My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Minion Horde Dart Goblin Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Archers Royal Giant Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Royal Giant Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers Goblin Gang Minion Horde Royal Giant
Giant Snowball
Skeletons Archers Goblin Gang Minion Horde Dart Goblin
Zap
Skeletons Archers Goblin Gang Minion Horde Royal Giant Dart Goblin
Barbarian Barrel
Skeletons Archers Goblin Gang Dart Goblin Wizard Electro Wizard
The Log
Skeletons Archers Goblin Gang Royal Giant Dart Goblin
Earthquake
Skeletons Archers Goblin Gang
Arrows
Skeletons Archers Goblin Gang Minion Horde Dart Goblin
Royal Delivery
Skeletons Archers Goblin Gang Minion Horde Dart Goblin Wizard Electro Wizard
Fireball
Archers Goblin Gang Minion Horde Dart Goblin Wizard Electro Wizard
Poison
Archers Goblin Gang Minion Horde Dart Goblin Wizard Electro Wizard
Lightning
Wizard Electro Wizard
Rocket
Minion Horde Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Dart Goblin Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Archers Goblin Gang Dart Goblin Electro Wizard Minion Horde Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Archers Goblin Gang Dart Goblin

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Archers
Royal Giant
Goblin Gang
Royal Giant Dart Goblin
Minion Horde
Royal Giant
Royal Giant
Dart Goblin Archers Goblin Gang Minion Horde Wizard Electro Wizard
Dart Goblin
Royal Giant Goblin Gang
Wizard
Royal Giant
Electro Wizard
Royal Giant

Defense Synergies 1 11

Skeletons
Dart Goblin Archers Minion Horde Wizard Electro Wizard
Archers
Skeletons Goblin Gang Dart Goblin Electro Wizard
Goblin Gang
Archers Dart Goblin Electro Wizard
Minion Horde
Skeletons
Royal Giant
Dart Goblin
Skeletons Archers Goblin Gang Electro Wizard
Wizard
Skeletons Electro Wizard
Electro Wizard
Skeletons Archers Goblin Gang Dart Goblin Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Dart Goblin Wizard Electro Wizard
Minion Horde Skeletons Goblin Gang Dart Goblin Electro Wizard
Goblin Gang Minion Horde Skeletons Archers Dart Goblin Electro Wizard
Minion Horde Skeletons Goblin Gang Dart Goblin Electro Wizard
Goblin Gang Skeletons Archers Dart Goblin Electro Wizard
Minion Horde Dart Goblin Electro Wizard Archers Goblin Gang Wizard
Dart Goblin Electro Wizard
Minion Horde Skeletons Goblin Gang
Goblin Gang Skeletons Archers Minion Horde Dart Goblin Electro Wizard
Archers Goblin Gang Minion Horde Dart Goblin Electro Wizard Skeletons Wizard
Minion Horde Archers Goblin Gang Dart Goblin Wizard Electro Wizard
Minion Horde Skeletons Goblin Gang Wizard Electro Wizard
Wizard Goblin Gang Minion Horde Dart Goblin Electro Wizard
Goblin Gang Minion Horde Electro Wizard
Minion Horde Goblin Gang Electro Wizard
Minion Horde Wizard Skeletons Goblin Gang Electro Wizard
Archers Goblin Gang Minion Horde Dart Goblin Wizard Electro Wizard
Wizard Archers Dart Goblin Electro Wizard
Dart Goblin Electro Wizard
Goblin Gang Wizard Archers Minion Horde Dart Goblin Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeletons Archers Electro Wizard
Electro Wizard Archers Goblin Gang Wizard
Goblin Gang Skeletons Minion Horde Electro Wizard
Goblin Gang Minion Horde Electro Wizard
Skeletons Goblin Gang Minion Horde
Wizard Skeletons Archers Goblin Gang Minion Horde Dart Goblin Electro Wizard
Goblin Gang Skeletons Archers Minion Horde Dart Goblin Electro Wizard
Minion Horde
Minion Horde Electro Wizard Skeletons
Skeletons Goblin Gang Minion Horde Dart Goblin
Minion Horde Dart Goblin
Electro Wizard
Skeletons Goblin Gang Minion Horde Wizard
Wizard Archers Minion Horde Dart Goblin
Goblin Gang Electro Wizard Skeletons Archers Minion Horde Dart Goblin
Archers Minion Horde Dart Goblin Wizard Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Dart Goblin
Dart Goblin Electro Wizard
Minion Horde Dart Goblin
Dart Goblin
Wizard Minion Horde
Wizard Minion Horde Dart Goblin
Archers Minion Horde Dart Goblin Wizard
Dart Goblin Wizard
Dart Goblin Wizard
Goblin Gang Minion Horde Electro Wizard
Minion Horde Dart Goblin Wizard Electro Wizard
Archers Dart Goblin Wizard
Dart Goblin
Minion Horde Dart Goblin
Dart Goblin
Minion Horde Dart Goblin Wizard
Minion Horde Dart Goblin Wizard
Minion Horde
Archers Dart Goblin Wizard Electro Wizard
Dart Goblin Wizard
Minion Horde
Wizard
Minion Horde
Wizard
Minion Horde
Dart Goblin Wizard Electro Wizard
Wizard
Dart Goblin
Archers Minion Horde Dart Goblin Wizard Electro Wizard
Electro Wizard Minion Horde Dart Goblin Wizard
Minion Horde
Minion Horde Dart Goblin Wizard
Minion Horde Electro Wizard
Minion Horde
Wizard
Minion Horde Electro Wizard Archers Goblin Gang Dart Goblin
Archers Dart Goblin Wizard Electro Wizard
Goblin Gang Minion Horde Dart Goblin Wizard Electro Wizard
Dart Goblin Wizard
Minion Horde Dart Goblin
Goblin Gang Minion Horde Dart Goblin Electro Wizard
Dart Goblin Electro Wizard
Dart Goblin Electro Wizard
Dart Goblin Wizard

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