My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Inferno Tower Wizard Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Three Musketeers Fisherman Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers Fisherman
Giant Snowball
Dart Goblin Three Musketeers Fisherman
Zap
Dart Goblin Inferno Tower Three Musketeers Fisherman
Barbarian Barrel
Dart Goblin Inferno Tower Wizard Three Musketeers
The Log
Dart Goblin Three Musketeers Fisherman
Earthquake
Inferno Tower
Arrows
Dart Goblin
Royal Delivery
Dart Goblin Wizard Three Musketeers Fisherman
Fireball
Dart Goblin Inferno Tower Wizard Three Musketeers Fisherman
Poison
Dart Goblin Inferno Tower Wizard Three Musketeers Fisherman
Lightning
Inferno Tower Wizard Three Musketeers Fisherman
Rocket
Inferno Tower Wizard Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Void Fisherman Inferno Tower Wizard Lightning Mega Knight Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Dart Goblin Void Fisherman Inferno Tower

Attack Synergies 0 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Mega Knight
Inferno Tower
Wizard
Mega Knight
Three Musketeers
Void
Lightning
Fisherman
Mega Knight
Mega Knight
Dart Goblin Wizard Fisherman

Defense Synergies 0 7

Dart Goblin
Inferno Tower Fisherman Mega Knight
Inferno Tower
Dart Goblin Fisherman Mega Knight
Wizard
Mega Knight
Three Musketeers
Void
Lightning
Fisherman
Dart Goblin Inferno Tower Mega Knight
Mega Knight
Dart Goblin Inferno Tower Wizard Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Dart Goblin Inferno Tower Wizard Void
Inferno Tower Dart Goblin Three Musketeers Fisherman Mega Knight
Inferno Tower Three Musketeers Fisherman Mega Knight Dart Goblin Void Lightning
Inferno Tower Three Musketeers Dart Goblin Fisherman Mega Knight
Lightning Mega Knight
Dart Goblin Mega Knight
Dart Goblin Inferno Tower Three Musketeers Lightning Wizard Void
Lightning Dart Goblin Inferno Tower Void Mega Knight
Inferno Tower Three Musketeers Fisherman
Dart Goblin Inferno Tower Fisherman Mega Knight
Dart Goblin Wizard Fisherman Mega Knight
Inferno Tower Three Musketeers Dart Goblin Wizard
Inferno Tower Mega Knight Wizard Three Musketeers Lightning
Wizard Three Musketeers Mega Knight Dart Goblin
Inferno Tower Three Musketeers Mega Knight
Inferno Tower Three Musketeers Lightning Fisherman Mega Knight
Wizard Three Musketeers Mega Knight Inferno Tower Fisherman
Mega Knight Dart Goblin Wizard Three Musketeers Fisherman
Wizard Dart Goblin Fisherman Mega Knight
Dart Goblin Inferno Tower Three Musketeers Fisherman
Wizard Mega Knight Dart Goblin Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Inferno Tower Void Fisherman
Void Wizard Lightning Fisherman Mega Knight
Mega Knight Inferno Tower Lightning Fisherman
Lightning Mega Knight Inferno Tower Fisherman
Inferno Tower Three Musketeers Fisherman Mega Knight
Wizard Dart Goblin Three Musketeers
Dart Goblin Inferno Tower Void Lightning
Inferno Tower Mega Knight Fisherman
Void Lightning Mega Knight Inferno Tower
Inferno Tower Dart Goblin Three Musketeers
Mega Knight Dart Goblin Inferno Tower
Lightning Mega Knight Void
Lightning Mega Knight Inferno Tower Wizard Three Musketeers
Wizard Dart Goblin Three Musketeers Mega Knight
Inferno Tower Dart Goblin Three Musketeers Lightning Fisherman
Mega Knight Dart Goblin Inferno Tower Wizard
Inferno Tower Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Lightning Dart Goblin
Void Dart Goblin Fisherman
Lightning Dart Goblin Void
Lightning Dart Goblin Void
Wizard Mega Knight
Wizard Dart Goblin
Dart Goblin Wizard
Dart Goblin Wizard Lightning
Void Dart Goblin Wizard Lightning Fisherman
Lightning Three Musketeers Void Fisherman
Void Lightning Dart Goblin Wizard Fisherman
Void Lightning Dart Goblin Wizard
Lightning Dart Goblin Three Musketeers Void Fisherman
Lightning Dart Goblin Void Fisherman
Lightning Dart Goblin Fisherman
Lightning Dart Goblin Wizard Three Musketeers
Lightning Dart Goblin Wizard Three Musketeers Mega Knight
Lightning Three Musketeers
Lightning Fisherman
Void Lightning Dart Goblin Wizard Three Musketeers Fisherman Mega Knight
Lightning Dart Goblin Wizard Void Mega Knight
Lightning Void Mega Knight
Lightning Wizard Void
Void Lightning Fisherman
Lightning Void
Wizard Mega Knight
Fisherman
Void Dart Goblin Wizard Lightning Fisherman
Void Lightning Wizard Fisherman Mega Knight
Void Lightning Dart Goblin Fisherman
Lightning Dart Goblin Wizard Void
Lightning Dart Goblin Wizard Void
Lightning Void
Void Lightning Dart Goblin Wizard Mega Knight
Void Lightning
Mega Knight
Wizard Lightning
Lightning Dart Goblin Void
Lightning Dart Goblin Wizard Three Musketeers
Void Lightning Dart Goblin Wizard Three Musketeers Mega Knight
Dart Goblin Wizard Lightning
Void Lightning
Dart Goblin Three Musketeers Mega Knight
Dart Goblin Lightning
Dart Goblin Void Lightning
Void Lightning Dart Goblin Mega Knight
Lightning Dart Goblin Wizard Void Mega Knight
Void

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