My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Mother Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Goblin Demolisher Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Battle Healer P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Demolisher Goblin Barrel
Giant Snowball
Spear Goblins Goblin Barrel
Zap
Spear Goblins Goblin Barrel
Barbarian Barrel
Spear Goblins Wizard Goblin Barrel
The Log
Spear Goblins Goblin Demolisher Goblin Barrel
Earthquake
Spear Goblins Goblin Barrel
Arrows
Spear Goblins Goblin Barrel
Royal Delivery
Spear Goblins Battle Healer Goblin Demolisher Wizard Goblin Barrel P.E.K.K.A
Fireball
Battle Healer Wizard Goblin Barrel
Poison
Spear Goblins Battle Healer Wizard
Lightning
Battle Healer Wizard
Rocket
Battle Healer Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Goblin Demolisher Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Battle Healer Goblin Demolisher P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Earthquake Goblin Barrel Battle Healer Goblin Demolisher Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins The Log Earthquake Goblin Barrel

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel Earthquake Battle Healer
Earthquake
Spear Goblins P.E.K.K.A The Log
Battle Healer
Spear Goblins Goblin Demolisher Goblin Barrel
Goblin Demolisher
Battle Healer P.E.K.K.A
Wizard
P.E.K.K.A
Goblin Barrel
Spear Goblins Battle Healer P.E.K.K.A
P.E.K.K.A
Earthquake Goblin Demolisher Wizard Goblin Barrel The Log
The Log
Earthquake P.E.K.K.A

Defense Synergies 1 10

Spear Goblins
Earthquake Battle Healer P.E.K.K.A The Log
Earthquake
Spear Goblins The Log
Battle Healer
Spear Goblins The Log
Goblin Demolisher
P.E.K.K.A The Log
Wizard
P.E.K.K.A The Log
Goblin Barrel
P.E.K.K.A
The Log Spear Goblins Goblin Demolisher Wizard
The Log
P.E.K.K.A Spear Goblins Earthquake Battle Healer Goblin Demolisher Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Spear Goblins Goblin Demolisher Wizard The Log
P.E.K.K.A Battle Healer The Log
P.E.K.K.A
P.E.K.K.A
Earthquake Battle Healer Goblin Demolisher P.E.K.K.A The Log
The Log Spear Goblins Earthquake Goblin Demolisher
Spear Goblins Wizard
Earthquake Battle Healer P.E.K.K.A The Log
P.E.K.K.A
Spear Goblins Battle Healer
Spear Goblins Earthquake Goblin Demolisher Wizard The Log
Spear Goblins Wizard
P.E.K.K.A Earthquake Battle Healer Wizard The Log
Wizard Earthquake Goblin Demolisher P.E.K.K.A The Log
P.E.K.K.A
P.E.K.K.A The Log
Wizard P.E.K.K.A
Spear Goblins Battle Healer Goblin Demolisher Wizard The Log
Earthquake Wizard The Log Spear Goblins Battle Healer Goblin Demolisher
P.E.K.K.A
Goblin Demolisher Wizard Spear Goblins Earthquake Battle Healer P.E.K.K.A The Log
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Battle Healer P.E.K.K.A
Battle Healer Wizard The Log
P.E.K.K.A Spear Goblins Battle Healer The Log
P.E.K.K.A Battle Healer The Log
P.E.K.K.A Battle Healer
Wizard Goblin Demolisher
P.E.K.K.A Spear Goblins Battle Healer
P.E.K.K.A Battle Healer
P.E.K.K.A Spear Goblins The Log
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A The Log
P.E.K.K.A Wizard
Wizard Goblin Demolisher
Spear Goblins Battle Healer P.E.K.K.A The Log
Earthquake Battle Healer Wizard P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake The Log
The Log
Earthquake The Log
Earthquake The Log
Wizard Earthquake Goblin Demolisher The Log
Wizard Spear Goblins
Earthquake Goblin Demolisher Wizard The Log
Earthquake The Log Goblin Demolisher Wizard
The Log Wizard
Earthquake Wizard The Log
Wizard
Earthquake The Log
Earthquake
Earthquake The Log
Earthquake Spear Goblins Goblin Demolisher Wizard The Log
Earthquake Goblin Demolisher Wizard The Log
Earthquake
Earthquake Goblin Demolisher Wizard The Log
Earthquake Goblin Demolisher Wizard The Log
Earthquake The Log
Wizard
The Log
Earthquake The Log
Earthquake Goblin Demolisher The Log Wizard
The Log Earthquake Wizard
Wizard The Log
The Log
Wizard
Wizard
Earthquake Wizard The Log
P.E.K.K.A
Earthquake Wizard The Log
Earthquake Spear Goblins
Wizard
The Log
Wizard
The Log Earthquake Wizard
P.E.K.K.A
The Log
The Log
P.E.K.K.A
Wizard

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