My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Electro Giant Electro Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Electro Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Electro Giant Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Ram Rider
Giant Snowball
Cannon Ram Rider
Zap
Cannon Ram Rider
Barbarian Barrel
Cannon Elite Barbarians Executioner Electro Wizard
The Log
Cannon Elite Barbarians Ram Rider
Earthquake
Cannon
Arrows
Royal Delivery
Elite Barbarians Executioner Electro Wizard Ram Rider
Fireball
Cannon Elite Barbarians Executioner Electro Wizard Ram Rider
Poison
Cannon Executioner Electro Wizard
Lightning
Cannon Elite Barbarians Executioner Electro Wizard Ram Rider
Rocket
Elite Barbarians Executioner Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Tornado Executioner Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Executioner Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Executioner Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Cannon Tornado Electro Wizard Executioner Ram Rider Elite Barbarians Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Cannon Tornado Electro Wizard

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Elite Barbarians
Mirror
Electro Giant Tornado Ram Rider
Tornado
Executioner Electro Giant Mirror Ram Rider
Executioner
Tornado
Electro Giant
Mirror Tornado
Electro Wizard
Ram Rider
Ram Rider
Mirror Tornado Electro Wizard

Defense Synergies 3 8

Cannon
Mirror Electro Giant Electro Wizard
Elite Barbarians
Mirror
Cannon Tornado Executioner Electro Wizard
Tornado
Mirror Executioner Electro Giant Electro Wizard Ram Rider
Executioner
Tornado Mirror
Electro Giant
Cannon Tornado
Electro Wizard
Cannon Mirror Tornado Ram Rider
Ram Rider
Tornado Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Executioner Electro Wizard Ram Rider
Elite Barbarians Cannon Executioner Electro Wizard Ram Rider
Cannon Tornado Ram Rider Elite Barbarians Executioner Electro Wizard
Cannon Elite Barbarians Electro Wizard Ram Rider
Elite Barbarians Tornado
Tornado Cannon Executioner Electro Wizard
Tornado Electro Wizard Ram Rider Cannon Executioner
Cannon Electro Giant Electro Wizard Ram Rider
Cannon Elite Barbarians Tornado
Elite Barbarians Tornado Cannon Electro Wizard
Executioner Electro Wizard Cannon Tornado Electro Giant Ram Rider
Executioner Tornado Electro Wizard Ram Rider
Cannon Elite Barbarians Electro Wizard Ram Rider
Executioner Cannon Tornado Electro Wizard
Elite Barbarians Cannon Electro Wizard Ram Rider
Tornado Cannon Elite Barbarians Electro Giant Electro Wizard Ram Rider
Cannon Elite Barbarians Tornado Executioner Electro Wizard
Cannon Elite Barbarians Tornado Executioner Electro Wizard Ram Rider
Tornado Executioner Cannon Electro Wizard Ram Rider
Cannon Elite Barbarians Tornado Electro Wizard Ram Rider
Cannon Elite Barbarians Executioner Electro Giant Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Electro Giant Electro Wizard
Electro Wizard Elite Barbarians Executioner
Elite Barbarians Electro Wizard Ram Rider
Elite Barbarians Tornado Electro Wizard Ram Rider
Cannon Elite Barbarians Executioner Ram Rider
Executioner Electro Giant Tornado Electro Wizard Ram Rider
Elite Barbarians Electro Wizard Ram Rider
Elite Barbarians
Electro Wizard Elite Barbarians Tornado
Cannon
Elite Barbarians
Elite Barbarians Tornado Electro Giant Electro Wizard
Elite Barbarians Cannon Executioner Ram Rider
Cannon Executioner Electro Giant
Elite Barbarians Electro Giant Electro Wizard Tornado Executioner
Executioner Cannon Elite Barbarians Electro Giant Electro Wizard
Cannon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Tornado Executioner Electro Wizard Ram Rider
Executioner
Executioner Electro Giant Tornado Ram Rider
Tornado Executioner
Tornado Executioner Ram Rider
Tornado Ram Rider
Elite Barbarians Tornado Electro Wizard
Tornado Electro Wizard Ram Rider
Tornado Executioner
Elite Barbarians Executioner
Elite Barbarians
Executioner
Executioner
Tornado
Executioner Electro Wizard
Tornado Electro Giant
Tornado
Tornado
Tornado Electro Giant Executioner
Tornado Executioner Electro Wizard Ram Rider
Tornado Ram Rider
Tornado
Elite Barbarians Tornado Executioner Electro Giant Electro Wizard
Electro Wizard Electro Giant
Elite Barbarians
Electro Wizard
Electro Wizard
Tornado Executioner Electro Wizard Ram Rider
Executioner Electro Wizard
Executioner
Tornado Electro Giant
Elite Barbarians Executioner
Electro Giant Elite Barbarians Tornado Electro Wizard
Tornado Executioner Electro Wizard
Tornado Executioner Electro Giant Electro Wizard

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