My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Furnace Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Furnace Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elixir Golem Royal Hogs Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elixir Golem Royal Hogs
Giant Snowball
Minion Horde Furnace Royal Hogs
Zap
Firecracker Minion Horde Furnace Royal Hogs
Barbarian Barrel
Firecracker Elixir Golem Furnace Wizard Royal Hogs Magic Archer
The Log
Firecracker Elixir Golem Furnace Royal Hogs
Earthquake
Firecracker Elixir Golem Furnace Royal Hogs
Arrows
Firecracker Minion Horde Furnace Royal Hogs
Royal Delivery
Firecracker Minion Horde Elixir Golem Wizard Royal Hogs Magic Archer
Fireball
Firecracker Minion Horde Elixir Golem Furnace Wizard Royal Hogs Magic Archer
Poison
Firecracker Minion Horde Elixir Golem Furnace Wizard Royal Hogs Magic Archer
Lightning
Furnace Wizard Magic Archer
Rocket
Minion Horde Furnace Wizard Royal Hogs Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Furnace Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Furnace Wizard Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Elixir Golem Fireball Furnace Magic Archer Minion Horde Wizard Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Elixir Golem Fireball Furnace

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Royal Hogs
Minion Horde
Elixir Golem
Firecracker Fireball Furnace Wizard Magic Archer
Fireball
Elixir Golem Royal Hogs Magic Archer
Furnace
Elixir Golem Royal Hogs
Wizard
Elixir Golem Royal Hogs
Royal Hogs
Firecracker Fireball Furnace Wizard Magic Archer
Magic Archer
Elixir Golem Fireball Royal Hogs

Defense Synergies 0 1

Firecracker
Minion Horde
Elixir Golem
Fireball
Furnace
Magic Archer
Wizard
Royal Hogs
Magic Archer
Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Fireball Wizard Magic Archer
Minion Horde Firecracker Furnace
Minion Horde Furnace
Minion Horde Firecracker Furnace
Firecracker Fireball
Fireball Firecracker Furnace Magic Archer
Minion Horde Furnace Firecracker Fireball Wizard Magic Archer
Fireball Magic Archer
Minion Horde Furnace
Firecracker Minion Horde
Minion Horde Firecracker Fireball Furnace Wizard Magic Archer
Minion Horde Firecracker Fireball Furnace Wizard Magic Archer
Minion Horde Furnace Fireball Wizard
Fireball Wizard Firecracker Minion Horde Furnace Magic Archer
Minion Horde Furnace
Minion Horde Fireball Furnace
Minion Horde Wizard Firecracker Fireball Furnace
Fireball Firecracker Minion Horde Furnace Wizard Magic Archer
Furnace Wizard Firecracker Fireball Magic Archer
Wizard Firecracker Minion Horde Fireball Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Furnace
Fireball Firecracker Wizard Magic Archer
Minion Horde Furnace
Minion Horde Fireball
Minion Horde
Firecracker Fireball Furnace Wizard Minion Horde Magic Archer
Minion Horde Fireball Furnace
Minion Horde
Minion Horde Firecracker Fireball Magic Archer
Minion Horde
Minion Horde
Fireball
Minion Horde Fireball Wizard
Wizard Firecracker Minion Horde Fireball Furnace Magic Archer
Firecracker Minion Horde Fireball Furnace Magic Archer
Firecracker Minion Horde Fireball Wizard Magic Archer
Fireball Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Firecracker Minion Horde
Firecracker Fireball Magic Archer
Minion Horde Fireball Magic Archer
Firecracker Fireball
Fireball Wizard Firecracker Minion Horde Furnace Magic Archer
Firecracker Fireball Wizard Minion Horde Furnace Magic Archer
Firecracker Minion Horde Furnace Wizard Magic Archer
Fireball Firecracker Wizard Magic Archer
Fireball Firecracker Wizard
Minion Horde Fireball
Firecracker Minion Horde Fireball Wizard Magic Archer
Fireball Firecracker Wizard Magic Archer
Firecracker Fireball Magic Archer
Firecracker Minion Horde Fireball Magic Archer
Firecracker Fireball Furnace Magic Archer
Firecracker Minion Horde Fireball Furnace Wizard Magic Archer
Magic Archer Firecracker Minion Horde Fireball Furnace Wizard
Fireball
Minion Horde
Firecracker Fireball Wizard Magic Archer
Firecracker Fireball Wizard Magic Archer
Minion Horde Fireball Magic Archer
Fireball Wizard
Minion Horde Fireball
Firecracker Fireball Furnace Wizard Magic Archer
Minion Horde
Firecracker Fireball Wizard Magic Archer
Fireball Wizard Magic Archer
Fireball Firecracker Magic Archer
Firecracker Minion Horde Fireball Furnace Wizard Magic Archer
Firecracker Minion Horde Fireball Wizard
Minion Horde Fireball
Minion Horde Fireball Wizard Magic Archer
Firecracker Minion Horde Fireball Magic Archer
Minion Horde
Firecracker Fireball Wizard Magic Archer
Minion Horde Fireball Magic Archer
Fireball Firecracker Wizard Magic Archer
Fireball
Fireball Firecracker Minion Horde Wizard Magic Archer
Firecracker Fireball Wizard Magic Archer
Fireball
Firecracker Minion Horde
Firecracker Minion Horde Fireball Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Fireball Firecracker Wizard

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