My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Dart Goblin Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Goblin Barrel
Giant Snowball
Goblin Gang Dart Goblin Hog Rider Goblin Barrel
Zap
Goblin Gang Dart Goblin Goblin Barrel
Barbarian Barrel
Knight Goblin Gang Dart Goblin Wizard Goblin Barrel
The Log
Goblin Gang Dart Goblin Hog Rider Goblin Barrel
Earthquake
Goblin Gang Hog Rider Goblin Barrel
Arrows
Goblin Gang Dart Goblin Goblin Barrel
Royal Delivery
Knight Goblin Gang Dart Goblin Hog Rider Wizard Goblin Barrel
Fireball
Goblin Gang Dart Goblin Hog Rider Wizard Goblin Barrel
Poison
Goblin Gang Dart Goblin Wizard
Lightning
Knight Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Knight Goblin Gang Dart Goblin Goblin Barrel Hog Rider Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Knight Goblin Gang

Attack Synergies 9 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Knight Dart Goblin The Log
Knight
Goblin Gang Dart Goblin Hog Rider Goblin Barrel Zap Wizard The Log
Goblin Gang
Knight Hog Rider Goblin Barrel Dart Goblin
Dart Goblin
Knight Goblin Barrel Zap Goblin Gang Hog Rider The Log
Hog Rider
Zap Knight Goblin Gang The Log Dart Goblin Wizard Goblin Barrel
Wizard
Knight Hog Rider
Goblin Barrel
Knight Goblin Gang Dart Goblin Hog Rider
The Log
Hog Rider Zap Knight Dart Goblin

Defense Synergies 2 10

Zap
Knight Goblin Gang Dart Goblin The Log
Knight
Goblin Gang Dart Goblin Zap Wizard The Log
Goblin Gang
Knight Zap Dart Goblin The Log
Dart Goblin
Knight Zap Goblin Gang The Log
Hog Rider
Wizard
Knight The Log
Goblin Barrel
The Log
Zap Knight Goblin Gang Dart Goblin Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Dart Goblin Wizard The Log
Zap Knight Goblin Gang Dart Goblin The Log
Goblin Gang Knight Dart Goblin
Knight Goblin Gang Dart Goblin
The Log
Goblin Gang The Log Zap Dart Goblin
Dart Goblin Zap Goblin Gang Wizard
Zap Dart Goblin The Log
Goblin Gang
Knight Goblin Gang Dart Goblin
Goblin Gang Dart Goblin Zap Knight Wizard The Log
Zap Goblin Gang Dart Goblin Wizard
Zap Knight Goblin Gang Wizard The Log
Wizard Zap Goblin Gang Dart Goblin The Log
Knight Goblin Gang
Zap Goblin Gang The Log
Wizard Knight Goblin Gang
Zap Knight Goblin Gang Dart Goblin Wizard The Log
Zap Wizard The Log Knight Dart Goblin
Dart Goblin
Goblin Gang Wizard Knight Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap
Zap Knight Goblin Gang Wizard The Log
Goblin Gang Zap Knight The Log
Goblin Gang Zap Knight The Log
Knight Goblin Gang
Wizard Zap Goblin Gang Dart Goblin
Goblin Gang Knight Dart Goblin
Knight
Zap Knight The Log
Goblin Gang Dart Goblin
Knight Dart Goblin
Zap The Log
Knight Goblin Gang Wizard
Wizard Dart Goblin
Goblin Gang Zap Knight Dart Goblin The Log
Zap Dart Goblin Wizard The Log
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin The Log
Zap Dart Goblin The Log
Dart Goblin The Log
Knight Dart Goblin The Log
Wizard Zap The Log
Wizard Zap Dart Goblin
Dart Goblin Wizard The Log
The Log Zap Dart Goblin Wizard
The Log Zap Dart Goblin Wizard
Goblin Gang
Zap Knight Dart Goblin Wizard The Log
Zap Dart Goblin Wizard
Knight Dart Goblin The Log
Dart Goblin
Zap Dart Goblin The Log
Zap Dart Goblin Wizard The Log
Dart Goblin Wizard The Log
Zap Dart Goblin Wizard The Log
Zap Dart Goblin Wizard The Log
The Log
Wizard
The Log
Zap The Log
Zap The Log Wizard
The Log Zap Dart Goblin Wizard
Zap Wizard The Log
Zap Dart Goblin The Log
Zap Dart Goblin Wizard
Zap Dart Goblin Wizard
Zap Dart Goblin Wizard The Log
Zap
Wizard The Log
Zap Goblin Gang Dart Goblin
Zap Dart Goblin Wizard
The Log
Knight Goblin Gang Dart Goblin Wizard
The Log Zap Dart Goblin Wizard
Zap
Dart Goblin
Zap Goblin Gang Dart Goblin The Log
Zap Dart Goblin
Zap Dart Goblin The Log
Dart Goblin Wizard

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