My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Valkyrie Wizard Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Musketeer
Zap
Firecracker
Barbarian Barrel
Firecracker Musketeer Valkyrie Wizard Executioner
The Log
Firecracker Mini P.E.K.K.A Musketeer
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Mini P.E.K.K.A Musketeer Valkyrie Wizard Executioner P.E.K.K.A
Fireball
Firecracker Musketeer Wizard Executioner
Poison
Firecracker Musketeer Wizard Executioner
Lightning
Mini P.E.K.K.A Musketeer Valkyrie Wizard Executioner
Rocket
Musketeer Valkyrie Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Wizard Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Fireball Mini P.E.K.K.A Musketeer Valkyrie Wizard Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Fireball Mini P.E.K.K.A Musketeer

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mini P.E.K.K.A Valkyrie P.E.K.K.A
Fireball
Mini P.E.K.K.A
Firecracker Musketeer Valkyrie Wizard
Musketeer
Valkyrie Mini P.E.K.K.A P.E.K.K.A
Valkyrie
Musketeer Firecracker Mini P.E.K.K.A Wizard Executioner P.E.K.K.A
Wizard
Mini P.E.K.K.A Valkyrie P.E.K.K.A
Executioner
Valkyrie P.E.K.K.A
P.E.K.K.A
Firecracker Musketeer Valkyrie Wizard Executioner

Defense Synergies 2 15

Firecracker
Valkyrie Mini P.E.K.K.A Musketeer P.E.K.K.A
Fireball
Mini P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A
Firecracker Fireball Musketeer Valkyrie Wizard Executioner
Musketeer
Valkyrie Firecracker Fireball Mini P.E.K.K.A P.E.K.K.A
Valkyrie
Firecracker Musketeer Fireball Mini P.E.K.K.A Wizard Executioner P.E.K.K.A
Wizard
Mini P.E.K.K.A Valkyrie P.E.K.K.A
Executioner
Mini P.E.K.K.A Valkyrie
P.E.K.K.A
Firecracker Musketeer Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Musketeer Valkyrie Wizard Executioner
Mini P.E.K.K.A P.E.K.K.A Firecracker Musketeer Valkyrie Executioner
Mini P.E.K.K.A P.E.K.K.A Musketeer Valkyrie Executioner
Mini P.E.K.K.A P.E.K.K.A Firecracker Musketeer Valkyrie
Firecracker Fireball Mini P.E.K.K.A Valkyrie P.E.K.K.A
Fireball Firecracker Musketeer Valkyrie Executioner
Musketeer Firecracker Fireball Wizard Executioner
Fireball Musketeer Valkyrie P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Musketeer
Firecracker Mini P.E.K.K.A Musketeer Valkyrie
Valkyrie Executioner Firecracker Fireball Musketeer Wizard
Musketeer Executioner Firecracker Fireball Wizard
Mini P.E.K.K.A P.E.K.K.A Fireball Musketeer Valkyrie Wizard
Fireball Valkyrie Wizard Executioner Firecracker Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
Fireball Mini P.E.K.K.A P.E.K.K.A
Wizard Firecracker Fireball Mini P.E.K.K.A Musketeer Valkyrie Executioner P.E.K.K.A
Fireball Valkyrie Firecracker Musketeer Wizard Executioner
Valkyrie Wizard Executioner Firecracker Fireball Musketeer
Mini P.E.K.K.A P.E.K.K.A Musketeer
Valkyrie Wizard Firecracker Fireball Mini P.E.K.K.A Musketeer Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Fireball P.E.K.K.A
Fireball Firecracker Mini P.E.K.K.A Musketeer Valkyrie Wizard Executioner
P.E.K.K.A Mini P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie P.E.K.K.A Fireball Musketeer
P.E.K.K.A Mini P.E.K.K.A Musketeer Valkyrie Executioner
Firecracker Fireball Wizard Executioner Musketeer
Mini P.E.K.K.A P.E.K.K.A Fireball Musketeer Valkyrie
Mini P.E.K.K.A P.E.K.K.A Valkyrie
P.E.K.K.A Firecracker Fireball Mini P.E.K.K.A Valkyrie
P.E.K.K.A Musketeer
P.E.K.K.A Mini P.E.K.K.A Musketeer Valkyrie
P.E.K.K.A Fireball Valkyrie
Mini P.E.K.K.A P.E.K.K.A Fireball Valkyrie Wizard Executioner
Wizard Firecracker Fireball Musketeer Valkyrie Executioner
Firecracker Fireball Mini P.E.K.K.A Musketeer Valkyrie Executioner P.E.K.K.A
Valkyrie Executioner Firecracker Fireball Mini P.E.K.K.A Musketeer Wizard P.E.K.K.A
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Musketeer Valkyrie
Firecracker Fireball Musketeer Executioner
Fireball
Firecracker Fireball Musketeer Valkyrie
Fireball Wizard Executioner Firecracker Valkyrie
Firecracker Fireball Wizard Executioner Musketeer
Firecracker Musketeer Wizard Executioner
Fireball Firecracker Wizard Executioner
Fireball Firecracker Wizard
Fireball Mini P.E.K.K.A Musketeer
Firecracker Fireball Musketeer Valkyrie Wizard
Fireball Firecracker Musketeer Wizard Executioner
Firecracker Fireball Musketeer Executioner
Firecracker Fireball Musketeer
Firecracker Fireball Musketeer
Firecracker Fireball Musketeer Wizard Executioner
Firecracker Fireball Musketeer Wizard Executioner
Fireball
Mini P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A Musketeer Wizard Executioner
Firecracker Fireball Valkyrie Wizard
Fireball Musketeer
Fireball Wizard
Musketeer
Fireball Musketeer
Firecracker Fireball Valkyrie Wizard Executioner
Firecracker Fireball Musketeer Wizard Executioner
Fireball Musketeer Wizard
Fireball Firecracker Musketeer
Firecracker Fireball Musketeer Wizard Executioner
Firecracker Fireball Musketeer Wizard
Fireball Mini P.E.K.K.A
Fireball Musketeer Wizard
Firecracker Fireball
P.E.K.K.A
Firecracker Fireball Wizard
Fireball Musketeer
Fireball Firecracker Musketeer Wizard Executioner
Fireball
Fireball Firecracker Mini P.E.K.K.A Musketeer Valkyrie Wizard Executioner
Firecracker Fireball Musketeer Wizard Executioner
Fireball
Firecracker Musketeer Executioner P.E.K.K.A
Firecracker Fireball Musketeer
Firecracker Fireball Musketeer Executioner
Firecracker Fireball Musketeer Executioner
P.E.K.K.A
Fireball Firecracker Wizard

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