My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Firecracker
Barbarian Barrel
Firecracker Tesla Wizard
The Log
Firecracker Mini P.E.K.K.A Hog Rider
Earthquake
Firecracker Tesla Hog Rider
Arrows
Firecracker
Royal Delivery
Firecracker Mini P.E.K.K.A Hog Rider Wizard P.E.K.K.A
Fireball
Firecracker Tesla Hog Rider Wizard
Poison
Firecracker Wizard
Lightning
Tesla Mini P.E.K.K.A Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Tesla Fireball Mini P.E.K.K.A Hog Rider Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Firecracker Tesla Fireball

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Fireball Hog Rider P.E.K.K.A Mini P.E.K.K.A
Firecracker
Zap Hog Rider Mini P.E.K.K.A P.E.K.K.A
Tesla
Fireball
Zap Hog Rider
Mini P.E.K.K.A
Zap Firecracker Hog Rider Wizard
Hog Rider
Zap Firecracker Fireball Mini P.E.K.K.A Wizard
Wizard
Mini P.E.K.K.A Hog Rider P.E.K.K.A
P.E.K.K.A
Zap Firecracker Wizard

Defense Synergies 2 12

Zap
Fireball Mini P.E.K.K.A Firecracker Tesla P.E.K.K.A
Firecracker
Zap Tesla Mini P.E.K.K.A P.E.K.K.A
Tesla
Zap Firecracker Fireball Mini P.E.K.K.A Wizard
Fireball
Zap Tesla Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Firecracker Tesla Fireball Wizard
Hog Rider
Wizard
Tesla Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A
Zap Firecracker Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tesla Fireball Wizard
Mini P.E.K.K.A P.E.K.K.A Zap Firecracker Tesla
Tesla Mini P.E.K.K.A P.E.K.K.A
Tesla Mini P.E.K.K.A P.E.K.K.A Firecracker
Firecracker Fireball Mini P.E.K.K.A P.E.K.K.A
Fireball Zap Firecracker Tesla
Tesla Zap Firecracker Fireball Wizard
Zap Tesla Fireball P.E.K.K.A
Tesla Mini P.E.K.K.A P.E.K.K.A
Firecracker Tesla Mini P.E.K.K.A
Zap Firecracker Tesla Fireball Wizard
Tesla Zap Firecracker Fireball Wizard
Tesla Mini P.E.K.K.A P.E.K.K.A Zap Fireball Wizard
Fireball Wizard Zap Firecracker Tesla Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Tesla
Zap Tesla Fireball Mini P.E.K.K.A P.E.K.K.A
Tesla Wizard Firecracker Fireball Mini P.E.K.K.A P.E.K.K.A
Tesla Fireball Zap Firecracker Wizard
Zap Wizard Firecracker Tesla Fireball
Mini P.E.K.K.A P.E.K.K.A Tesla
Wizard Firecracker Tesla Fireball Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A Tesla Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Tesla Fireball P.E.K.K.A
Fireball Zap Firecracker Tesla Mini P.E.K.K.A Wizard
P.E.K.K.A Zap Mini P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Zap Tesla Fireball
P.E.K.K.A Tesla Mini P.E.K.K.A
Firecracker Fireball Wizard Zap Tesla
Mini P.E.K.K.A P.E.K.K.A Tesla Fireball
Mini P.E.K.K.A P.E.K.K.A Tesla
Zap P.E.K.K.A Firecracker Fireball Mini P.E.K.K.A
P.E.K.K.A Tesla
P.E.K.K.A Tesla Mini P.E.K.K.A
P.E.K.K.A Zap Fireball
Mini P.E.K.K.A P.E.K.K.A Tesla Fireball Wizard
Wizard Firecracker Tesla Fireball
Tesla Zap Firecracker Fireball Mini P.E.K.K.A P.E.K.K.A
Zap Firecracker Tesla Fireball Mini P.E.K.K.A Wizard P.E.K.K.A
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball Zap
Fireball
Firecracker Fireball
Fireball Wizard Zap Firecracker
Firecracker Fireball Wizard Zap
Firecracker Wizard
Fireball Zap Firecracker Wizard
Fireball Zap Firecracker Wizard
Fireball Mini P.E.K.K.A
Firecracker Zap Fireball Wizard
Fireball Zap Firecracker Wizard
Firecracker Fireball
Firecracker Fireball
Zap Firecracker Fireball
Zap Firecracker Fireball Wizard
Firecracker Fireball Wizard
Fireball
Mini P.E.K.K.A
Zap Firecracker Fireball Mini P.E.K.K.A Wizard
Zap Firecracker Fireball Wizard
Fireball
Fireball Wizard
Zap Fireball
Zap Firecracker Fireball Wizard
Firecracker Fireball Zap Wizard
Fireball Zap Wizard
Fireball Zap Firecracker
Zap Firecracker Fireball Wizard
Zap Firecracker Fireball Wizard
Fireball Mini P.E.K.K.A
Zap Fireball Wizard
Zap Firecracker Fireball
P.E.K.K.A
Firecracker Fireball Wizard
Zap Fireball
Fireball Zap Firecracker Wizard
Fireball
Fireball Firecracker Mini P.E.K.K.A Wizard
Zap Firecracker Fireball Wizard
Zap Fireball
Firecracker P.E.K.K.A
Zap Firecracker Fireball
Firecracker Zap Fireball
Zap Firecracker Fireball
P.E.K.K.A
Fireball Firecracker Wizard

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