My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Hunter Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Battle Ram Hunter Electro Wizard Sparky Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Battle Ram Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Elite Barbarians Battle Ram Sparky Mighty Miner
Giant Snowball
Bomber Goblin Gang Battle Ram Mighty Miner
Zap
Bomber Goblin Gang Battle Ram Sparky Mighty Miner
Barbarian Barrel
Bomber Goblin Gang Elite Barbarians Battle Ram Hunter Electro Wizard Sparky
The Log
Bomber Goblin Gang Elite Barbarians Battle Ram Hunter Sparky
Earthquake
Bomber Goblin Gang
Arrows
Bomber Goblin Gang
Royal Delivery
Bomber Goblin Gang Elite Barbarians Battle Ram Hunter Electro Wizard Sparky
Fireball
Bomber Goblin Gang Elite Barbarians Battle Ram Hunter Electro Wizard Sparky Mighty Miner
Poison
Bomber Goblin Gang Hunter Electro Wizard Sparky
Lightning
Elite Barbarians Battle Ram Hunter Electro Wizard Sparky Mighty Miner
Rocket
Elite Barbarians Hunter Sparky Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Hunter Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Sparky Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Goblin Gang Battle Ram Hunter Electro Wizard Mighty Miner Elite Barbarians Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bomber Goblin Gang Battle Ram Hunter

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Elite Barbarians Battle Ram Sparky
Goblin Gang
Battle Ram Sparky
Elite Barbarians
Bomber Battle Ram Sparky
Battle Ram
Bomber Goblin Gang Elite Barbarians Hunter Electro Wizard
Hunter
Battle Ram Sparky
Electro Wizard
Battle Ram Sparky
Sparky
Bomber Goblin Gang Elite Barbarians Hunter Electro Wizard
Mighty Miner

Defense Synergies 0 5

Bomber
Electro Wizard
Goblin Gang
Electro Wizard Sparky
Elite Barbarians
Hunter
Battle Ram
Hunter
Elite Barbarians Electro Wizard
Electro Wizard
Bomber Goblin Gang Hunter
Sparky
Goblin Gang
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Electro Wizard Sparky
Elite Barbarians Hunter Sparky Bomber Goblin Gang Electro Wizard
Goblin Gang Hunter Sparky Bomber Elite Barbarians Electro Wizard
Elite Barbarians Hunter Sparky Bomber Goblin Gang Electro Wizard
Bomber Elite Barbarians Sparky
Goblin Gang Bomber Hunter Electro Wizard
Hunter Electro Wizard Goblin Gang
Electro Wizard Sparky
Hunter Sparky Mighty Miner Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Bomber Hunter Electro Wizard Sparky
Goblin Gang Electro Wizard Bomber Hunter
Hunter Goblin Gang Electro Wizard
Hunter Sparky Bomber Goblin Gang Elite Barbarians Electro Wizard
Bomber Sparky Goblin Gang Hunter Electro Wizard
Elite Barbarians Sparky Goblin Gang Hunter Electro Wizard
Goblin Gang Elite Barbarians Hunter Electro Wizard Sparky
Sparky Bomber Goblin Gang Elite Barbarians Hunter Electro Wizard
Bomber Goblin Gang Elite Barbarians Hunter Electro Wizard
Hunter Bomber Electro Wizard
Sparky Elite Barbarians Hunter Electro Wizard
Bomber Goblin Gang Elite Barbarians Hunter Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Elite Barbarians Electro Wizard Sparky
Electro Wizard Bomber Goblin Gang Elite Barbarians Hunter
Goblin Gang Elite Barbarians Hunter Electro Wizard Sparky
Goblin Gang Hunter Elite Barbarians Electro Wizard Sparky
Goblin Gang Elite Barbarians Hunter Sparky Mighty Miner
Goblin Gang Hunter Electro Wizard
Goblin Gang Sparky Elite Barbarians Hunter Electro Wizard
Mighty Miner Elite Barbarians Hunter Sparky
Electro Wizard Elite Barbarians Sparky
Goblin Gang Sparky
Elite Barbarians Hunter Sparky
Elite Barbarians Electro Wizard
Elite Barbarians Goblin Gang Hunter Sparky
Bomber Sparky
Goblin Gang Elite Barbarians Electro Wizard Sparky Bomber Hunter Mighty Miner
Bomber Elite Barbarians Hunter Electro Wizard Sparky Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Sparky
Electro Wizard
Sparky
Sparky
Bomber Sparky
Hunter
Bomber Sparky
Hunter
Goblin Gang Elite Barbarians Electro Wizard Sparky
Electro Wizard Sparky
Elite Barbarians Hunter Sparky
Elite Barbarians Sparky
Bomber Hunter Sparky
Sparky
Sparky
Bomber Sparky
Bomber Hunter Electro Wizard Sparky
Bomber
Sparky
Sparky
Bomber Hunter Sparky
Hunter Electro Wizard Sparky
Sparky
Sparky
Elite Barbarians Hunter Electro Wizard Sparky
Electro Wizard
Elite Barbarians Sparky
Bomber Hunter Sparky
Electro Wizard Sparky
Mighty Miner Sparky
Sparky
Electro Wizard Goblin Gang
Hunter Electro Wizard
Goblin Gang Hunter Electro Wizard Sparky
Bomber
Sparky
Elite Barbarians Sparky
Goblin Gang Elite Barbarians Electro Wizard Sparky
Electro Wizard
Electro Wizard Sparky

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