My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Goblin Hut Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Dark Prince Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Royal Hogs Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Royal Hogs Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Hogs Dark Prince Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Royal Hogs Dark Prince Inferno Dragon
Giant Snowball
Goblin Gang Hog Rider Goblin Hut Royal Hogs Inferno Dragon
Zap
Goblin Gang Goblin Hut Royal Hogs Dark Prince Inferno Dragon
Barbarian Barrel
Goblin Gang Goblin Hut Royal Hogs Dark Prince
The Log
Goblin Gang Hog Rider Goblin Hut Royal Hogs Dark Prince
Earthquake
Goblin Gang Hog Rider Goblin Hut Royal Hogs
Arrows
Goblin Gang Goblin Hut Royal Hogs
Royal Delivery
Goblin Gang Hog Rider Goblin Hut Royal Hogs Dark Prince Inferno Dragon
Fireball
Goblin Gang Hog Rider Goblin Hut Royal Hogs Inferno Dragon
Poison
Goblin Gang Goblin Hut Royal Hogs
Lightning
Goblin Hut Dark Prince Inferno Dragon
Rocket
Hog Rider Goblin Hut Royal Hogs Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Inferno Dragon Goblin Machine

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Hog Rider Dark Prince Inferno Dragon Goblin Hut Royal Hogs Goblin Machine

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Goblin Gang Hog Rider Dark Prince

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Goblin Hut Royal Hogs Dark Prince
Goblin Gang
Hog Rider Goblin Hut Royal Hogs Dark Prince
Hog Rider
Zap Goblin Gang Goblin Hut Dark Prince
Goblin Hut
Zap Goblin Gang Hog Rider Royal Hogs Dark Prince
Royal Hogs
Zap Goblin Gang Goblin Hut Dark Prince
Dark Prince
Zap Goblin Gang Hog Rider Goblin Hut Royal Hogs
Inferno Dragon
Goblin Machine

Defense Synergies 0 8

Zap
Goblin Gang Goblin Hut Dark Prince Inferno Dragon
Goblin Gang
Zap Goblin Hut Dark Prince Inferno Dragon
Hog Rider
Goblin Hut
Zap Goblin Gang Dark Prince
Royal Hogs
Dark Prince
Zap Goblin Gang Goblin Hut
Inferno Dragon
Zap Goblin Gang
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Goblin Hut
Inferno Dragon Zap Goblin Gang Goblin Hut Dark Prince
Goblin Gang Goblin Hut Dark Prince Inferno Dragon
Goblin Hut Inferno Dragon Goblin Gang Dark Prince
Dark Prince
Goblin Gang Zap Dark Prince
Inferno Dragon Zap Goblin Gang Goblin Hut
Zap
Inferno Dragon Goblin Gang Goblin Hut
Goblin Gang Dark Prince
Goblin Gang Zap Goblin Hut Dark Prince
Inferno Dragon Zap Goblin Gang Goblin Hut
Goblin Hut Zap Goblin Gang Dark Prince
Zap Goblin Gang Goblin Hut Dark Prince
Inferno Dragon Goblin Gang Goblin Hut
Zap Goblin Gang Goblin Hut Inferno Dragon
Goblin Gang Goblin Hut Dark Prince
Zap Goblin Gang Goblin Hut Dark Prince
Zap Goblin Hut Dark Prince Inferno Dragon
Goblin Hut Inferno Dragon
Goblin Gang Dark Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Goblin Hut Dark Prince
Zap Goblin Gang Inferno Dragon
Goblin Gang Zap Goblin Hut Dark Prince
Goblin Gang Dark Prince Zap
Goblin Gang Goblin Hut Dark Prince Inferno Dragon
Zap Goblin Gang Goblin Hut
Goblin Gang Dark Prince Goblin Hut
Dark Prince Inferno Dragon
Zap Goblin Hut Dark Prince Inferno Dragon
Goblin Gang Goblin Hut Inferno Dragon
Inferno Dragon Goblin Hut Dark Prince
Zap Dark Prince
Dark Prince Goblin Gang
Goblin Gang Goblin Hut Zap Dark Prince Inferno Dragon
Zap Goblin Hut Dark Prince Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Goblin Hut
Dark Prince
Zap Dark Prince
Zap
Zap
Zap
Goblin Gang
Zap Dark Prince
Zap
Goblin Hut
Zap Goblin Hut
Zap Goblin Hut
Goblin Hut
Zap Dark Prince
Zap
Zap
Zap Dark Prince
Inferno Dragon
Zap
Zap
Zap
Zap
Zap Goblin Hut
Zap
Zap
Zap Goblin Gang Goblin Hut Dark Prince
Zap
Goblin Gang Dark Prince
Zap
Zap
Dark Prince
Zap Goblin Gang
Zap
Zap Dark Prince

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