My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 5 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

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AND/OR

You can replace some of your high-cost cards. Such as these:

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Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Baby Dragon Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Wizard Baby Dragon Goblin Giant Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Goblin Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Baby Dragon
Zap
Goblin Giant
Barbarian Barrel
Tesla Valkyrie Wizard
The Log
Earthquake
Tesla
Arrows
Royal Delivery
Valkyrie Wizard Baby Dragon
Fireball
Tesla Wizard Baby Dragon
Poison
Wizard
Lightning
Tesla Valkyrie Wizard Baby Dragon
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Baby Dragon Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Poison Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tesla Fireball Valkyrie Baby Dragon Poison Wizard Goblin Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Tesla Fireball Valkyrie Baby Dragon

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Fireball
Goblin Giant Baby Dragon Mega Knight
Valkyrie
Wizard Baby Dragon
Wizard
Valkyrie Goblin Giant Mega Knight
Baby Dragon
Fireball Valkyrie Poison Goblin Giant Mega Knight
Poison
Baby Dragon Goblin Giant Mega Knight
Goblin Giant
Fireball Wizard Baby Dragon Poison
Mega Knight
Fireball Wizard Baby Dragon Poison

Defense Synergies 1 12

Tesla
Fireball Valkyrie Wizard Baby Dragon Poison
Fireball
Goblin Giant Tesla Valkyrie Mega Knight
Valkyrie
Tesla Fireball Wizard Baby Dragon
Wizard
Tesla Valkyrie Mega Knight
Baby Dragon
Tesla Valkyrie Mega Knight
Poison
Tesla Mega Knight
Goblin Giant
Fireball
Mega Knight
Fireball Wizard Baby Dragon Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Valkyrie Wizard Baby Dragon Goblin Giant
Tesla Valkyrie Mega Knight
Tesla Mega Knight Valkyrie
Tesla Valkyrie Mega Knight
Fireball Valkyrie Poison Mega Knight
Fireball Tesla Valkyrie Baby Dragon Mega Knight
Tesla Fireball Wizard Baby Dragon Poison
Tesla Fireball Valkyrie Baby Dragon Poison Goblin Giant Mega Knight
Tesla
Tesla Valkyrie Mega Knight
Valkyrie Poison Tesla Fireball Wizard Baby Dragon Goblin Giant Mega Knight
Tesla Fireball Wizard Baby Dragon Poison
Tesla Mega Knight Fireball Valkyrie Wizard
Fireball Valkyrie Wizard Mega Knight Tesla Baby Dragon Poison
Tesla Mega Knight
Tesla Fireball Mega Knight
Tesla Wizard Mega Knight Fireball Valkyrie Poison
Tesla Fireball Mega Knight Valkyrie Wizard Baby Dragon
Valkyrie Wizard Baby Dragon Poison Tesla Fireball Mega Knight
Tesla
Valkyrie Wizard Mega Knight Tesla Fireball Baby Dragon Poison Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Tesla Fireball
Fireball Poison Tesla Valkyrie Wizard Baby Dragon Mega Knight
Mega Knight Valkyrie Goblin Giant
Valkyrie Mega Knight Tesla Fireball Goblin Giant
Tesla Valkyrie Goblin Giant Mega Knight
Fireball Wizard Poison Tesla Baby Dragon Goblin Giant
Tesla Fireball Valkyrie Goblin Giant
Mega Knight Tesla Valkyrie Goblin Giant
Mega Knight Fireball Valkyrie Baby Dragon Poison
Tesla Goblin Giant
Mega Knight Tesla Valkyrie
Mega Knight Fireball Valkyrie Poison Goblin Giant
Mega Knight Tesla Fireball Valkyrie Wizard Goblin Giant
Wizard Tesla Fireball Valkyrie Baby Dragon Mega Knight
Tesla Fireball Valkyrie Baby Dragon Poison Goblin Giant
Valkyrie Poison Mega Knight Tesla Fireball Wizard Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Valkyrie Baby Dragon
Fireball Poison Baby Dragon
Fireball Baby Dragon Poison Goblin Giant
Fireball Valkyrie Poison
Fireball Wizard Poison Valkyrie Baby Dragon Mega Knight
Fireball Wizard Poison Baby Dragon Goblin Giant
Wizard Baby Dragon Poison
Fireball Poison Wizard Baby Dragon
Fireball Poison Wizard
Fireball Poison
Poison Fireball Valkyrie Wizard
Fireball Poison Wizard Baby Dragon
Poison Fireball Baby Dragon
Fireball Baby Dragon Poison
Fireball Baby Dragon Poison
Fireball Wizard Baby Dragon Poison
Fireball Wizard Baby Dragon Poison Mega Knight
Fireball Poison
Fireball Wizard Baby Dragon Poison Mega Knight
Fireball Valkyrie Wizard Baby Dragon Poison Mega Knight
Fireball Baby Dragon Poison Mega Knight
Fireball Wizard Poison
Fireball Baby Dragon Poison
Poison Fireball Valkyrie Wizard Baby Dragon Mega Knight
Fireball Poison Wizard Baby Dragon
Fireball Wizard Baby Dragon Poison Mega Knight
Fireball Poison Baby Dragon
Poison Fireball Wizard Baby Dragon
Fireball Wizard Poison
Fireball
Poison Fireball Wizard Mega Knight
Fireball Poison
Mega Knight
Fireball Wizard Poison
Fireball
Fireball Poison Wizard Baby Dragon
Fireball
Fireball Poison Valkyrie Wizard Baby Dragon Mega Knight
Fireball Wizard Baby Dragon Poison
Fireball Poison
Mega Knight
Fireball Baby Dragon Poison
Fireball Poison
Poison Fireball Baby Dragon Goblin Giant Mega Knight

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