My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bowler X-Bow Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Royal Hogs X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Hogs Inferno Dragon
Giant Snowball
Skeletons Dart Goblin Royal Hogs Inferno Dragon
Zap
Skeletons Dart Goblin Royal Hogs X-Bow Inferno Dragon
Barbarian Barrel
Skeletons Dart Goblin Royal Hogs X-Bow
The Log
Skeletons Dart Goblin Royal Hogs X-Bow
Earthquake
Skeletons Royal Hogs X-Bow
Arrows
Skeletons Dart Goblin Royal Hogs
Royal Delivery
Skeletons Dart Goblin Royal Hogs Bowler Inferno Dragon
Fireball
Dart Goblin Royal Hogs Bowler X-Bow Inferno Dragon
Poison
Dart Goblin Royal Hogs X-Bow
Lightning
Bowler X-Bow Inferno Dragon
Rocket
Royal Hogs Bowler X-Bow Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Bowler Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Arrows Dart Goblin Inferno Dragon Royal Hogs Bowler X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Arrows Dart Goblin

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Royal Hogs Bowler X-Bow
Dart Goblin
Royal Hogs Bowler X-Bow The Log
Royal Hogs
Arrows Dart Goblin Bowler The Log
Bowler
Arrows Dart Goblin Royal Hogs The Log
X-Bow
The Log Arrows Dart Goblin
The Log
X-Bow Dart Goblin Royal Hogs Bowler
Inferno Dragon

Defense Synergies 4 9

Skeletons
Dart Goblin X-Bow Bowler The Log Inferno Dragon
Arrows
Bowler
Dart Goblin
Skeletons Bowler X-Bow The Log Inferno Dragon
Royal Hogs
Bowler
The Log Skeletons Arrows Dart Goblin
X-Bow
Skeletons The Log Dart Goblin
The Log
Bowler X-Bow Skeletons Dart Goblin Inferno Dragon
Inferno Dragon
Skeletons Dart Goblin The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Dart Goblin X-Bow The Log
Inferno Dragon Skeletons Dart Goblin X-Bow The Log
Bowler Skeletons Dart Goblin Inferno Dragon
Inferno Dragon Skeletons Dart Goblin Bowler
Arrows Bowler X-Bow The Log
Arrows Bowler The Log Skeletons Dart Goblin X-Bow
Dart Goblin Inferno Dragon Arrows X-Bow
Bowler Arrows Dart Goblin X-Bow The Log
Inferno Dragon Skeletons X-Bow
Skeletons Dart Goblin Bowler
Dart Goblin Skeletons Arrows Bowler X-Bow The Log
Arrows Inferno Dragon Dart Goblin
Bowler Skeletons X-Bow The Log
Bowler Arrows Dart Goblin X-Bow The Log
Inferno Dragon X-Bow
Bowler X-Bow The Log Inferno Dragon
Skeletons Arrows Bowler X-Bow
Arrows Dart Goblin Bowler X-Bow The Log
Arrows The Log Dart Goblin Bowler Inferno Dragon
Dart Goblin Inferno Dragon
Bowler Arrows Dart Goblin The Log
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Bowler X-Bow
Arrows Bowler X-Bow The Log Inferno Dragon
Skeletons Bowler The Log
Bowler X-Bow The Log
Skeletons Bowler Inferno Dragon
Arrows Skeletons Dart Goblin
Skeletons Dart Goblin Bowler
Inferno Dragon
Skeletons X-Bow The Log Inferno Dragon
Skeletons Dart Goblin Inferno Dragon
Inferno Dragon Dart Goblin Bowler
Arrows Bowler The Log
Bowler Skeletons
Dart Goblin Bowler
Skeletons Dart Goblin Bowler X-Bow The Log Inferno Dragon
Arrows Bowler Dart Goblin The Log Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin X-Bow The Log
Arrows Dart Goblin Bowler X-Bow The Log
Arrows Dart Goblin X-Bow The Log
Arrows Dart Goblin The Log
Arrows Bowler The Log
Arrows Dart Goblin
Arrows Dart Goblin Bowler The Log
Arrows X-Bow The Log Dart Goblin Bowler
Arrows The Log Dart Goblin X-Bow
Bowler X-Bow
Arrows Dart Goblin Bowler X-Bow The Log
Arrows Dart Goblin
Dart Goblin Bowler The Log
Arrows Dart Goblin X-Bow
Arrows Dart Goblin X-Bow The Log
X-Bow Arrows Dart Goblin Bowler The Log
Arrows Dart Goblin Bowler X-Bow The Log
Arrows
Arrows Dart Goblin Bowler X-Bow The Log
Arrows Dart Goblin Bowler X-Bow The Log
Bowler X-Bow The Log
Arrows
Bowler X-Bow The Log
Arrows X-Bow The Log
Arrows The Log Bowler
Inferno Dragon
Arrows X-Bow The Log Dart Goblin Bowler
Arrows Bowler X-Bow The Log
Arrows Dart Goblin X-Bow The Log
Arrows Dart Goblin X-Bow
Dart Goblin
Bowler
Arrows Dart Goblin X-Bow The Log
Arrows
Arrows Bowler The Log
Dart Goblin X-Bow
Arrows Dart Goblin
Arrows The Log
Dart Goblin Bowler
Arrows The Log Dart Goblin Bowler
Arrows
Dart Goblin
Dart Goblin Bowler The Log
Dart Goblin
Dart Goblin Bowler X-Bow The Log
Inferno Dragon
Dart Goblin Bowler

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