblins Bats Goblin Gang Dart Goblin
Barbarian Barrel
Spear Goblins Goblin Gang Dart Goblin Wizard
The Log
Spear Goblins Goblin Gang Dart Goblin
Earthquake
Spear Goblins Goblin Gang
Arrows
Spear Goblins Bats Goblin Gang Dart Goblin
Royal Delivery
Spear Goblins Bats Goblin Gang Dart Goblin Wizard Miner
Fireball
Goblin Gang Dart Goblin Wizard
Poison
Spear Goblins Bats Goblin Gang Dart Goblin Wizard
Lightning
Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Zap Goblin Gang Dart Goblin Miner Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats Zap Goblin Gang

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Miner Zap Goblin Gang Dart Goblin Mega Knight
Bats
Miner Mega Knight Zap
Zap
Miner Spear Goblins Bats Dart Goblin Mega Knight
Goblin Gang
Miner Spear Goblins Dart Goblin
Dart Goblin
Miner Spear Goblins Zap Goblin Gang Mega Knight
Wizard
Miner Mega Knight
Miner
Spear Goblins Bats Zap Goblin Gang Dart Goblin Wizard Mega Knight
Mega Knight
Bats Spear Goblins Zap Dart Goblin Wizard Miner

Defense Synergies 1 17

Spear Goblins
Bats Zap Goblin Gang Dart Goblin Mega Knight
Bats
Spear Goblins Zap Dart Goblin Mega Knight
Zap
Mega Knight Spear Goblins Bats Goblin Gang Dart Goblin Miner
Goblin Gang
Spear Goblins Zap Dart Goblin Miner
Dart Goblin
Spear Goblins Bats Zap Goblin Gang Miner Mega Knight
Wizard
Mega Knight
Miner
Zap Goblin Gang Dart Goblin Mega Knight
Mega Knight
Zap Spear Goblins Bats Dart Goblin Wizard Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Dart Goblin Wizard
Bats Zap Goblin Gang Dart Goblin Mega Knight
Goblin Gang Mega Knight Bats Dart Goblin
Bats Goblin Gang Dart Goblin Mega Knight
Mega Knight
Goblin Gang Spear Goblins Bats Zap Dart Goblin Mega Knight
Bats Dart Goblin Spear Goblins Zap Goblin Gang Wizard
Zap Dart Goblin Mega Knight
Goblin Gang
Goblin Gang Spear Goblins Dart Goblin Miner Mega Knight
Bats Goblin Gang Dart Goblin Spear Goblins Zap Wizard Mega Knight
Spear Goblins Bats Zap Goblin Gang Dart Goblin Wizard
Mega Knight Bats Zap Goblin Gang Wizard
Wizard Mega Knight Bats Zap Goblin Gang Dart Goblin
Goblin Gang Mega Knight
Zap Goblin Gang Mega Knight
Wizard Mega Knight Bats Goblin Gang
Mega Knight Spear Goblins Bats Zap Goblin Gang Dart Goblin Wizard
Zap Wizard Spear Goblins Bats Dart Goblin Mega Knight
Dart Goblin
Goblin Gang Wizard Mega Knight Spear Goblins Bats Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Spear Goblins Zap
Zap Goblin Gang Wizard Miner Mega Knight
Goblin Gang Mega Knight Spear Goblins Bats Zap
Goblin Gang Mega Knight Bats Zap
Goblin Gang Mega Knight
Wizard Bats Zap Goblin Gang Dart Goblin
Goblin Gang Spear Goblins Bats Dart Goblin
Mega Knight
Zap Mega Knight Spear Goblins Bats
Goblin Gang Dart Goblin
Mega Knight Bats Dart Goblin
Mega Knight Zap
Mega Knight Goblin Gang Wizard
Wizard Dart Goblin Mega Knight
Goblin Gang Spear Goblins Bats Zap Dart Goblin
Bats Mega Knight Zap Dart Goblin Wizard
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Zap Dart Goblin Miner
Dart Goblin Miner
Dart Goblin
Wizard Zap Mega Knight
Wizard Spear Goblins Bats Zap Dart Goblin
Dart Goblin Wizard
Zap Dart Goblin Wizard
Miner Zap Dart Goblin Wizard
Bats Goblin Gang
Miner Zap Dart Goblin Wizard
Zap Dart Goblin Wizard
Dart Goblin Miner
Dart Goblin
Zap Dart Goblin
Spear Goblins Zap Dart Goblin Wizard
Dart Goblin Wizard Mega Knight
Bats
Zap Dart Goblin Wizard Mega Knight
Zap Dart Goblin Wizard Miner Mega Knight
Mega Knight
Wizard
Zap
Zap Wizard Mega Knight
Miner Zap Dart Goblin Wizard
Zap Wizard Miner Mega Knight
Miner Zap Dart Goblin
Bats Zap Dart Goblin Wizard
Zap Bats Dart Goblin Wizard
Zap Dart Goblin Wizard Miner Mega Knight
Zap
Mega Knight
Wizard
Zap Spear Goblins Bats Goblin Gang Dart Goblin
Zap Dart Goblin Wizard
Miner Goblin Gang Dart Goblin Wizard Mega Knight
Zap Dart Goblin Wizard
Zap
Dart Goblin Mega Knight
Zap Bats Goblin Gang Dart Goblin
Bats Zap Dart Goblin
Zap Dart Goblin Miner Mega Knight
Dart Goblin Wizard Mega Knight

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