My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Furnace Goblin Hut Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Elixir Golem Valkyrie Furnace Goblin Hut Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Elixir Golem Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elixir Golem
Giant Snowball
Spear Goblins Furnace Goblin Hut
Zap
Spear Goblins Furnace Goblin Hut
Barbarian Barrel
Spear Goblins Knight Elixir Golem Valkyrie Furnace Goblin Hut Wizard
The Log
Spear Goblins Elixir Golem Furnace Goblin Hut
Earthquake
Spear Goblins Elixir Golem Furnace Goblin Hut
Arrows
Spear Goblins Furnace Goblin Hut
Royal Delivery
Spear Goblins Knight Elixir Golem Valkyrie Goblin Hut Wizard
Fireball
Elixir Golem Furnace Goblin Hut Wizard
Poison
Spear Goblins Elixir Golem Furnace Goblin Hut Wizard
Lightning
Knight Valkyrie Furnace Goblin Hut Wizard
Rocket
Valkyrie Furnace Goblin Hut Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Furnace Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Elixir Golem Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Knight Elixir Golem Fireball Valkyrie Furnace Goblin Hut Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Knight Elixir Golem Fireball

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Valkyrie Elixir Golem Furnace Goblin Hut
Knight
Spear Goblins Fireball Furnace Goblin Hut Wizard
Elixir Golem
Spear Goblins Fireball Furnace Goblin Hut Wizard
Fireball
Knight Elixir Golem
Valkyrie
Spear Goblins Furnace Goblin Hut Wizard
Furnace
Spear Goblins Knight Elixir Golem Valkyrie Goblin Hut
Goblin Hut
Spear Goblins Knight Elixir Golem Valkyrie Furnace
Wizard
Knight Elixir Golem Valkyrie

Defense Synergies 1 13

Spear Goblins
Knight Valkyrie Goblin Hut
Knight
Spear Goblins Fireball Furnace Goblin Hut Wizard
Elixir Golem
Fireball
Knight Valkyrie Goblin Hut
Valkyrie
Spear Goblins Fireball Furnace Goblin Hut Wizard
Furnace
Knight Valkyrie Goblin Hut
Goblin Hut
Spear Goblins Knight Fireball Valkyrie Furnace Wizard
Wizard
Knight Valkyrie Goblin Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Fireball Valkyrie Goblin Hut Wizard
Knight Valkyrie Furnace Goblin Hut
Furnace Goblin Hut Knight Valkyrie
Goblin Hut Knight Valkyrie Furnace
Fireball Valkyrie
Fireball Spear Goblins Valkyrie Furnace
Furnace Spear Goblins Fireball Goblin Hut Wizard
Fireball Valkyrie
Furnace Goblin Hut
Knight Spear Goblins Valkyrie
Valkyrie Spear Goblins Knight Fireball Furnace Goblin Hut Wizard
Spear Goblins Fireball Furnace Goblin Hut Wizard
Furnace Goblin Hut Knight Fireball Valkyrie Wizard
Fireball Valkyrie Wizard Furnace Goblin Hut
Knight Furnace Goblin Hut
Fireball Furnace Goblin Hut
Wizard Knight Fireball Valkyrie Furnace Goblin Hut
Fireball Spear Goblins Knight Valkyrie Furnace Goblin Hut Wizard
Valkyrie Furnace Wizard Spear Goblins Knight Fireball Goblin Hut
Goblin Hut
Valkyrie Wizard Spear Goblins Knight Fireball Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Spear Goblins Fireball Furnace Goblin Hut
Fireball Knight Valkyrie Wizard
Spear Goblins Knight Valkyrie Furnace Goblin Hut
Valkyrie Knight Fireball
Knight Valkyrie Goblin Hut
Fireball Furnace Wizard Goblin Hut
Spear Goblins Knight Fireball Valkyrie Furnace Goblin Hut
Knight Valkyrie
Spear Goblins Knight Fireball Valkyrie Goblin Hut
Goblin Hut
Knight Valkyrie Goblin Hut
Fireball Valkyrie
Knight Fireball Valkyrie Wizard
Wizard Fireball Valkyrie Furnace
Goblin Hut Spear Goblins Knight Fireball Valkyrie Furnace
Valkyrie Fireball Goblin Hut Wizard
Fireball Furnace Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Valkyrie
Fireball
Fireball Goblin Hut
Knight Fireball Valkyrie
Fireball Wizard Valkyrie Furnace
Fireball Wizard Spear Goblins Furnace
Furnace Wizard
Fireball Wizard
Fireball Wizard
Fireball
Knight Fireball Valkyrie Wizard
Fireball Wizard
Knight Fireball Goblin Hut
Fireball
Fireball Furnace Goblin Hut
Spear Goblins Fireball Furnace Goblin Hut Wizard
Fireball Furnace Goblin Hut Wizard
Fireball
Fireball Wizard
Fireball Valkyrie Wizard
Fireball
Fireball Wizard
Fireball
Fireball Valkyrie Furnace Wizard
Fireball Wizard
Fireball Wizard
Fireball
Fireball Furnace Wizard
Fireball Goblin Hut Wizard
Fireball
Fireball Wizard
Fireball
Fireball Wizard
Spear Goblins Fireball Goblin Hut
Fireball Wizard
Fireball
Fireball Knight Valkyrie Wizard
Fireball Wizard
Fireball
Fireball
Fireball
Fireball
Fireball Wizard

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